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#1
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Re: URGET RULE QUESTION: Bumper Zone
There is no rule that says you can't use your bumpers to your advantage. If you want to use them to get on top of the barrier, you can. Of course, anything used to damage the field is illegal, so don't use them for that. If they try to tech foul you for 'gaining advantage' from your bumpers, ask them under what rule they are giving it to you under. If they have any doubt in the legality of the bumpers, they should make you comply, not modify the rules to allow potentially illegal bumpers.
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#2
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Re: URGET RULE QUESTION: Bumper Zone
The Blue Box Under R01-2 might help.
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Do you have a picture of your robot's drive train? You might be able to do something simple like add a piece of surgical tubing to one of the free floating members to make it less likely to move during stopping and starting. Done right, it shouldn't/wouldn't make a difference in your barrier crossing ability but this is design dependent. |
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#3
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Re: URGET RULE QUESTION: Bumper Zone
To avoid any confusion, I believe that the robot in question has a drivetrain such that it can actively change its "ride height" and thus its bumper height; it's not just suspension travel. If indeed this allows the robot to place its bumpers outside the Bumper Zone, I don't think it should be competing, but that's just me...
EDIT: I saw one or two such drivetrains at the St. Louis Regional, and I saw this team, but I'm not sure if they went together. It'd be great if the OP could describe their robot a little more completely... Last edited by bduddy : 23-03-2012 at 00:26. |
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#4
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Re: URGET RULE QUESTION: Bumper Zone
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If the drivetrain were actively articulated, a solution would be as easy as some programming to prevent unwanted articulation. But since the OP said it was freely floating, I believe that the motion is unpowered which would cause the drive to rock during starting/stopping/changing direction. If they added a slight bit of resistance to this motion (Think a simple spring to dampen it) it might be all they need to keep the bumpers legal while also retaining what sounds to be a nifty mechanism. |
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#5
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Re: URGET RULE QUESTION: Bumper Zone
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If part of your robot follows the bumper, and part of your robot follows the floor, with respect to which reference point(s) on the robot is the articulation supposed to be measured? (Incidentally, if a connection allows motion, it's "articulated"—preventing the motion doesn't overcome that condition, at least if "articulated" is meant to be adjectival. The other interpretation of "articulated" is in the sense of the past tense of a verb. I don't know which interpretations FIRST had in mind.) |
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#6
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Re: URGET RULE QUESTION: Bumper Zone
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#7
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Re: URGET RULE QUESTION: Bumper Zone
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#8
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Re: URGET RULE QUESTION: Bumper Zone
You are correct; I was imprecise. I'm not sure how to rigidly attach a bumper (which by rule must be non-articulated) to a frame perimeter (which also, by rule, must be non-articulated) in such a way that any articulation could take place. But then, I'm not very clever.
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#9
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Re: URGET RULE QUESTION: Bumper Zone
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#10
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Re: URGET RULE QUESTION: Bumper Zone
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The bumper rules call for 2-10 inches on a flat floor; this includes sitting on the ramps. During transition (over the bumps, onto the ramp) we're allowed to have the bumpers not be totally within that zone, per a Q&A. The question is what happens when they are travelling on the flat floor (not in transition). We started trying to figure out if that would be a violation. It's not; there appears to be no penalty for a robot with bumpers out of the zone while on the field. However, there is the damage to other robots rule (G27). This is what they could get called on. There was some discussion about since they *know* their bumpers could hit another robot to high, any contact would be willful. I don't believe that's where we ended up. Bottom line: you passed inspection, and we warned you about possible penalties. If you want further explanation you need to talk to the head ref; it's now out of the inspectors' hands. btw, the "ruling" you got was from inspectors. We were all wearing the yellow hats, and not striped shirts..... ![]() |
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#11
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Re: URGET RULE QUESTION: Bumper Zone
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I read that as, if it's a high hit, no penalty unless it's either deliberate or damaging, and it makes it to or into the Frame Perimeter. You hit the bumpers at all, especially on the outside, all bets are off as to whether deliberate can be called; it's very possible to make the case that you didn't intend to, especially with the wide bumper zone this year and the potential ramifications of hitting a high bumper with a low bumper or vice versa. That just leaves damaging--and I hope that people actually build their robots to take a hit these days (back in my day... well, let's just say that bumpers were optional or non-existent until after I graduated high school, and leave it at that). That's the ref's nightmare right there--you have to be reasonably certain that it's deliberate contact to or inside the frame perimeter before you call that foul. But, if an opposing robot decides to try to force the issue by hitting while this design is in acceleration, then that robot now has to deal with the risks of [G27], not because of the robot design currently under discussion, but because they're trying to force a foul and possibly committing one in the process... |
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#12
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Re: URGET RULE QUESTION: Bumper Zone
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Hopefully there won't be any issues; they won't run into someone with raised bumpers and the whole discussion will be moot. The inspectors were concerned that we didn't let them go through without full knowledge of what could happen, so if they choose to make some change to help mitigate the situation they can. We did that; I hope everyone concerned thinks we did it right. We certainly tried; we had a bunch of discussion before we ever talked to the refs. This wasn't something that we just kind of breezed into. But again, the bottom line -- you guys should probably go stand in the question box & get a clear understanding, from the head ref, of the refs' position on this. They're the ones who's position matters at this point. |
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#13
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Re: URGET RULE QUESTION: Bumper Zone
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Thanks for clarifying, I didn't understand the issue fully. Highlighterheads are the best! |
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