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Unread 28-02-2012, 10:23
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Re: How are you training your inbounder? (Human Player)

Good luck with the Hail Mary shots in the last 30 seconds. You're throwing balls that the other team has already scored, with very little chance of scoring any points in return.

There's a reason that the human players on Einstein in 2009 were feeding their alliance robots instead of trying to score themselves .....
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Unread 28-02-2012, 12:05
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Re: How are you training your inbounder? (Human Player)

Unfortunately, i believe most teams have overlooked some items of very high importance. Throwing over the wall is good for 30 secs. In-bounding through the slot is good for 2 minutes. Training your hp to be able to in-bounding half-court to full-court shots is much more effective and a much better and more effective way of training an in-bounder.

We have trained our hp to be able to get 8-10 over the bridge. You have no real need to practice throwing the balls over the wall because anyone could do that. It is also a very limited time frame where you would only throw around 2-3 balls if your lucky. If your good at in-bounding throughout the match you could in-bound 6-8 or even more balls depending on the opposing alliance.

There are two ways that i have deduced that will achieve greatest probability of getting the half to full court in-bound. The two-hand on each side doing a bounce off the bottom of the slot for more distance. This way gives you much more control for less distance. The other is the one hand side ways toss. Kind of like football throwing styles. You toss if sideways through the slot. This way gives you much more distance and power for less control of the ball.

Many people will disagree and continue to practice overhand throwing(or underhand). But i believe that a hp that is able to get balls over the bump and bridge during the match will be better than any hp who can throw one 3-point shot in the last 30 secs.
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Unread 28-02-2012, 12:31
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Re: How are you training your inbounder? (Human Player)

Quote:
Originally Posted by 45Auto View Post
Good luck with the Hail Mary shots in the last 30 seconds. You're throwing balls that the other team has already scored, with very little chance of scoring any points in return.

There's a reason that the human players on Einstein in 2009 were feeding their alliance robots instead of trying to score themselves .....
If the human player throws cross court and misses then the ball is on the correct side of the field, near the goal and presumably near scoring robots, even on Einstein you will likely see teams shooting with <30seconds to go.
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Unread 28-02-2012, 14:46
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Re: How are you training your inbounder? (Human Player)

Quote:
Originally Posted by Brian Ha View Post
Unfortunately, i believe most teams have overlooked some items of very high importance. Throwing over the wall is good for 30 secs. In-bounding through the slot is good for 2 minutes. Training your hp to be able to in-bounding half-court to full-court shots is much more effective and a much better and more effective way of training an in-bounder.

We have trained our hp to be able to get 8-10 over the bridge. You have no real need to practice throwing the balls over the wall because anyone could do that. It is also a very limited time frame where you would only throw around 2-3 balls if your lucky. If your good at in-bounding throughout the match you could in-bound 6-8 or even more balls depending on the opposing alliance.

There are two ways that i have deduced that will achieve greatest probability of getting the half to full court in-bound. The two-hand on each side doing a bounce off the bottom of the slot for more distance. This way gives you much more control for less distance. The other is the one hand side ways toss. Kind of like football throwing styles. You toss if sideways through the slot. This way gives you much more distance and power for less control of the ball.

Many people will disagree and continue to practice overhand throwing(or underhand). But i believe that a hp that is able to get balls over the bump and bridge during the match will be better than any hp who can throw one 3-point shot in the last 30 secs.
Well, of course you have to get it to through the slot. That's a given, but those last 30 seconds, throwing over is more efficient mainly because you should be able to make it over the half court every time, without a bounce. Whether or not you go for the hail mary is up to your HP at that point.

I know my team is practicing the slot and hail mary's but the slot being most important. I'm not sure if the "bounce it off the bottom" is the most effective.
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