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#1
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Re: The physics of pushing
You're looking for:
Torque applied to wheels (in*lbs)/Radius of Wheel (in) = Pushing Force (lbs) Assuming you're not slipping. I'd also ding about 5% per gearing stage you have (gears sets and sprocket/chain sets). Easiest way is to multiply your end result by 0.95^(number of gear reductions). You can apply more realistic numbers with some minor research. |
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#2
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Re: The physics of pushing
OK, maybe this will help:
If each wheel gets 20 ft-lbs of torque, and the wheel is 6" in diameter, the force acting on the carpet* is 20 / 0.25 = 80 Lbf. (20 is the torque in ft-lbs, 0.25 is the radius of the wheel in ft, and Lbf is "pounds force" (different from pounds weight)). *Theoretically. Remove maybe 5% for losses (as suggested above), you get 76 Lbf. Four wheels, 76 * 4 = 304 pounds of force. Assumes you don't break traction with the carpet. |
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#3
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Re: The physics of pushing
Quote:
Be aware that if you are powering 2 wheels with 1 motor, each wheel gets half the torque. Similarly, if you are powering 3 wheels with 2 motors, each wheel gets 1/3 the torque produced by adding the torques of the 2 motors together (and factoring that torque up by the gear ratio, of course). That's why I worded my post in terms of drive motors instead of wheels. |
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#4
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Re: The physics of pushing
Quote:
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#5
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Re: The physics of pushing
There is also a lot of good info in this thread on designing for pushing from the power electronics aspect:
http://www.chiefdelphi.com/forums/sh...hlight=40+amps Just because the motors can provide the power doesn't mean the electronics can provide the power (for very long). |
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