Quote:
Originally Posted by Ariful
Not sure if we were an example of bad scouting...or if our robot just sucked that much...
Our team could do 2 ball auto by itself, and had a pretty consistent rate of getting it in from the middle...We also had the ability to feed our alliance, if it was needed.. Our shooter was also pretty good, and were getting some points in teleop, we had problems with our shooter not being consistent, but that was changed...Our team could push down the bridges with some difficulty, but we could get over the bridge and we pulled a 2-way balance...
We could have done many things, but for our last regional, we were not picked...Even being seeded at 11th out of 55.... I am guessing it was because of our lack of scouting...Because we should have been in the elims :/ So scouting is going to be a big thing for us next year...
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How many times did you make both balls in? How many shots did you make (on average) during teleop? How long did it take you to get the bridge down? How many times did you balance? Did you get any penalties? Did you have any major issues with your robot during the competition?
I can tell you that when were putting together our pick list for Lenape, we wanted both of our teams to have highly consistent auto modes and the ability to consistently balance on their own so we could continue to score balls while the other two balanced. We also wanted one of the teams to be able to score quickly and well in teleop. Our scouts take down information on each team about how many points they scored in autonomous and teleop for each match. We sorted our information by these two things and used that as a starting point for our pick list.
Honestly, if your robot was one of those in the middle of the pack, it might not have had anything to do with you. There are usually a limited amount of top tier robots at each event, then there are those in the middle tier who all sort of run together, and then those at the lower end. Middle tier teams can easily get lost in the mix and this is when being a well-known team tends to help. Teams may be more likely to pick a team they have worked with before and have a good relationship with over a team they do not know very well when the robots are of similar quality. Additionally, teams often use their third pick for a defensive robot (we usually eliminate any teams using omni wheels or mecanums from being high on our pick lists), which leaves some of the middle tier offensive robots in the wind.