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#211
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Re: 2012 IRI Predictions
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#212
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Re: 2012 IRI Predictions
As far as feeder bots go, we worked with 1714 on Galileo, and although they are great at scoring, and that was their main function on our alliance, I can also picture them doing an amazing job feeding because of their double sided pick up and smart drivers and coach.
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#213
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Re: 2012 IRI Predictions
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We were paired with 1730, and 3138 at queen city for one on the matches. All we did was feed the whole match because it was 3 great offensive teams together. we stole so many balls from the opposing alliance they were struggling to find any. When they went to grab one, we would come from the side and steal the ball right from them. we fed 1730 and 3138 so great that we won that match 75-55. Here is a video of that match. Really my point is that almost any offensive robot can feed. Some obviously better than others. |
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#214
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Re: 2012 IRI Predictions
16/330/4334 are probably the best feeder bots at IRI. 973 could fall into this category if they chose to @ IRI.
-RC |
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#215
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Re: 2012 IRI Predictions
I agree that 16 was an amazing feeder at champs, but I really hope they are able to get there shooter working at a high capacity so they can show off what their robot is really capable of at IRI.
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#216
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Re: 2012 IRI Predictions
I think any devent scorer can be a great feeder, they are just rarely asked to play that role.
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#217
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Re: 2012 IRI Predictions
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Most of the top level teams can, at IRI it'll be interesting to see how each alliance handles who to send over. -RC |
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#218
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Re: 2012 IRI Predictions
That is obviously the plan - issues with the catapult should be resolved.
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#219
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Re: 2012 IRI Predictions
I'm late to the party on this one, but I felt the need to update our team info:
16 ...Swerve.. 25 ...Long..Stinger In..Brakes 27 ...Long.. 33 ...Wide..Stinger Out 45 ...Wide.. 48 ...Long..Stinger In..Overhang+ 51 ...Wide..Stinger In 67 ...Wide..Stinger Out 68 ...Wide.. 71 ...Swerve.. 111 ..Long..Stinger In..Brakes..Overhang+ 118 ..Wide..Stinger In 125 ..Long..Stinger Out..Overhang+ 148 ..Wide..Stinger In 192 ..Long.. 217 ..Long..Stinger In..Overhang+ 233 ..Long.. 234 ..Wide.. 245 ..Wide.. 269 ..wide.. 292 ..wide.. 330 ..Long..Stinger In 340 ..Long..Stinger In..Overhang+ 341 ..Wide..Stinger In..10" Hang..PID Brakes 359 ..Long.. 379 ..Long.. 399 ..Wide.. 447 ..Long.. 461 ..Long..Overhang 469 ..Square..Stinger Out 503 ..Mecanum.. 548 ..Long..Stinger In..Overhang+ 573 ..Long.. 624 ..long.. 744 ..Long.. 772 ..Long..Overhang 781 ..Long.. 829 ..Wide..Overhang 868 ..Square.. 907 ..Wide..Stinger Out..PID Brakes 973 ..Swerve..Stinger Out..Brakes 1023 .Wide..Stinger Out 1024 .Wide.. 1114 .Long..Stinger In, PID Brakes, Overhang+ 1538 .Long..Stinger In..Overhang 1592 .Wide.. 1640 .Swerve.. 1676 .Long..Stinger In 1714 .Wide.. 1718 .Wide..Stinger Out..Brakes 1730 .Wide.. 1732 .Wide.. 1741 .Mecanum.. 1902 .Long.. 2054 .Long..Stinger Out 2056 .Long..Stinger Out 2168 .Long..Stinger In 2194 .Wide.. 2337 .Long..Stinger In..Overhang..Brakes 2590 .Wide.. 2614 .Long.. 2826 .Long..Stinger In..Overhang+..Brakes 2834 .Wide..Stinger Out 2949 .Wide..Stinger Out..Overhang 3098 .Wide..Stinger Out 3138 .Long..Stinger In..Overhang 3193 .Long..Overhang+ 3310 .Long..Stinger Out..Overhang+ 3322 .Wide..Stinger Out 3357 .Wide.. 3940 .Wide.. 3947 .Long.. 4334 .Wide.. -Brando |
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#220
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Re: 2012 IRI Predictions
Any swerve drive can apply the equivalent of brakes by turning their wheels 90 degrees. That's what we do.
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#221
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Re: 2012 IRI Predictions
Just a heads up: Check out a picture of every robot attending the 2012 IRI on FRC Designs! You can view every robot and download the entire album!
http://www.frc-designs.com/Photos2012.html Matt Last edited by Starke : 30-06-2012 at 01:39. |
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#222
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Re: 2012 IRI Predictions
If you don't have 1714 on your list of best feeder bots, you'll be in for a surprise*. Although they were forced to score for their elmination alliance, I do not think they were that far behind 16 in feeding on Galileo.
*provided they use their same driveteam. |
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#223
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Re: 2012 IRI Predictions
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#224
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Re: 2012 IRI Predictions
Here's a thought...
Getting into IRI is largely (but not entirely) due to on-field results. Since triple balancing is a significant factor in this game, it stands to reason that robots that have triple balanced reliably in competition had an advantage when it came to getting invited. However, no OPR stats reflect the ability to triple balance (since there is no 40 point bonus in qualification rounds, and in elims there is no such thing as OPR). In light of this, I tested the hypothesis that, on average, the long robots invited to IRI have a higher OPR than the non-longs. (I used the invitation list since I'm not clear whether the "final" acceptance list has been posted) What I found (based on the post-Championship Ed Law scouting database; all OPR numbers are adjusted for the co-op bridge): Best event OPR: Average for longs: 28.5 Average for non-longs: 26.7 Latest event OPR: Average for longs: 25.7 Average for non-longs: 24.0 "World rank" weighted average OPR: Average for longs: 23.4 Average for non-longs: 21.3 Hypothesis confirmed. On average, long bots at IRI are 1.7 - 2.2 OPR points better than wides. An alliance with 3 longs has a projected total score anywhere from 5.2 to 6.5 points higher than an alliance with 3 non-longs (depending on your preferred metric). Between the on-paper advantage of ~2 more balls in the high goal per match for an all-long alliance, and the fact that triple balancing necessarily means that everyone must stop shooting early and carries no guarantee of success, maybe things aren't so bad for longs after all ![]() Last edited by Jared Russell : 02-07-2012 at 09:40. Reason: Had 2481 listed as a long, incorrectly - fixing calculations |
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#225
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Re: 2012 IRI Predictions
I wasn't sure where else to post this without opening another thread for no reason so here it is.
Team 772 will be traveling from Windsor Ontario (just across the border from Detroit). We will only be having 4 students at the competition. We have The two drivers, a programmer, and another member from the business side of the team. the programmer and business member will be switching as Human player, and my brother will be the Drive coach. SO... what I am pretty much asking is if people would be able to help us out if we needed something in an emergency? We are also wondering if we could use someone else's scouting data for the competition during alliance selections? I know scouting is a lot to ask but we don't have the people to do it at this competition. AND most importantly! We will need some help with our cheer while getting announced! Our cheer is very well known in Canada and is slowly getting known throughout the states. When our team number gets announced we aren't called 772, The MC will say "SEVEN SEVEN WHO!??!?!" and our team (and others in the stands) will respond "SEVEN SEVEN TWO!!!!!". Its a pretty fun cheer and I'm hoping everyone will help us out ![]() Thanks FIRST Family ![]() |
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