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#136
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Re: IRI - Dates, Info and Rule Ideas
If you want to make scores higher, try to minimize ball inconsistency by pre-conditioning balls before the event.
Get some volunteers to be official ball kneaders, kinda like the umpires rubbing up baseballs with mud before a game. Take them to a local laundromat and toss game balls into dryers on tumble dry low or something. ![]() |
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#137
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Re: IRI - Dates, Info and Rule Ideas
This would be an interesting addition...I think we would see a lot more teams use the Kinect.
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#138
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Re: IRI - Dates, Info and Rule Ideas
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#139
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Re: IRI - Dates, Info and Rule Ideas
Acupuncture mellows out the balls, makes balls happy. More willing to enter baskets.
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#140
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Re: IRI - Dates, Info and Rule Ideas
Quote:
This post gave me an idea: What about lengthening Teleop by 45 seconds, taking the match to an even 3 minutes. Also add a "mid-game" segment that takes the end-game rules, but applies them before the final whistle. My best idea is to give a "balance whistle" with 60 seconds left, at which points any bridge points currently earned are applied (possibly at a reduced rate like 7, 15, or 30 points for 1, 2, or 3 robots), and then the robots can get off the bridges to continue scoring until the endgame, when they can come back and score bridge points again. |
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#141
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Re: IRI - Dates, Info and Rule Ideas
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#142
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Re: IRI - Dates, Info and Rule Ideas
We should run 5v5 on a regulation size NBA court with 2 sets of hoops on each side... and a tip-off!!
In all seriousness, besides the change in coop point values, I'd like the rest of the scoring to stay the same. If a team LEGITIMATELY breaks the world record, you'd want to know, right? A record being broken because of points being altered is not a record broken, unless someone counts baskets ![]() |
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#143
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Re: IRI - Dates, Info and Rule Ideas
I had a totally crazy idea. (And picked up another one...)
First, the simple one. The first match at IRI is FiM champs vs. MAR champs. OK, now for the other one... All bridges are treated as the coopertition bridge, and all bridges earn balancing points based not on color but on who is on them. 10 points/robot balanced on a bridge, to that robot's alliance. For balances with more than one alliance represented, add 10 points and 2 CP for each alliance. (This involves removing all penalties associated with the bridges, save for interfering with balancing.) |
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#144
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Re: IRI - Dates, Info and Rule Ideas
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Though, I think a best of 3 series during lunch would be better. See who the 'real' Champions are... |
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#145
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Re: IRI - Dates, Info and Rule Ideas
This would be better because both sides would have calibrated already and fine tuned their camera/sensors.
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#146
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Re: IRI - Dates, Info and Rule Ideas
Quote:
-Duke |
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#147
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Re: IRI - Dates, Info and Rule Ideas
I agree with the FiM vs. MAR match, not so much about an Einstein rematch.
Which makes me think of a "auto alliance" option. If you are the alliance captain, and were an alliance captain at a district/regional/championship/division, you can choose to invite both original robots (in the case of backups) that your alliance selected as your first selection. Both teams must still accept, but it gives you the option of automatically setting your alliance to an alliance you had at a previous event that year. |
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#148
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Re: IRI - Dates, Info and Rule Ideas
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#149
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Re: IRI - Dates, Info and Rule Ideas
Quote:
My initial impressions: (1) qualifying strategy would be VERY different from elimination play -- many teams would shoot less during qualification. (2) would a concept of transient bridge ownership (e.g., based on being fully supported by the bridge) be needed, to establish which robot is "interfering" with bridge balancing? |
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#150
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Re: IRI - Dates, Info and Rule Ideas
Reason being? (Not offended or anything, I'd just like to know)
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