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  #46   Spotlight this post!  
Unread 29-04-2012, 21:23
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Re: 2013 Game?

I've heard from some other members on my team that they heard Dean Kamen himself point some students in an aqueous direction for next years competition
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Unread 29-04-2012, 22:57
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Re: 2013 Game?

Based on looking at where the inspiration for the games seems to have been coming from such as 2011 vs 2007 and 2012 vs 2006, as well as bridges from last years FTC game I believe that next years game will probably (and hopefully) have some combination of the following:

1. Ramps (FTC 2012 game)
2. Non circular game pieces of different sizes (FRC 2005 & FTC 2012)
3. FIRST carts (like the ones used in Lunacy and several games before that, been awhile since we've seen them)

I really hope it's something with lots of boxes or triangles, I really like the PVC idea too! As for the high visibility statements, maybe they're going to not have walls on the side or have some weird driver stations? Only kinect driven would be too hard for rookies I'd think, but whatever it is I'm sure it will be awesome, maybe they will combine co-op with minibots too so you could use them to score like in 2011 but on some kind of co-op task get ONE seeding point (two was too much...) and of course it would have to be something else other than climbing poles.
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Unread 30-04-2012, 01:00
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Re: 2013 Game?

I really hope one year, we'll have water games or something.
Make a robot that's like a dolphin, does tricks, has camera tracking to retrieve things underwater. Sounds like an idea for the 2050's lol.

ehem.. so field related games...
I once had the idea of laser tag bots after me and a group of my robotics teammates went laser- tagging.

The objective could be to get to the other side of the field and shoot down the opponent's base before the opponent does to your team's base.

the field could include obstacles like a laser wall that only robots could pass only with another robot (thus the robot requires speed and precision once both robots are past the laser wall). there could be coop points given to teams of different sides that go through the barrier together. another obstacle could be a noodle wall that will require a lot of strength to push through, but not as hard to get through as the laser wall... the robot will have to compromise strength and agility. In layman's terms, build a heavier, more fortified bot, your bot will be slower, but it will get through the mid- field barrier faster.

there should be a 5-10 second penalty on any bot that is shot. during those 5 seconds, that robot will not be able to shoot any other robot, but other robots from the opposing team will be allowed to shoot that robot.. etc.

..just a thought...
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Unread 30-04-2012, 01:10
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Re: 2013 Game?

While I like using ideas from previous games, I like original ideas too (2010 FTW). I think a mixture of the two would make the perfect game, like this year's Rebound Rumble.

I'd like to see trailers come back again, but maybe not used in the way they were in 2009 (Maybe you need to score on your alliance partners? Maybe the bottom is hollow and the pieces go in, get scored by a sensor, and come out?).

I think a wide, open field like 2009 will be present next year. It's been 4 years since we've truly had a full, open, 27x54 foot field, and I think the openness will make driving interesting (especially since by next year most everyone who was around in 2009 would have graduated). That said, I've always wanted to see something like 2009 with traction. I also would like to see the return of descoring, but making sure it's not too powerful (like in 2003, when descoring was more valuable than scoring). I'd also like to see coop like this year come back in a way, but have it worth less.

Just some thoughts.
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Unread 30-04-2012, 11:12
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Re: 2013 Game?

Whatever the game, I'm hoping next year we're allowed a little more contact AKA no restricted zones. Something where the robots get to push each other around a little bit more, where having a powerful transmission really pays off.

I'd also like to see a game where defense-specific robots are really important. So I'd go for either a football game (alliances take turns on offense like in 2006) where you have to transport a football from one side of the field to the other during the offense-specific time (you could even have field goals!), or a hockey/broomball game where each alliance has a goalie and you have to score on the other alliance (you could use the 2009 anti-traction floor to simulate ice and make the goalie zones carpet so the goalies have more traction/pushing ability).
In either of these games, I feel like there'd be alot more ties though.

I also feel like either of these games would be really fun to play, and you'd give the teams alot more of a chance for their robots to interact with each other.

Last edited by Zebra_Fact_Man : 30-04-2012 at 11:17.
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Unread 30-04-2012, 14:41
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Re: 2013 Game?

I'd like to see the return of the slick wheels/field surface. They sure made the 2009 competition quite interesting. You could play very effective defense. The only issue in 2009 was scoring, it was either all or nothing. Those of us with shooters had trouble.

I highly doubt a water game. The rumors have been flying for the past two years (more than that, has just been heating up the last two years), but if you look at the KOP, it is not equipped for anything needing to be submerged. Plus I have a feeling that not too many teams are acquainted with engineering underwater/partially water vehicles. This would make it very difficult for teams to make something competitive in a water environment.

I like the idea of a Smash Bros game. I think the sound effects were an interesting hint. It could also lend to the "open field" theory. We shall see!
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Last edited by coalhot : 30-04-2012 at 15:09.
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Unread 30-04-2012, 14:46
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Re: 2013 Game?

The game field is on Mars sorta like lunacy field and their craters as game pieces that can stack on scoring pods to gain points and stack box like object to build a wall and the end game in having 4 miniboat drag race down a track
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  #53   Spotlight this post!  
Unread 30-04-2012, 14:57
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Re: 2013 Game?

Quote:
Originally Posted by coalhot View Post
I'd like to see the return of the slick wheels/field surface. They sure made the 2009 competition quite interesting. You could play very effective defense. The only issue in 2009 was scoring, it was either all or nothing. Those of us with shooters had trouble.
You're a funny guy.
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  #54   Spotlight this post!  
Unread 30-04-2012, 16:41
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Re: 2013 Game?

water as a game piece
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Unread 30-04-2012, 16:54
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Re: 2013 Game?

A stacking game sounds about right, cuz the last one was with tetras in 2005, and the kinect would work real well with this type of game
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Unread 30-04-2012, 17:20
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Re: 2013 Game?

*Get's on SoapBox*

I swear this thread shows up earlier and earlier each year.....
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Unread 30-04-2012, 17:33
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Re: 2013 Game?

Quote:
Originally Posted by dag0620 View Post
*Get's on SoapBox*

I swear this thread shows up earlier and earlier each year.....
I don't see this as being an issue
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Unread 30-04-2012, 17:35
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Re: 2013 Game?

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Originally Posted by dag0620 View Post
*Get's on SoapBox*

I swear this thread shows up earlier and earlier each year.....
Next year it'll start during build season.
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Unread 30-04-2012, 17:39
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Re: 2013 Game?

Quote:
Originally Posted by TimSchley View Post
Next year it'll start during build season.
And the 2015 Game thread will start about this time next year.
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Unread 30-04-2012, 17:43
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Re: 2013 Game?

Quote:
Originally Posted by TimSchley View Post
Next year it'll start during build season.
Now that is a scary thought
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