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#31
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Re: Possible 2013 Game Idea
I, and I'm sure many other people, would rather belt-sand off their fingernails than play Lunacy again.
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#32
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Re: Possible 2013 Game Idea
I dunno, looking at Lunacy footage I feel like it would be a fun game to try again at.
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#33
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Re: Possible 2013 Game Idea
Quote:
I really, really did not like Lunacy. |
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#34
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Re: Possible 2013 Game Idea
Was it really that bad?
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#35
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Re: Possible 2013 Game Idea
Quote:
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#36
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Re: Possible 2013 Game Idea
Yes. Fun to design the robot, not very strategic to play, and very confusing to watch.
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#37
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Re: Possible 2013 Game Idea
I think the best discription of Lunacy was from a parent of a student on our team.
It looked like a bunch of 6 year olds playing soccer. |
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#38
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Re: Possible 2013 Game Idea
"Driving without the trailer was quite fun, but driving with the trailer was just painful."--Paul Copioli, 217 Thunderchickens
Reference to http://www.chiefdelphi.com/forums/sh...585#post800585 Yeah, it was that bad. You failed to show up for the match, you gave your opponents 24 points on a sitting target if you didn't strategically plan where the missing robot would go. You had no automode, same thing. And moving two robots, in effect, one unpowered, was painful. That and the "infinite supply" of official game objects... |
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#39
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Re: Possible 2013 Game Idea
Hmm, that DOES sound pretty bad..
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#41
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Re: Possible 2013 Game Idea
Quote:
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#42
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Re: Possible 2013 Game Idea
I understand what you are saying because I coach 6 year olds playing soccer in AYSO.
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#43
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Re: Possible 2013 Game Idea
Quote:
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#44
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Re: Possible 2013 Game Idea
I have one idea for a game that could be really fun.
Dodgeball. Think about it, two balls per robot. Each robot must mount a pressure plate that when hit by a ball causes them to shut down for a few seconds. If you get hit three times then you are out and you must exit the court. Last alliance standing wins. |
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#45
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Re: Possible 2013 Game Idea
What if the field was made of two separate levels, with holes in the top one that the robots could fall into?
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