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#1
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Re: Sippin' on the haterade
Why would you assume that everything is supposed to be "fair" in this competition or life or the real world of engineering. If FIRST is supposed to introduce students to real life engineering then surely it should introduce students to the concept that things are not always totally level. If you want more money or resources go find it.
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#2
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Re: Sippin' on the haterade
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But seriously, 'fair' is a fiction -- there's no such thing. That's not a bad thing, necessarily, nor is it a good thing. It's just a thing. |
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#3
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Re: Sippin' on the haterade
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It's 'unfair' to many companies in the consumer electronics sector that when Apple announces mundane spec-bump revisions of their products (iPhone 3GS, 4S, iPad 2, textbook program for iPad) that it is front-page news, but when the non-Apple companies announce interesting revisions of their own products, nobody cares. However, that's how the real world works. Some people or organizations have built-in advantages that you'll have to overcome. The teams with supportive school boards (I'm not actually aware of any powerhouse teams funded entirely from their school boards) have an advantage, and you've got to overcome it. That's bad luck, but you have to deal with it. |
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#4
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Re: Sippin' on the haterade
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It doesn't, because its purpose is to maximize the number of people it inspires, and the best way to do that is to have a fair competition with a level playing field. It's like spectating sports: if two teams are somewhat equal in strength, both sides give their best, and the crowd is excited because the winner is a tossup. By the way, the "life isn't fair" excuse is most often used by elites who are comfortable with their position in society (I'm not implying you guys are ). Pretty much every case of socio-economic injustice and discrimination in the US during the last 30 years or so are linked to the "life isn't fair, deal with it" position.Last edited by Patrick Chiang : 21-03-2012 at 13:20. |
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#5
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Re: Sippin' on the haterade
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This isn't un"fair" or wrong it just encourages students to actually put in a meaningful effort if they want all the benefits. Mediocrity shouldn't be rewarded just like teams who take the time and put in the effort to seek out sponsors shouldnt be limited so that everything is "fair". |
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#6
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Re: Sippin' on the haterade
At the beginning of the school year the roster had 32.
From then till 1st of March we work them to death. Then they have to take an competition eligibility examination, multiple choice and essay question. Nothing technical. Between working like crazy, the exam, and other things, they will "self select" themselves into or out of the program. Starting with 32, self-selecting 8 out, and adding 3 rookies, we netted 27 solid members. That was the tryout / interview / team bonding experience. If they don't own it they don't go. It is only fair that the team members that earned the right to go to the competition are not accompanied by people that didn't earn the right. The students that didn't go had a year to learn about what is going on and become introduced to engineering. For whatever reason they didn't make the cut and yes that is a fairness issue. . |
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#7
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Re: Sippin' on the haterade
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I don't feel cheated out of a good experience. FIRST was, without question, the best thing in my high school. I just think it would have been better if the competitions were more fair. (Since nobody is disputing the fact that the game unfairly gives an advantage to teams that have experience, money, and mentors, I guess we can agree to disagree on the way our values work. Mine: fair -> more inspired.) Quote:
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#8
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Re: Sippin' on the haterade
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1) What top teams did you talk to to determine that a lot of top teams work by keeping their mentors hands-off? 2) Could you elaborate on how a team can utilize mentors well? |
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#9
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Re: Sippin' on the haterade
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2. This depends on the kids. In our team, mentors are resources. We teach our students how to use the tools (or how to program, in my case, though I'm passing that responsibility of teaching to the students next year) before the season. Then, when they brainstorm at the beginning of the season, we help them come up with a structure of how they should present and vote on their ideas (which they agree on). And when they build, they ask us questions like "how well do you think this will work" "what's the best way to achieve this" "I'm stuck, can you help me with this" ...etc. There's also cases where we've helped them used some power-tools, but overall, the robot belongs to the kids. In the end, they're extremely proud (and inspired) of this little monster they've created, and I think this is a big part about FIRST. A big part that you can't really get when the mentors are building the robot. Yes. I realized that a while after I posted that. Read my last post on why that's not the same thing. Students can choose how much time they put into robotics. On the other hand, they can't choose which team to join. |
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#10
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Re: Sippin' on the haterade
You should talk to the students we have on our team that have teams at their own schools, but are a member of our team instead.
This year, there are at least three that spring to mind. Last year, there were an additional two. There are several kids that are members of our team that attend private schools that don't have teams, but the public schools they would have otherwise attended do. They're members of our team because they value the experience we can provide due to, in no small part, our experience, strong relationship with our sponsors, and tremendous mentor involvement and support. |
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#11
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Re: Sippin' on the haterade
Engineering is, at least partially, about producing an optimum product, based on resources available.
This leads to a number of design choices and tradeoffs. Maybe an "inferior" material is used because it's cheaper/more readily available than the preferred material. Maybe time is extended to reduce cost slightly. Maybe you can produce a part at 0.0001" every time... but you produce it at 0.001" every time because that's "good enough" and besides the machine that normally does the 0.0001" is busy on some other project. Maybe you throw 5 engineers at a problem, or maybe you throw 2 interns at the same problem. Maybe you use a thickness that isn't going to work because that's available--but you can design another part to take up the extra stress. I don't really care whether you've got 60+ students, 30+ engineering mentors, 30+ NEMs, a full CNC shop, and a $300,000 budget, or you have 5 students, one teacher who keeps the shop open, hand tools, and a shoestring budget. It's all about how you use those resources to produce the best design you can. If you want to use those engineering mentors to produce your entire robot, that's your choice. If you want to have those engineering mentors sit around drinking coffee, that's your choice, but they may have some good input anyway. If those 5 students with minimal mentor support beat you, it ain't luck. It's them using their limited resources to the optimal level. |
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#12
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Re: Sippin' on the haterade
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I have found that chasing awards isn't always the best way to get them and I dont think any of us do this for the plastic trophies or the blue banners. |
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#13
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Re: Sippin' on the haterade
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Also, correct me if I'm wrong, but teams that don't utilize mentors tend not to do well in either of your definitions. |
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#14
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Re: Sippin' on the haterade
This thread is unnecessary.
FIRST clearly states that it is up to the teams to determine the relationship between the mentors and the students. Yes, there are ways to benefit the kids, and there are ways to benefit the success of the team. There are also ways to do both. Everyone has their different method, and everyone has their opinion of what other teams do. Use your time to help your team out, not judge others. -Matt |
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#15
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Re: Sippin' on the haterade
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Yes I agree with you that teams that don't untilize mentors correctly don't tend to do well while teams that do use them well will most likely succeded by some measure. Last edited by E. Wood : 21-03-2012 at 15:24. |
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