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#1
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FIRST + MineCraft
![]() One of our students built this in Minecraft thought It was something cool enough to share ![]() |
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#2
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Re: FIRST + MineCraft
As a person who has built their 2012 robot in Minecraft, all I have to say is: BEAUTIFUL.
Not as nice as yours, but....http://www.chiefdelphi.com/media/photos/37568 Last edited by Andrew Lawrence : 09-09-2012 at 22:33. |
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#3
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Re: FIRST + MineCraft
This is amazing. Now I know what I'm doing with my free time!
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#4
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Re: FIRST + MineCraft
This is a really dangerous thing to put up on a Sunday night. You're going to tempt students with tons of studying to do to blow it off and build their team's robots in Minecraft.
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#5
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Re: FIRST + MineCraft
Are you aware of the concept of Cognitive Surplus?
http://en.wikipedia.org/wiki/Cognitive_Surplus This is an interesting example. ![]() |
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#6
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Re: FIRST + MineCraft
Is that a book you'd recommend John? Once I get done with the Boyd Biography I don't have anything planned.
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#7
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Re: FIRST + MineCraft
Quote:
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#8
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Re: FIRST + MineCraft
Thanks for all the good info.
John Boyd is someone whose work everyone should be familiar with. I just learned of the Cognitive Surplus concept. The instant I saw Clay Shirky's name with that I figured it was worth listening to. Shirky has a TED video here about it: http://www.ted.com/talks/lang/en/clay_shirky_how_cognitive_surplus_will_change_the_ world.html Shirky has an interesting talk on TED about how social media has help collaborative groups, like this group on Chief Delphi http://www.ted.com/talks/lang/en/clay_shirky_on_institutions_versus_collaboration.h tml An important side lesson on the TED Shirky talk is the Parato Principal, or the 80/20 rule. Think about how the whole system of team performance follow's the Parato Principal, and how we can "flatten the curve" by encouraging and helping teams, sharing knowledge, and just by being super 'GP'. I don't have the data to back it up but I'd bet only 20% of teams systemwide really pay attention to discussions, draw knowledge from or contribute to discussions on CD. I'm just guessing but I'd bet a box of donuts on it. |
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#9
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Re: FIRST + MineCraft
I have a map floating around with our 2010, 2011, and 2012 robots on it. I'll take a screen of it and post it!
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#10
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Re: FIRST + MineCraft
In order to get me to play, some of the FIRST alumni and mentors at Clarkson made me a big FIRST logo in the sky on their server. Hopefully one of them has the screenshot.
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#11
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Re: FIRST + MineCraft
I was tempted at the idea of building 3081"s 2012 robot "Fritz 4" but robotics got in my way lol. Also I was thinking about hosting a FIRST friendly server. But I didn't want to be the dog that ate everyone's homework, because all minecrafters know how hard it is to put down once you open it up lol.
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#12
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Re: FIRST + MineCraft
Building a robot on creative mode in Minecraft is an astonishing feat. Why don't you make it more like a build season and build a robot using Hardcore Mode?
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#13
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Re: FIRST + MineCraft
And since the robot's already made, you have 6 days instead of 6 weeks to build.
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#14
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Re: FIRST + MineCraft
Some people use Autodesk, some SolidWorks, some Pro-E, but 772 rose to the call of an unconventional CAD language, Minecraft.
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#15
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Re: FIRST + MineCraft
Quote:
![]() We actually use solidoworks, and our robot is on FRC-Designs.com If you would like the CAD ![]() |
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