Go to Post Stand strong mentors. You never know who you have become a brother, sister, father, or mother to. - MysterE [more]
Home
Go Back   Chief Delphi > Technical > Programming
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #16   Spotlight this post!  
Unread 15-02-2012, 12:53
gnunes gnunes is offline
Registered User
FRC #1391 (Metal Moose)
Team Role: Mentor
 
Join Date: Jan 2011
Rookie Year: 2011
Location: Westtown School
Posts: 57
gnunes has a spectacular aura aboutgnunes has a spectacular aura aboutgnunes has a spectacular aura about
Re: Trajectory Calculator (W/ Drag)

Yes, drag is complicated, but also important. If your launcher spins the ball, then lift is important too.

If you don't want this complication, then your best approach is empirical. Get a lot of data on distance vs. your launch parameters and make a table. Then, the robot can use interpolation to work the other way: given a distance, it can get values for the launch parameters. If you are varying two things (launch angle and ball velocity), then this could get complicated. You will have several tables, and will need an algorithm to determine which one to use.

Even though I wrote the trajectory calculator, our team is going to use the interpolation approach!
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 18:46.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi