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Unread 14-03-2012, 21:22
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Re: Team Update 03-14-2012

After what happened last weekend, and the huge argument that took place in the forums here, this was bound to happen. I personally think its a good thing the GDC did this. FIRST is all about gracious professionalism and coopertition, and tipping that bridge, especially after it is already balanced, goes against both of those principles.

If anything the rule will prevent future conflicts, by not allowing teams to sabotage the bridge.
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Unread 14-03-2012, 21:27
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Re: Team Update 03-14-2012

two comments:

1. the GDC does have their finger on the pulse of the FIRST community.

3. This update = best update!
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Unread 14-03-2012, 21:32
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Re: Team Update 03-14-2012

While it's a great way to word all of it and to address the situation, it'd be nicer if they actually gave a ruling and would set forth a penalty for some of this stuff. Obviously, there's no way to know if certain "meta-coopertition" strategies actually are those strategies, or if they're just a simple mistake. But they should at least address teams intentionally ramming the cooperititon bridge...
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Unread 14-03-2012, 21:35
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Re: Team Update 03-14-2012

The GDC knows the problems, but we will have to wait until tomorrow to learn if the message was heeded.
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Unread 14-03-2012, 21:36
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Re: Team Update 03-14-2012

Libby K. mentioned it in another form, but I gotta agree this was needed, and the best way to address the situation at hand.

I think we've said it before, by trying to penalize those who break the spirit of the game, we get into a huge grey area that could be more trouble then it's worth.

The GDC has said doing that isn't in the spirit of FIRST, and there basically implying they don't like what happened this past weekend.

I applaud the GDC for their handling of the situation.
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Unread 15-03-2012, 04:33
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Re: Team Update 03-14-2012

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Originally Posted by stevend1994 View Post
While it's a great way to word all of it and to address the situation, it'd be nicer if they actually gave a ruling and would set forth a penalty for some of this stuff. Obviously, there's no way to know if certain "meta-coopertition" strategies actually are those strategies, or if they're just a simple mistake. But they should at least address teams intentionally ramming the cooperititon bridge...
Despite the update being full of platitudes and non sequiturs, I do appreciate that FIRST has considered the controversy. Indeed, I'm all for outlawing predominantly destructive strategies employed against robots—but that's why we already have [G26]. And [G15] already covers bullying and most unsportsmanlike conduct. And there's [G12] for breaking the bridge (or other arena parts).

Is there any particular reason we needed an update to reinforce those obvious aspects of the competition?1 (Yes, I see what happened at GTR East. And yet, this merely skirts the real issues exposed there.) Fortunately, this update also gives the impression of action, which ought to be enough to quell the controversy (mainly because of people, officials included, jumping to conclusions that will serve to limit the behaviour of a few).

Despite the unsavoury parallels with libertarianism in government, I do like the fact that they haven't established a new penalty for it. What would that new penalty be for, anyway? Perhaps I'll lay out my thoughts in more detail later (or in that other, excellent thread), but essentially, it would be an impractical judgment call to speculate about the intent and eventual effect of contact with the bridge.2

And despite what Woodie said, the issue isn't of "incompetent jerk[s]": it's of competent ones. Competent jerks are willing, under the proper circumstances, to hurt a few feelings to advance their position in the rankings. That's not against the rules, but it might be offensive to moral values held by individuals in the community. The competent jerks are taking that risk, in the hopes that the good that comes of it outweighs the bad.

In fact, I really shouldn't even go so far as to label all such teams as jerks—the (good or bad) motivations of one team shouldn't reflect on all teams utilizing these controversial strategies.

Quote:
Originally Posted by Peck View Post
I see it as a rule without being a rule. It is a way of saying: "this is not what we want, don't do it" that is perfectly black and white.
It accomplishes that effectively. I just hope we don't fall into the trap of believing that one carries the same weight (morally, practically, etc.) as the other.

Aside: Real life intervenes for a week, and I miss most of a good controversy? How disappointing.

1 Given that the update changes nothing (apart from removing uncertainty about whether FIRST would change something), it would have been more than sufficient to say: 'The white bridge's purpose is to motivate participating players, teams and alliances to collaborate with other players, teams and alliances (even in the heat of competition) by rewarding them for working together. Bullying, coercion, and unsportsmanlike conduct—even directed toward that purpose—have no place in FIRST. No rules or official interpretations of rules are being changed at this time.' Next time, could they please spare us the recapitulation of FIRST's "principals"?

2 For example: Is the team trying to adjust its own ranking? An alliance partner's ranking? An opponent's ranking? The winner of the co-opertition award? (Or a combination of those?) Or maybe they're trying to appear stupid to avoid getting picked by a #1 alliance they don't like. Maybe it's a driver who didn't read the rules. And what about honest mistakes that have similar consequences? And if there was a penalty for trying to unbalance the bridge, how would you determine the proportion of culpability between the robots on top, and the ones on the ground? (After all, if FIRST had added a new penalty, in a limited set of circumstances, you might reasonably unbalance the co-opertition bridge yourself despite being on top, in an effort to secure the penalty for an opponent that could be interpreted to be attempting same.)
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Unread 15-03-2012, 07:04
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Re: Team Update 03-14-2012

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Originally Posted by Tristan Lall View Post
In fact, I really shouldn't even go so far as to label all such teams as jerks—the (good or bad) motivations of one team shouldn't reflect on all teams utilizing these controversial strategies.
Yes, but the actions of each individual team absolutely should reflect on that team when it chooses to use these strategies.
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Unread 15-03-2012, 09:51
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Re: Team Update 03-14-2012

Ironically, if you cross the barrier to the opposing alliance's side and attempt to help them onto the Coopertition bridge, you risk getting penalties. Due to the geometry of the field and how the Keys of the field are very close to the Bridges, there is a high chance that an opposing alliance robot will touch you and deal you penalties. In other words, only use the Coopertition bridge from your side of the field.

I saw this happen numerous times throughout the weekend at Waterford.
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Unread 15-03-2012, 10:03
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Re: Team Update 03-14-2012

Quote:
Originally Posted by jyh947 View Post
Ironically, if you cross the barrier to the opposing alliance's side and attempt to help them onto the Coopertition bridge, you risk getting penalties. Due to the geometry of the field and how the Keys of the field are very close to the Bridges, there is a high chance that an opposing alliance robot will touch you and deal you penalties. In other words, only use the Coopertition bridge from your side of the field.

I saw this happen numerous times throughout the weekend at Waterford.
We crossed the field and balanced on the opponents side almost every match. I made sure to mention to the opposing alliance that if we were going to be over there near their key, that it would be great if they didn't take advantage of it (since we are attempting to work together). I don't think we fouled anyone during any of our Coop balancing attempts.

Teams just need to work with their opponents and be careful not to cause fouls. When it comes to the Coop bridge, it all about teams and alliances working together for an additional 2pts.
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Unread 15-03-2012, 17:34
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Re: Team Update 03-14-2012

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Originally Posted by pfreivald View Post
Yes, but the actions of each individual team absolutely should reflect on that team when it chooses to use these strategies.
Fair enough, but I think we need to consider more than just the bare action when deciding how to evaluate a team's behaviour.

Are they generally nice people, or do they have a history of being belligerent? Are they cunning strategists, or do they rarely have a good sense of the big picture? Is there evidence of malice, or merely a desire to compete more effectively?

It should reflect on them only in conjunction with several other mitigating and aggravating factors. I would not be comfortable ostracizing a team solely on the basis of their choice of one of the strategies discussed here.
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Unread 15-03-2012, 18:33
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Re: Team Update 03-14-2012

Quote:
Originally Posted by Tristan Lall View Post
Fair enough, but I think we need to consider more than just the bare action when deciding how to evaluate a team's behaviour.

Are they generally nice people, or do they have a history of being belligerent? Are they cunning strategists, or do they rarely have a good sense of the big picture? Is there evidence of malice, or merely a desire to compete more effectively?

It should reflect on them only in conjunction with several other mitigating and aggravating factors. I would not be comfortable ostracizing a team solely on the basis of their choice of one of the strategies discussed here.
Well, I know that once a team (or a person) has been dishonest or underhanded in any dealing with me, they will have to do something really special over a long period of time to be considered anything but dishonest or underhanded. Trust, once lost, is not an easy thing to regain.

I know lots of generally nice, smart people who I wouldn't trust with my wallet, my sister, or in my pit at competition. Whether or not they believe their dishonesty/underhandedness is intended with malice is quite moot.
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Unread 15-03-2012, 23:38
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Re: Team Update 03-14-2012

I think what he means is that to decide If they were being dishonest/deceitful/whatever, you must consider other factors.
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Unread 16-03-2012, 06:57
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Re: Team Update 03-14-2012

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Originally Posted by Peck View Post
I think what he means is that to decide If they were being dishonest/deceitful/whatever, you must consider other factors.
Of course there's a difference between agreeing to cooperate with no intention of doing so (lying), agreeing to cooperate with intention of doing so and then during the endgame making a tactical decision not to in order to win the game instead (not lying, but reneging on a deal -- so almost as bad), and agreeing to cooperate but failing in the attempt (maybe your robot died or slipped a chain or something). Only the last is acceptable, IMO.
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Unread 16-03-2012, 07:21
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Re: Team Update 03-14-2012

I was really expecting a new rule to be made that penalized an individual team for interfering with a co-op balance in much the same way an alliance is penalized for interfereing with a balancing attempt on an opposing alliance bridge.
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Unread 16-03-2012, 14:39
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Re: Team Update 03-14-2012

Well, I'm glad with the way this update went, because I have seen teams interfere with the bridge for good reasons (twice today at Virginia, I saw a team help another robot onto the co-op bridge). However, it seems that some teams haven't gotten the memo: I just watched at LA, a team push a team on their own alliance that was trying to get onto the bridge off course, so they couldn't get on. Just to make sure that everyone knew it was intentional, they did it again. Apparently, some people just don't get it.
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