Go to Post You will find the LRI, Head Ref, & FTA don't have a lot of time for popcorn during a competition. :) - FrankJ [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 09-04-2012, 03:29
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,716
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by Cory View Post
I don't feel like going back further, but it's pretty clear that this is the first year in awhile in which you cannot directly contribute to, or take actions to not reduce your opponent's score.
If you're referring to 2012 by this statement, you can score for your opponent. Nowhere is it disallowed. I also recall a Q&A answer to the effect of "It matters that it goes in, not how it goes in." (The question, IIRC, was something along the lines of "If a ball bounces in off *probable object for stuff to bounce off of*, does it still count?", or it might have been a direct "Can we score for our opponents?")

However, it helps you not one bit in the rankings. The win+coop are the only things that count.

Also, just a minor quibble: I distinctly said "score for your opponent". I made no reference to failing to score points, or not scoring as many points as you could, which has always been on the table. If you take my words as I said them, then 2007 and 2011 are both cases where you could not legally score for your opponent. If, however, you choose to take "score for your opponent" as "take actions to not reduce your opponent's score", then you have to go back to 2001, where you had no opponent but could raise or lower your partner's score (or your own) with some careful maneuvering, or 1991, when FRC had yet to run a single competition.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #2   Spotlight this post!  
Unread 09-04-2012, 07:50
Alan Anderson's Avatar
Alan Anderson Alan Anderson is offline
Software Architect
FRC #0045 (TechnoKats)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Kokomo, Indiana
Posts: 9,112
Alan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by Cory View Post
It sucks that to seed well you now have to rely on your opponents being good and not just your partners.
And this is bad because...?

Seriously, if you don't like the idea of being handicapped by a deficient opposing alliance, do something about it. Don't just gripe about the situation. What can you do, you ask? The answer should be obvious: help your opponents to be good.
Reply With Quote
  #3   Spotlight this post!  
Unread 09-04-2012, 08:36
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,342
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by Alan Anderson View Post
And this is bad because...?

Seriously, if you don't like the idea of being handicapped by a deficient opposing alliance, do something about it. Don't just gripe about the situation. What can you do, you ask? The answer should be obvious: help your opponents to be good.
Hall of Fame FIRST Team 254 has arguably helped more teams become good than any other team in FIRST. I don't think they need a lecture on helping their opponents.
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
Reply With Quote
  #4   Spotlight this post!  
Unread 09-04-2012, 10:50
Jim Zondag's Avatar
Jim Zondag Jim Zondag is offline
Team Leader
FRC #0033 (Killer Bees)
Team Role: Engineer
 
Join Date: Nov 2001
Rookie Year: 1997
Location: Auburn Hills
Posts: 317
Jim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond reputeJim Zondag has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by Karthik View Post
Hall of Fame FIRST Team 254 has arguably helped more teams become good than any other team in FIRST. I don't think they need a lecture on helping their opponents.
Amen, Karthik:

To me, the real problem here is that someone at FIRST still misses the key point:

They keep trying to change the motivations of the teams by changing the Qualifying promotion system to depend on something other than winning matches. This goes back for over a decade and keeps coming in and out of the game design. They seem think this will somehow change who wins. This does indeed serve to change how teams will play the game in qualifying. However, all such attempts fail to change anything in the end because we then proceed to play an ELIMINATION series that is ONLY about winning.

So, FIRST's attempts at trying to change what we do on the feild really don't change much after all, since the teams who know how to win invariably end up as the leaders at the end of the tournament anyway. What these attempts do serve to do is:
- Make the game more bimodal and more confusing to the spectators, since the robots do different things on the field depending on what part of the competition you are watching.
- Make the game less sport-like, since bizarre concepts like this are found no where in any main stream sport.
- Drive a lot more 'noise' into the qualifing process, since advancing in the rankings can often be most out of an individual team's control.
- Set up a lot of built in upsets in Eliminations, since the teams best equipped for winning the tournment may not be the qualifying leaders.
- Cause a lot more frustration in the actual execution of the gameplay
- Open the door for attempts to "game" the qualifying system, since the motivations of the opposing alliances may not be the same.

With 3 on 3 alliance play, we already have so many reasons to help and cooperate with other teams that we do not need more deliberately injected into the game design.

I still believe that if we are legitimately trying to make FRC be recognized as a real sport than the GDC must treat it like one. These 'social engineering experiments' do not really belong here and they really don't work anyway. Good atheletes and good sports teams win tournments, and no one seems to have a problem with this. Good Robots should excel at Robotics Competitions.

If FIRST wants to try to level the field, maybe they should create some kind of handicap rankings. This is done in golf and other sports to allow players of different proficiency to play against each other on somewhat equal terms in the same league. I personally do not think this is necessary, but whatever the solution, messing with the Qualifying promotion system has never really worked, and probably never will. The best games are the ones in which the teams with the best execution will rise to the top in both Qualifying AND Eliminations.
__________________
"To learn what is possible, we must attempt the impossible." Arthur C. Clarke
Reply With Quote
  #5   Spotlight this post!  
Unread 09-04-2012, 11:08
martin417's Avatar
martin417 martin417 is offline
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 719
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by Jim Zondag View Post
Amen, Karthik:

To me, the real problem here is that someone at FIRST still misses the key point:

They keep trying to change the motivations of the teams by changing the Qualifying promotion system to depend on something other than winning matches. This goes back for over a decade and keeps coming in and out of the game design. They seem think this will somehow change who wins. This does indeed serve to change how teams will play the game in qualifying. However, all such attempts fail to change anything in the end because we then proceed to play an ELIMINATION series that is ONLY about winning.

So, FIRST's attempts at trying to change what we do on the feild really don't change much after all, since the teams who know how to win invariably end up as the leaders at the end of the tournament anyway. What these attempts do serve to do is:
- Make the game more bimodal and more confusing to the spectators, since the robots do different things on the field depending on what part of the competition you are watching.
- Make the game less sport-like, since bizarre concepts like this are found no where in any main stream sport.
- Drive a lot more 'noise' into the qualifing process, since advancing in the rankings can often be most out of an individual team's control.
- Set up a lot of built in upsets in Eliminations, since the teams best equipped for winning the tournment may not be the qualifying leaders.
- Cause a lot more frustration in the actual execution of the gameplay
- Open the door for attempts to "game" the qualifying system, since the motivations of the opposing alliances may not be the same.

With 3 on 3 alliance play, we already have so many reasons to help and cooperate with other teams that we do not need more deliberately injected into the game design.

I still believe that if we are legitimately trying to make FRC be recognized as a real sport than the GDC must treat it like one. These 'social engineering experiments' do not really belong here and they really don't work anyway. Good atheletes and good sports teams win tournments, and no one seems to have a problem with this. Good Robots should excel at Robotics Competitions.

If FIRST wants to try to level the field, maybe they should create some kind of handicap rankings. This is done in golf and other sports to allow players of different proficiency to play against each other on somewhat equal terms in the same league. I personally do not think this is necessary, but whatever the solution, messing with the Qualifying promotion system has never really worked, and probably never will. The best games are the ones in which the teams with the best execution will rise to the top in both Qualifying AND Eliminations.
Amen Jim! Well said!
__________________
Former Mentor Team 1771
Former mentor Team 4509
Reply With Quote
  #6   Spotlight this post!  
Unread 09-04-2012, 11:14
waialua359's Avatar
waialua359 waialua359 is offline
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,294
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Re: Effect of Coopertition Points

Jim,
Great explanation and good points!
Once again, you have shown why YOU should be on the GDC. Haha.....
Quote:
Originally Posted by Jim Zondag View Post
Amen, Karthik:

To me, the real problem here is that someone at FIRST still misses the key point:

They keep trying to change the motivations of the teams by changing the Qualifying promotion system to depend on something other than winning matches. This goes back for over a decade and keeps coming in and out of the game design. They seem think this will somehow change who wins. This does indeed serve to change how teams will play the game in qualifying. However, all such attempts fail to change anything in the end because we then proceed to play an ELIMINATION series that is ONLY about winning.

So, FIRST's attempts at trying to change what we do on the feild really don't change much after all, since the teams who know how to win invariably end up as the leaders at the end of the tournament anyway. What these attempts do serve to do is:
- Make the game more bimodal and more confusing to the spectators, since the robots do different things on the field depending on what part of the competition you are watching.
- Make the game less sport-like, since bizarre concepts like this are found no where in any main stream sport.
- Drive a lot more 'noise' into the qualifing process, since advancing in the rankings can often be most out of an individual team's control.
- Set up a lot of built in upsets in Eliminations, since the teams best equipped for winning the tournment may not be the qualifying leaders.
- Cause a lot more frustration in the actual execution of the gameplay
- Open the door for attempts to "game" the qualifying system, since the motivations of the opposing alliances may not be the same.

With 3 on 3 alliance play, we already have so many reasons to help and cooperate with other teams that we do not need more deliberately injected into the game design.

I still believe that if we are legitimately trying to make FRC be recognized as a real sport than the GDC must treat it like one. These 'social engineering experiments' do not really belong here and they really don't work anyway. Good atheletes and good sports teams win tournments, and no one seems to have a problem with this. Good Robots should excel at Robotics Competitions.

If FIRST wants to try to level the field, maybe they should create some kind of handicap rankings. This is done in golf and other sports to allow players of different proficiency to play against each other on somewhat equal terms in the same league. I personally do not think this is necessary, but whatever the solution, messing with the Qualifying promotion system has never really worked, and probably never will. The best games are the ones in which the teams with the best execution will rise to the top in both Qualifying AND Eliminations.
__________________

2016 Hawaii Regional #1 seed, IDesign, Safety Award
2016 NY Tech Valley Regional Champions, #1 seed, Innovation in Controls Award
2016 Lake Superior Regional Champions, #1 seed, Quality Award, Dean's List
2015 FRC Worlds-Carver Division Champions
2015 Hawaii Regional Champions, #1 seed.
2015 Australia Regional Champions, #2 seed, Engineering Excellence Award
2015 Inland Empire Regional Champions, #1 seed, Industrial Design Award
2014 OZARK Mountain Brawl Champions, #1 seed.
2014 Hawaii Regional Champions, #1 seed, UL Safety Award
2014 Dallas Regional Champions, #1 seed, Engineering Excellence Award
2014 Northern Lights Regional Champions, #1 seed, Entrepreneurship Award
2013 Championship Dean's List Winner
2013 Utah Regional Champion, #1 seed, KP&B Award, Deans List
2013 Boilermaker Regional Champion, #1 seed, Motorola Quality Award
2012 Lone Star Regional Champion, #1 seed, Motorola Quality Award
2012 Hawaii Regional Champions #1 seed, Motorola Quality Award
Reply With Quote
  #7   Spotlight this post!  
Unread 09-04-2012, 11:18
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,342
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by waialua359 View Post
Jim,
Great explanation and good points!
Once again, you have shown why YOU should be on the GDC. Haha.....
He already is... just for another competition.
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
Reply With Quote
  #8   Spotlight this post!  
Unread 09-04-2012, 11:24
martin417's Avatar
martin417 martin417 is offline
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 719
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Re: Effect of Coopertition Points

This weekend, at the NC regional alliance selections, for the first time I can remember, the first four selections were teams not in the top eight.
__________________
Former Mentor Team 1771
Former mentor Team 4509
Reply With Quote
  #9   Spotlight this post!  
Unread 09-04-2012, 17:40
rsisk's Avatar
rsisk rsisk is offline
The GURU Channel
AKA: Richard Sisk
FRC #2493 (Robokong)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Riverside, CA
Posts: 2,746
rsisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond repute
Send a message via MSN to rsisk
Re: Effect of Coopertition Points

Quote:
Originally Posted by martin417 View Post
This weekend, at the NC regional alliance selections, for the first time I can remember, the first four selections were teams not in the top eight.
If I remember right, in San Diego, all alliances selections came from the pool, no alliance captains were selected.
__________________
Quote:
The views expressed are mine and should not be construed to represent the views of anyone else.
Reply With Quote
  #10   Spotlight this post!  
Unread 09-04-2012, 17:48
MrForbes's Avatar
MrForbes MrForbes is offline
Registered User
AKA: Jim
FRC #1726 (N.E.R.D.S.)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Sierra Vista AZ
Posts: 5,941
MrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by rsisk View Post
If I remember right, in San Diego, all alliances selections came from the pool, no alliance captains were selected.
2 picked 3
Reply With Quote
  #11   Spotlight this post!  
Unread 09-04-2012, 17:48
Jared Russell's Avatar
Jared Russell Jared Russell is online now
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,070
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by rsisk View Post
If I remember right, in San Diego, all alliances selections came from the pool, no alliance captains were selected.
1662 (#2) took 599 (#3).
Reply With Quote
  #12   Spotlight this post!  
Unread 09-04-2012, 11:28
JABot67 JABot67 is offline
Unregistered User
AKA: John Bottenberg
FRC #2930 (Sonic Squirrels)
Team Role: Engineer
 
Join Date: Feb 2009
Rookie Year: 2007
Location: Redmond, WA
Posts: 328
JABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond reputeJABot67 has a reputation beyond repute
Re: Effect of Coopertition Points

Whether or not the Coop bridge is a "social engineering experiment", I pretend it's not and instead interpret it as just another aspect of the game. It is just another challenge - you have to cooperate with a drive team ~60 feet away from you in order to get an extra 2 qualification points. It makes the qualifications matches exciting.

I've anxiously watched numerous matches, rooting for either a non-balance or a balance on the Coop bridge depending on what would help my team. I've watched webcasts where it seemed like in every match there would be an attempted Coop bridge balance that failed at the last second, a heart wrenching way to end each match.

The Coop bridge is a GREAT addition to the game this year. Let's face it - it might be confusing for outside spectators to watch, but the vast majority of the people watching a qualification match are going to be familiar with the great power of the Coop bridge balance. What an amazing thrill it is to watch a Coop balance attempt.

Many people in this thread have complained that FIRST always tries to introduce elements of the game that are out of an individual team's control:
Quote:
Originally Posted by Jim Zondag View Post
- Drive a lot more 'noise' into the qualifing process, since advancing in the rankings can often be most out of an individual team's control.
Quote:
Originally Posted by Cory View Post
It sucks that to seed well you now have to rely on your opponents being good and not just your partners.
In any FRC game there is going to be an element of luck, and that is directly built into the competition structure. That's what makes it great, in my opinion. If the BEST teams at an event always won, then my team should go to MSC with absolutely no hope of winning. Yes, our robot is good, but to be honest the improvements we are making to our robot and code are not good enough to be better than 67 and 469's entries at the event.

Yet I still have hope for winning. The competition structure might provide us with a little bit of luck, and what will make it interesting will be the elements of the game that are beyond my team's control. I'm not ready to give the state championship to 67 and 469 just because their robots are plainly better than my team's. And from the perspective of someone on a powerhouse team (I used to be on 67), I would still find it very boring to go to a competition knowing for a fact that my team will win. I am a fan of the "noise" at the competitions.
__________________
John Bottenberg - University of Michigan '14 - Microsoft
FLL Team "Dark Matter": 2003-2005
Robofest Team "Dark Matter": 2005-2008
Team 67 Programmer: 2007-2010
Team 3322 Programming Mentor: 2012-2014
Team 2930 Engineering Mentor: 2015-????
Reply With Quote
  #13   Spotlight this post!  
Unread 09-04-2012, 11:39
qzrrbz qzrrbz is offline
Registered User
FRC #0469
 
Join Date: May 2008
Location: Michigan
Posts: 210
qzrrbz is a splendid one to beholdqzrrbz is a splendid one to beholdqzrrbz is a splendid one to beholdqzrrbz is a splendid one to beholdqzrrbz is a splendid one to beholdqzrrbz is a splendid one to beholdqzrrbz is a splendid one to behold
Re: Effect of Coopertition Points

Quote:
Originally Posted by Jim Zondag View Post
Amen, Karthik:

...

If FIRST wants to try to level the field, maybe they should create some kind of handicap rankings. This is done in golf and other sports to allow players of different proficiency to play against each other on somewhat equal terms in the same league. I personally do not think this is necessary, but whatever the solution, messing with the Qualifying promotion system has never really worked, and probably never will. The best games are the ones in which the teams with the best execution will rise to the top in both Qualifying AND Eliminations.
The sports with handicaps don't change the game every year, and the handicap stays with a player, not a team! That makes this seemingly attractive idea a non-starter, imho.
Reply With Quote
  #14   Spotlight this post!  
Unread 09-04-2012, 12:01
JaneYoung JaneYoung is offline
Onward through the fog.
no team
Team Role: Alumni
 
Join Date: Mar 2006
Rookie Year: 2002
Location: Austin, TX USA
Posts: 5,996
JaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond reputeJaneYoung has a reputation beyond repute
Re: Effect of Coopertition Points

I think a part of this discussion is that not everyone cares about recognizing FRC as a real sport. I also think that there are those who want to celebrate the "social engineering experiment." The bridge (and how it is used) on the field and in discussions off the field, shows that there is a lot of work for the participants to do in order to balance it.

That doesn't make the situation black and white. It doesn't make it right or wrong. It provides opportunities for members of FRC to implement healthy discussions regarding strengthening the program and its positive impact.

Jane
__________________
Excellence is contagious. ~ Andy Baker, President, AndyMark, Inc. and Woodie Flowers Award 2003

Character cannot be developed in ease and quiet. Only through experience of trial and suffering can the soul be strengthened, ambition inspired, and success achieved.
~ Helen Keller
(1880-1968)
Reply With Quote
  #15   Spotlight this post!  
Unread 09-04-2012, 12:41
rick.oliver's Avatar
rick.oliver rick.oliver is offline
Mentor - Retired
AKA: Pap
no team
Team Role: Alumni
 
Join Date: Apr 2006
Rookie Year: 2003
Location: Liberty Township, OH
Posts: 241
rick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond reputerick.oliver has a reputation beyond repute
Re: Effect of Coopertition Points

Quote:
Originally Posted by Jim Zondag View Post

To me, the real problem here is that someone at FIRST still misses the key point:

They keep trying to change the motivations of the teams by changing the Qualifying promotion system to depend on something other than winning matches. ...
"To transform our culture by creating a world where science and technology are celebrated and where young people dream of becoming science and technology leaders."

Dean Kamen, Founder

Mission

Our mission is to inspire young people to be science and technology leaders, by engaging them in exciting mentor-based programs that build science, engineering and technology skills, that inspire innovation, and that foster well-rounded life capabilities including self-confidence, communication, and leadership.

Perhaps someone at FIRST is not missing the key point; rather, they are striving to fulfill their stated mission.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 22:30.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi