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View Poll Results: What am i doing for scoring?
Im going to make a purdy one 4 14.29%
Im going to make a quick one 11 39.29%
Im going to make one that wows the judges and wins me the bling bling 4 14.29%
I aint makin nothin 9 32.14%
Voters: 28. You may not vote on this poll

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  #16   Spotlight this post!  
Unread 05-01-2003, 19:34
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i would really like to see a program on a computer where you can drag the boxes and it'll count score instead of manually counting how many boxes there are and then doing the score, because if you can count the boxes, you can most likely be able to calculate the score in your head =P
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Unread 05-01-2003, 19:51
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Well, if anybody needs a quick and dirty score keeper, here is something i threw together in VB in 10 minutes, ewww i know. It's hardly graphically enhanced as the last years flash program that some team kindly provided, it works. I intend to add the opponent alliance side score and QP, plus best potential score and reasonable score. It's 12kb, 24kb compiled, so if anyone wants to take the code who actually uses VB and can work wonders, just ask.

http://members.cox.net/bounty_rook/2003FIRST.exe

Like i said, nothing purdy, but it gets the work done for a quick calculation of scores based on your boxes.
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Unread 05-01-2003, 20:03
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something a little more

since the human player won't be doing anything after the initial setup they should have plenty of time to count boxes. If they do have time to count them, it would be nice if it would input the first and second tallest stack along with the number just lying around and determine if it is more efficient to knock down the highest stack or leave it standing....

PS anyone know what edition of VB.NET we recieved in the kit?
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Unread 05-01-2003, 23:11
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Are you even allowed to take a laptop into the arena with you? I thought the score tracker was for spectators.

A scouting program sounds like something more useful. You could have something asking questions about the team's robot like "Stacks boxes?", a slider for speed or torque from 1-10, a description of strategy and whether it's offensive or defensive, and some general comments, then store it all in a database so you can dig it up later. Maybe even include a snapshot of the team's robot.

P.S. The Kit of parts says "Microsoft, Visual Studio Net", so I guess it's the whole .NET shebang (version 7.0 if you want a number), most likely student edition, though.
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Unread 05-01-2003, 23:32
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Score Tracker

Yeah, I was bored the yesterday. So I made a score tracker in c++.
http://www.chiefdelphi.com/forums/pa...er&paperid=123

It has the source code and an executable. If you want to add on to it and make it better go ahead. Its completely standard and should work with any compiler.

there's no input checking so if you enter words, too bad

Yeah, in a bit around like 1 or 2 am, I will work on a better version which will use a recursive function to tell you what you can do to improve your score. It will tell you what will help the most to increase your qualifying score and total score.

- Ryan
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Unread 06-01-2003, 15:12
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laptops

Yes, I don't remember where exactly the rule was, but laptops are allowed in the player's station, but may not be used to input to the OI. As for VS.NET (typo the first time), I understand it is version 7.0. The edition is either Enterprise Architect, Enterprise Developer, or Professional (I'm not sure if there is an "Academic"). But no big deal, I'll find out in an hour when I dig through the two boxes we just got.
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Unread 06-01-2003, 16:58
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I would love to see if anyone could make a palm version of the scorekeeper similar to last years. Cya
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