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#29
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Re: Elimination Match Tie-Breaker
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I think this actually double counts the foul points. Foul points are ALREADY counted in to get to the tie point... so saying that one team played a cleaner match would mean that you are rewarding a team first by giving them the foul points (thus tying the match) and then by virtue of the tie breaker giving them additional advantage (even though without the foul points they wouldn't have tied in the first place) In a game where a simple brushing of a bridge or a robot can cost a team between 3 and 9 foul points this seems extreme... I would have preferred the tie to be broken by the same formula used for ranking points.... hybrid and then bridge... Fouling in this year's game does not mean a team is playing more cleanly.. it is often a simple miscalculation of momentum .... deliberate fouling... I am ok with that causing a tie break... GDC has, in essence, taken playing defense out of the game this year. I guess that is ok... but adding it to the tiebreaker is abit much.. Imagine this final...blue and red are 1 win a piece REDBOT is behind by 49 points... BLUEBOT is too close to the red bridge and a red robot (in the act of trying to balance), pushes the bluebot into the bridge... bingo 49 point penalty.. Now the final score is tied... game over except the BLUE team loses because they had more penalty points.. Agreed... blue is not thinking correctly by being by the red bridge at all... but who is playing cleaner? |
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