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Should I learn NURBS?
I need some advice.
I can spline-patch well enough, but I can't do anything with NURBS . For a project like this where we'll make robots, a field with its components, a few characters and scenery, is it worth getting some books and spending the next week learning a bit about the technique? Patch models of characters work fine, I suppose, so how are NURBS? ![]() |
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