Go to Post Why did they get rid of the headphone jack though? =p - sportzkrazzy [more]
Home
Go Back   Chief Delphi > ChiefDelphi.com Website > Extra Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rating: Thread Rating: 12 votes, 5.00 average. Display Modes
  #1   Spotlight this post!  
Unread 01-05-2012, 00:42
Ziv Ziv is offline
Has code to be writing...
FRC #0125 (Nutrons)
Team Role: Alumni
 
Join Date: Mar 2010
Rookie Year: 2009
Location: Boston
Posts: 39
Ziv is a glorious beacon of lightZiv is a glorious beacon of lightZiv is a glorious beacon of lightZiv is a glorious beacon of lightZiv is a glorious beacon of light
Re: paper: Team 341 Vision System Code

This is really cool! I'm looking forward to taking a close look at this at a non-12AM time, but a quick skim left me hungry for more.

We used a much more primitive system to find targets. After even very lenient RGB thresholding, we found that ignoring small particles and filtering the remaining ones for high normalized moment of inertia was sufficient. However, we didn't use any measurements other than the x coordinate of the center of the targets. Your code will no doubt be studied by a great many people, hopefully including all of 125's trainee programmers .
Reply With Quote
  #2   Spotlight this post!  
Unread 02-05-2012, 21:40
hodgepodge hodgepodge is offline
Registered User
FRC #0118
 
Join Date: May 2012
Location: Houston, TX
Posts: 1
hodgepodge is an unknown quantity at this point
Re: paper: Team 341 Vision System Code

It's great to see how others approached the vision processing. I wrote the vision code for team 118 this year and from a quick glance, your algorithm is quite similar.

Our code ran onboard on a BeagleBone running Linux and straight OpenCV, written in C++. libCurl was used to capture images and a UDP socket spewed angle and distance data to the cRio.
Reply With Quote
  #3   Spotlight this post!  
Unread 03-05-2012, 08:31
BradAMiller BradAMiller is offline
Registered User
AKA: Brad
#0190 ( Gompei and the Herd)
Team Role: Mentor
 
Join Date: Mar 2004
Location: Worcester, MA
Posts: 588
BradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant futureBradAMiller has a brilliant future
Re: paper: Team 341 Vision System Code

Jared -

Thanks so much for posting your code. It was good meeting you at the regional and amazing watching your teams robot do it's stuff. This will go a long way to helping teams learn about computer vision processing and raise the bar for future competitions. Expect to see better documentation and improvements for next season.

And thanks to Joe Grinstead and Greg Granito for helping develop the code over last summer at WPI. They did a great job with the camera code and network tables extensions to WPILib.

Brad
__________________
Brad Miller
Robotics Resource Center
Worcester Polytechnic Institute
Reply With Quote
  #4   Spotlight this post!  
Unread 05-05-2012, 15:58
sebflippers sebflippers is offline
Registered User
FRC #2914
 
Join Date: Jan 2012
Location: dc
Posts: 56
sebflippers will become famous soon enoughsebflippers will become famous soon enough
Re: paper: Team 341 Vision System Code

Thanks for the code. I believe lines 322-334:
Code:
private double boundAngle0to360Degrees(double angle)
    {
        // Naive algorithm
        while(angle >= 360.0)
        {
            angle -= 360.0;
        }
        while(angle < 0.0)
        {
            angle += 360.0;
        }
        return angle;
    }
could be replaced with
Code:
private double boundAngle0to360Degrees(double angle)
    {
        return(abs(angle)%360.0);
    }
Reply With Quote
  #5   Spotlight this post!  
Unread 05-05-2012, 17:50
Ziv Ziv is offline
Has code to be writing...
FRC #0125 (Nutrons)
Team Role: Alumni
 
Join Date: Mar 2010
Rookie Year: 2009
Location: Boston
Posts: 39
Ziv is a glorious beacon of lightZiv is a glorious beacon of lightZiv is a glorious beacon of lightZiv is a glorious beacon of lightZiv is a glorious beacon of light
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by sebflippers View Post
Thanks for the code. I believe lines 322-334 [snipped] could be replaced with
Code:
private double boundAngle0to360Degrees(double angle)
    {
        return(abs(angle)%360.0);
    }
Consider the angle -90. Daisy's code returns 270, but yours returns 90. I think you're looking for something more like this:

Code:
private double boundAngle0to360Degrees(double angle)
    {
        double ret = abs(angle)%360.0;
        if(angle < 0.0)
        {
            ret = -ret;
        }
        return(ret);
    }
Reply With Quote
  #6   Spotlight this post!  
Unread 06-05-2012, 11:52
sebflippers sebflippers is offline
Registered User
FRC #2914
 
Join Date: Jan 2012
Location: dc
Posts: 56
sebflippers will become famous soon enoughsebflippers will become famous soon enough
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by Ziv View Post
Consider the angle -90. Daisy's code returns 270, but yours returns 90. I think you're looking for something more like this:

Code:
private double boundAngle0to360Degrees(double angle)
    {
        double ret = abs(angle)%360.0;
        if(angle < 0.0)
        {
            ret = -ret;
        }
        return(ret);
    }
right.
Reply With Quote
  #7   Spotlight this post!  
Unread 06-05-2012, 14:09
sebflippers sebflippers is offline
Registered User
FRC #2914
 
Join Date: Jan 2012
Location: dc
Posts: 56
sebflippers will become famous soon enoughsebflippers will become famous soon enough
Re: paper: Team 341 Vision System Code

done. This one kind of defeats the purpose of making your code simpler, though.
Code:
	public static double boundAngle0to360Degrees(double angle)
    {
        return(angle > 0.0? angle % 360.0 : 360.0*(1 + (Math.abs((int)angle)/360))+angle);
    }
Reply With Quote
  #8   Spotlight this post!  
Unread 07-05-2012, 03:58
Gray Adams's Avatar
Gray Adams Gray Adams is offline
Registered User
no team
 
Join Date: Dec 2011
Rookie Year: 2000
Location: none
Posts: 282
Gray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to behold
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by sebflippers View Post
done. This one kind of defeats the purpose of making your code simpler, though.
Code:
	public static double boundAngle0to360Degrees(double angle)
    {
        return(angle > 0.0? angle % 360.0 : 360.0*(1 + (Math.abs((int)angle)/360))+angle);
    }
Why not just...
Code:
 public static double boundAngle0to360Degrees(double angle)
    {
        return((angle+360)%360);
    }
Reply With Quote
  #9   Spotlight this post!  
Unread 07-05-2012, 08:11
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,077
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by Gray Adams View Post
Why not just...
Code:
 public static double boundAngle0to360Degrees(double angle)
    {
        return((angle+360)%360);
    }
What if angle is equal to -361?

It's awesome that you guys are analyzing the code and you have already taught me something new (that Java's "%" operator works on floating point values...as a primarily C++ guy, I have it burned into my brain that thou shalt use "fmod" for floating point modulus). But if this is the part of the code that engenders the most discussion, then I'm a bit disappointed

Last edited by Jared Russell : 07-05-2012 at 08:13.
Reply With Quote
  #10   Spotlight this post!  
Unread 08-05-2012, 00:11
Gray Adams's Avatar
Gray Adams Gray Adams is offline
Registered User
no team
 
Join Date: Dec 2011
Rookie Year: 2000
Location: none
Posts: 282
Gray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to beholdGray Adams is a splendid one to behold
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by Jared341 View Post
What if angle is equal to -361?

It's awesome that you guys are analyzing the code and you have already taught me something new (that Java's "%" operator works on floating point values...as a primarily C++ guy, I have it burned into my brain that thou shalt use "fmod" for floating point modulus). But if this is the part of the code that engenders the most discussion, then I'm a bit disappointed
Ok, fine.

Code:
return(((angle%360)+360)%360);
Reply With Quote
  #11   Spotlight this post!  
Unread 08-05-2012, 19:58
AlexD744 AlexD744 is offline
Registered User
FRC #0744 (744 Shark Attack)
Team Role: Alumni
 
Join Date: Jan 2009
Rookie Year: 2008
Location: Ft. Lauderdale, FL
Posts: 638
AlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond reputeAlexD744 has a reputation beyond repute
Re: paper: Team 341 Vision System Code

I feel like at this point the original code was easier to understand from an outside perspective.

On another note, this is AWESOME! It's nice to see another team using Java to program, especially when it's done so well. Our camera tracking system is currently only used in auton to track after grabbing the third ball off the co-op bridge. It's very rudimentary code so that it can be run on the cRio (we had issues with a bad camera that made it impossible to test any sort of laptop based vision code). This is very interesting, and I'm excited to go over it in more detail later.
__________________
www.sharkattack744.com
Reply With Quote
  #12   Spotlight this post!  
Unread 08-05-2012, 20:58
Tom Bottiglieri Tom Bottiglieri is offline
Registered User
FRC #0254 (The Cheesy Poofs)
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2003
Location: San Francisco, CA
Posts: 3,186
Tom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond repute
Re: paper: Team 341 Vision System Code

Thanks for posting this, Jared. I took a look at your dashboard on the field at Champs and was very impressed. It seems incredibly useful to have the vision system draw its idea of target state on top of the real image.

I suspect if vision is a part of upcoming games, we will probably use a solution very similar to this. This year we wrote all of our vision code on top of WPILib/NIVision to run on the cRIO. In the end we got this to work pretty well, but development and debugging was a bit of a pain compared to your system.
Reply With Quote
  #13   Spotlight this post!  
Unread 09-05-2012, 11:13
JamesTerm's Avatar
JamesTerm JamesTerm is offline
Terminator
AKA: James Killian
FRC #3481 (Bronc Botz)
Team Role: Engineer
 
Join Date: May 2011
Rookie Year: 2010
Location: San Antonio, Texas
Posts: 298
JamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to behold
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by Jared341 View Post
What if angle is equal to -361?

It's awesome that you guys are analyzing the code and you have already taught me something new (that Java's "%" operator works on floating point values...as a primarily C++ guy, I have it burned into my brain that thou shalt use "fmod" for floating point modulus). But if this is the part of the code that engenders the most discussion, then I'm a bit disappointed
Doh! I missed this before I responded as it was on the 2nd tab...

While I'm here though... if you are a c++ guy why use Java? Is it because it was the only way to interface with the dashboard? I gave up when trying to figure out how to do that in wind river.
Reply With Quote
  #14   Spotlight this post!  
Unread 09-05-2012, 11:33
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,077
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by JamesTerm View Post
Doh! I missed this before I responded as it was on the 2nd tab...

While I'm here though... if you are a c++ guy why use Java? Is it because it was the only way to interface with the dashboard? I gave up when trying to figure out how to do that in wind river.
Easy, it's because I am not the only person who writes software for our team! Java is what is taught to our AP CS students, and is a lot friendlier to our students (in that it is a lot harder to accidentally shoot yourself in the foot). I also have a lot of training in Java (and still use it on a nearly daily basis), even if C++ is my bread and butter.
Reply With Quote
  #15   Spotlight this post!  
Unread 09-05-2012, 14:00
JamesTerm's Avatar
JamesTerm JamesTerm is offline
Terminator
AKA: James Killian
FRC #3481 (Bronc Botz)
Team Role: Engineer
 
Join Date: May 2011
Rookie Year: 2010
Location: San Antonio, Texas
Posts: 298
JamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to beholdJamesTerm is a splendid one to behold
Re: paper: Team 341 Vision System Code

Quote:
Originally Posted by Jared341 View Post
Easy, it's because I am not the only person who writes software for our team! Java is what is taught to our AP CS students, and is a lot friendlier to our students (in that it is a lot harder to accidentally shoot yourself in the foot).
Ah ok.

Quote:
Originally Posted by Jared341 View Post
But if this is the part of the code that engenders the most discussion, then I'm a bit disappointed
Don't be disappointed... this discussion has taught/reminded us something that we rarely use in c++, and this discussion indirectly helped my co-worker fix a bug today. I do know how you feel though as there is a *lot* of effort that goes into this! I had most-all my vision code written as well, and unfortunately it is all going straight into the bit bucket, as we could not get the deliverables to make it work in time. I do want to look your code over in more detail and post what I did as well, and hopefully at that time the discussion will have more meat in it as I do want some closure in the work that I have done thus far.

I will reveal one piece now with this video:
http://www.termstech.com/files/RR_LockingDemo2.mp4

When I first saw the original video, it screamed high saturation levels of red and blue on the alliance colors, and this turns out to be true. The advantage is that there is a larger line to track at a higher point as I could use particle detection alone. The goal then was to interpret the line to perspective and use that to determine my location on the field. From the location I had everything I needed as I then go to an array table error correction grid with linear interpolation from one point to the next. (The grid among other tweaks are written in LUA more on that later too).

more to come...

There is one question that I would like to throw out there now though... Does anyone at all work with UYVY color space (a.k.a YPbPr). We work with this natively at NewTek, and it would be nice to see who else does.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 06:54.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi