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#151
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Re: IRI - Dates, Info and Rule Ideas
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I suppose you would go FiM vs MAR and let the world champs have the bye in the first round. Another option would be to pit FiM vs MAR vs Einstein, vs IRI champs in a 2-out-of-3 tournament (or round robin). That could be cool as well, except for the situation where a team like 67 is in 3 of the 4 alliances above. |
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#152
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Re: IRI - Dates, Info and Rule Ideas
I think that having the two alliances compete again isn't fair for either alliance. If the previous winner wins again, it could make the losing alliance look really bad to be defeated, or even blown out twice. If the previous loser wins, it makes both alliances look neutral or possibly like the winning alliance might not have deserved their win. And while none of that could matter at all, the time spent could be better served with something else that we haven't seen before.
I think a simple best 2 out of 3 exhibition match between the MAR and MSC champions would be all IRI needs. |
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#153
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Re: IRI - Dates, Info and Rule Ideas
'Scuze me for interrupting, could someone quickly point me to a thread, or explain briefly about the IRI method of alliance picks? I noticed in past events there are *four* teams per alliance in eliminations. Obviously only 3 play per game, but what are the rules behind the "multiple 3rd-pick"? Thanks in advance.
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#154
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Re: IRI - Dates, Info and Rule Ideas
No serpentine, each alliance has to pick one backup alliance member to play with in event of damage etc.
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#155
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Re: IRI - Dates, Info and Rule Ideas
The 4th alliance member isnt limited to replacement by damage. You could play with any set of 3/4 on your alliance through any elimination match.
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#156
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Re: IRI - Dates, Info and Rule Ideas
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#157
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Re: IRI - Dates, Info and Rule Ideas
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#158
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Re: IRI - Dates, Info and Rule Ideas
I might add, the 32nd robot has usually won a regional or two at IRI!
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#159
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Re: IRI - Dates, Info and Rule Ideas
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Although we are looking forward to going to IRI this year, if we are invited. Best of luck to everyone at Champs! |
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#160
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Re: IRI - Dates, Info and Rule Ideas
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Full IRI picking: Alliance captains First pick, 1-8 order. Second pick, 1-8 order. Backup pick, 8-1 order. All teams not selected are out of the tournament but encouraged to watch and cheer. They have a very deep field, so it isn't uncommon to see a very good team go in the backup round or not at all. Due to wear and tear from multiple events, it also isn't uncommon to see the backup called in, though it is never required to use the backup. During eliminations, any three robots from an alliance can be used in any match. |
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#161
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Re: IRI - Dates, Info and Rule Ideas
The rules and point values this year... are actually pretty well calibrated for the effort/reward. For the first time in quite a while, I don't think anything major needs to be "fixed" by rules changes at offseason events.
So onto rule
However, here are some things that I think should NOT be changed:
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#162
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Re: IRI - Dates, Info and Rule Ideas
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)Actually, about all of Art's post had me nodding my head. |
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#163
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Re: IRI - Dates, Info and Rule Ideas
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We plan on making it a 3rd year in a row, being that we dont have to pay the entrance fee. ![]() |
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#164
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Re: IRI - Dates, Info and Rule Ideas
I'm excited and talking with 2914. I don't think a team from DC has been to IRI yet. There has been a push for support that I think might help this, and this might help that.
Wetzel |
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#165
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Art seems to have some really good ideas. The only thing I would change is:
Don't increase the number of pre-load balls. First this will decrease the reward for more innovative autonomous programs (coopertition and alliance bridge) while allowing less time per ball. Also the additional balls on the field will largely change the dynamics of ball control and invalidate ball-hoarding strategies that could turn out to be really interesting at IRI. |
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