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Unread 15-02-2012, 11:13
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Re: Tips from a veteran Robot Inspector

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Originally Posted by Wayne Doenges View Post
2) Be sure Main Breaker is where anyone can reach/see it. If your robot starts to smoke, during a match, wouldn’t it be nice if someone can quickly shut down your robot without having to hunt for the OFF switch?
Quoted for truth. That little breaker gets exponentially harder to find when you're trying to turn the robot off quickly while still being conscious of the safety issue at hand. Print off the nice, red-and-white striped sticker from FIRST and put it on before the competition, and everyone will be happy.
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Unread 16-02-2012, 13:36
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Re: Tips from a veteran Robot Inspector

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Originally Posted by Karibou View Post
Print off the nice, red-and-white striped sticker from FIRST and put it on before the competition, and everyone will be happy.
Do you have a link to this? I don't remember seeing it on FIRST's site.
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Unread 16-02-2012, 13:40
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Re: Tips from a veteran Robot Inspector

What about protecting the shooter wheels? Our gears are relatively inaccessible but one could stick their hands into the wheel. Any comments or suggestions?

TIA
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Last edited by wireties : 16-02-2012 at 16:13.
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Unread 16-02-2012, 13:55
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Re: Tips from a veteran Robot Inspector

Clearly marking it as a dangerous area (caution tape or Yellow/Black stripes) is better than nothing if some sort of physical guard is not possible because of other constraints.
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Unread 16-02-2012, 16:07
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Re: Tips from a veteran Robot Inspector

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Originally Posted by wireties View Post
What about protecting the shooter wheels? Our gears are relatively inaccessible but one could stick their hands into the wheel. Andy comments or suggestions?

TIA
IT would be tough to prevent people from putting their hands in the wheel without actually hindering the ball's path out of the shooter. I would do with enguneer's recommendation and put some caution tape or warning sign near the shooter. Like what you see on a lawn mower reminding you that blades moving at however many RPM can be hazardous to the well being of your fingers.
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Unread 17-02-2012, 07:25
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Re: Tips from a veteran Robot Inspector

We are assembling our shooter - it sits on a what looks like a 17" dia gear. In some places this gear gets close to the plate under it. If one got a finger under it or near the gear (on a AndyMark gear motor) that drives the turntable, it could hurt you. So my question is - will a robot inspector likely make us cover this area for safety reasons?
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Unread 17-02-2012, 16:24
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Re: Tips from a veteran Robot Inspector

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Originally Posted by wireties View Post
We are assembling our shooter - it sits on a what looks like a 17" dia gear. In some places this gear gets close to the plate under it. If one got a finger under it or near the gear (on a AndyMark gear motor) that drives the turntable, it could hurt you. So my question is - will a robot inspector likely make us cover this area for safety reasons?
For that I would definitely cover it with some sort of shield. I thought you were initially referring to the wheels of your shooter. For the safety of your team and the event volunteers, I would protect the area.

Al,

As far as the wheels, which I thought is what he was talking about, it would be difficult to protect them without blocking the ball. I would completely agree, however, that any other area that could be considered unsafe should be covered by something to prevent caught fingers. I'm working field reset this year for the first time and I certainly don't want to be hurt in any way that isn't due to a lack of attention on my part.
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Unread 17-02-2012, 16:28
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Re: Tips from a veteran Robot Inspector

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Originally Posted by nitneylion452 View Post
For that I would definitely cover it with some sort of shield. I thought you were initially referring to the wheels of your shooter. For the safety of your team and the event volunteers, I would protect the area.
I was - these were two distinct questions. Thanks for the advice on both!
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Unread 17-02-2012, 16:31
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Re: Tips from a veteran Robot Inspector

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I was - these were two distinct questions. Thanks for the advice on both!
Good. So I'm not going insane...yet
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Unread 18-02-2012, 02:50
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Re: Tips from a veteran Robot Inspector

Our bot pulls balls in on all 4 sides so we have small-ish bumper segments on the corners. Right now the numbers appear in order but with a gap on each side. Does that sound legal? Or would the complete number appearing across the corner work? The Q&As relevant to R35 are kinda vague. If you inspected our bot, what would you say?

TIA
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Unread 18-02-2012, 03:22
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Re: Tips from a veteran Robot Inspector

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Originally Posted by wireties View Post
Our bot pulls balls in on all 4 sides so we have small-ish bumper segments on the corners. Right now the numbers appear in order but with a gap on each side. Does that sound legal? Or would the complete number appearing across the corner work? The Q&As relevant to R35 are kinda vague. If you inspected our bot, what would you say?

TIA
If your number was split between the two bumpers, the Q&A is clear, at least to me. It's saying that you're going to be redoing the numbering to comply with the rules. I really wish they'd put it out in an Update, but it is what it is.
Quote:
Game - The Robot » Bumper Rules
Q. We have a u-shaped robot, so will have split front bumpers. Can we split the our numbers; say "33" on the right and the "52" on the left or do all of the numbers need to be on one side of the robot? It may be a tight fit with the new number size criteria.
A. Per [R35], team numbers must be clearly visible. This means that they may not be inverted, obscured, fragmented, upside down, etc.

Game - The Robot » Bumper Rules » R35
Q. We are deciding to use a square U frame. So, we have to split the 4th bumper into 2 sections. Because of this, we can't decide how to place "3490" on our Bumper. Should we place the 4 numbers on 1 side, or should we split 34 and 90 across the Bumper. R35 doesn't explain how to handle this situation.
A. Per [R35] team numbers must be "clearly visible from a distance of not less than 100 ft, so that judges, referees, and announcers can easily identify competing Robots." Thus they may not be obscured in any way (disconnected, out of order, rotated, upside-down, mirror imaged, etc).
(emphasis mine)

So, no gaps, and I wouldn't go around the corner, either (too easy to construe as a gap in the number, or the wrong number altogether). But the GDC hasn't been asked about going around the corners yet, so that one might be an interesting one to see what they say.
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Unread 18-02-2012, 07:46
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Re: Tips from a veteran Robot Inspector

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Originally Posted by EricH View Post
So, no gaps, and I wouldn't go around the corner, either (too easy to construe as a gap in the number, or the wrong number altogether). But the GDC hasn't been asked about going around the corners yet, so that one might be an interesting one to see what they say.
It is quite the quandary - it seems the remaining options do not leave enough room for numbers that are the correct size! The GDC did say that the numbers should be visible every 90 degrees and the rules did NOT say that means front, right side, rear and left side.

"The requirement is that the numbers be viewable from approximately 90° intervals around the Robot. There is no requirement on exactly where, within that 90° interval the numbers are."

Maybe numbering around the corner will work... arghhh
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Last edited by wireties : 18-02-2012 at 07:51.
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Unread 18-02-2012, 07:52
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Re: Tips from a veteran Robot Inspector

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Originally Posted by EricH View Post
I wouldn't go around the corner, either (too easy to construe as a gap in the number, or the wrong number altogether). But the GDC hasn't been asked about going around the corners yet, so that one might be an interesting one to see what they say.
It seems like it would work as long as you don't have sharp corners (for example, a team that builds wrap-around bumpers instead of separate ones). It does work fine concerning the manual:

Quote:
Originally Posted by R35
Teams shall display their team number on the Bumpers in four locations at approximately 90° intervals around the perimeter of the Robot.
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Unread 18-02-2012, 09:57
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Re: Tips from a veteran Robot Inspector

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Originally Posted by Basel A View Post
It seems like it would work as long as you don't have sharp corners (for example, a team that builds wrap-around bumpers instead of separate ones). It does work fine concerning the manual:

Ours are wrap around bumpers, maybe this will make the inspectors happy...
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Unread 17-02-2012, 07:28
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Re: Tips from a veteran Robot Inspector

Keith and Joe,
The best answer would be to protect as much of the shooter (or any moving parts) as best you can. Field resetters, judges and refs aren't always robot team members.
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