Quote:
Originally posted by TEAM_74
being your own mentor on animation is great. It makes work so much easier and allows you to make up your own ideas.
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The whole point of this is learning and growing and developing skills for you future. If you want to be successful in anything you do you will most likely need to deal with and interact with people. I f you want to be a starving artist you can sit w/ you computer and do what you want- but if you want to be a productive member of society you have to deal with people with different ideas and concepts and visions of how the world goes round
Quote:
Originally posted by TEAM_74
mentorshelp very much at the BASIC STAGES ecause they provide the example and experience, but after that it must be completely student made. This is one of the reasons that first probably doesn't put much stock in animation, because 80% or so teams are completely student made and conceptualized.
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On the contrary- any one can pick up a book and program and learn it. I do it all the time. Its the Mentors that can provide tips and tricks and as you say EXPERIENCE on the advanced stuff that isn't written in the books. I draw on all my experience when creating the graphics I create- My college degree is in Architectural Design and I took tones of credits in Painting, illustration, sculpture, animation, film and such. And with all that all I had was a foundation that allowed me to learn from others. I am completely self taught- as my goal in college was to me an Architect- when I was offered an oportunity to do 3D I jumoed at it. I have had my own mentors in the professional world that have helped me to grow and develop. Today- everyone of them now rely on me for information and ideas. But first I had to learn in a real world environment. That's what I hope you all get from this.
Some of you guys need to look up MENTOR in the dictionary. Your confusing it with Czar.