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#1
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Re: The missing feature: A common thread
For anyone who can't make it to Karthik's 105-minute "Strategy" presentation in St. Louis on Wednesday, I'll go ahead and give you the first few lines in my notes from the last 2 years' presentations (summarized):
Ergo, if the first thing a team designed on the robot this year was a shooting mechanism then there's a good chance the intake mechanism was a secondary priority. That means there was less brainstorming time and more constraining factors given to that mechanism overall. I know that as Week 1 progressed, this is what wound up happening on my team. |
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#2
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Re: The missing feature: A common thread
Quote:
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#3
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Re: The missing feature: A common thread
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#4
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Re: The missing feature: A common thread
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Your team is only as good as it's weakest resource (students, materials, tooling, mentors, time, money, space). Powerhouse teams are alike in that they have all managed to have enough of these resource. Stuggling teams are short some place but each team may have a different resource that they need to try to increase. Teams that know that they have all the resources need to succeed, can work to build a robot that can do what is needed to win. Those that don't focus on being able to show up. Powerhouse teams aren't powerhouse because they build great robots, they are powerhouses because they build great teams. |
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#5
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Re: The missing feature: A common thread
Absolutely. This was a case of us thinking we could pull off something that ultimately we failed to pull off. On the bright side, we're overjoyed with our drivetrain as a base for future robots -- with some redesign and tweaking we think it will be applicable to almost any situation.
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#6
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Re: The missing feature: A common thread
If you have a good general design approach for your chassis/drivetrains that can quickly be adapted to any game, that frees up a lot of time and brain power to focus on the "top end". It also lets you start building shortly after kickoff, which spreads the fabrication schedule. Chassis/drivetrain prototypes are great pre-season projects. I doubt many powerhouse teams build a chassis/drivetrain that isn't based on something they had previously worked with.
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