Go to Post If they ask you to stop - you stop. - techhelpbb [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 10-02-2012, 08:26 AM
IKE's Avatar
IKE IKE is offline
Not so Custom User Title
AKA: Isaac Rife
no team (N/A)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2003
Location: Michigan
Posts: 2,145
IKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond repute
[MCC] Minimum Competitive Concept 2005

I am skipping over a few years and going way way way back to 2005 for this MCC.

For those of you not familiar with 2005, the name of the game was Triple Play. You can find the historical rules and documents back here.

I am bringing this one up as it hase beena few years since we had a "unique" playing piece. Other than its weight, I felt the Tetra was an excellent playing piece.

The basic rules of the game were there were 9 pyramid shaped goals about 6 feet tall. Points were given for placing Tetras in the base (1), or on the top of the goal (3). Whichever color was on the very top of the stack at the end of the match owned that goal. Own 3 goals in a row, and you get bonus points (10). Also if all 3 robots were behind the starting zone, you get an additional 10 points.
  #2   Spotlight this post!  
Unread 10-02-2012, 08:56 AM
Taylor's Avatar
Taylor Taylor is offline
Professor of Thinkology, ThD
AKA: @taylorstem
FRC #3487 (EarthQuakers)
Team Role: Teacher
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Indianapolis, IN, USA 46227
Posts: 4,569
Taylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Was there a bonus for autonomous scoring/vision tetras?
__________________
Hi!
  #3   Spotlight this post!  
Unread 10-02-2012, 09:07 AM
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,799
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by Taylor View Post
Was there a bonus for autonomous scoring/vision tetras?
There was, I can only recall one team ever doing it though...

My MCC would be a 2WD tank-steer chassis with a hook on a single pivoting 'shoulder' joint. The robot would be human-player loaded and score one tetra at a time.

Scoring tetras underneath the goals was virtually useless in 2005 (1pt vs 3pt, and no "goal ownership") so a robot following this concept would not be competitive at all.
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
  #4   Spotlight this post!  
Unread 10-02-2012, 09:10 AM
BrendanB BrendanB is offline
Registered User
AKA: Brendan Browne
FRC #1058 (PVC Pirates)
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2003
Location: Londonderry, NH
Posts: 3,100
BrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

2005 MCC is difficult because all the end game required was a drivebase and as James said, scoring low was useless in a majority of matches.
__________________
1519 Mechanical M.A.Y.H.E.M. 2008 - 2010
3467 Windham Windup 2011 - 2015
1058 PVC Pirates 2016 - xxxx
  #5   Spotlight this post!  
Unread 10-02-2012, 09:29 AM
Chris is me's Avatar
Chris is me Chris is me is offline
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,589
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: [MCC] Minimum Competitive Concept 2005

I guess it would probably be 330's robot. How can you get simpler than a single degree of freedom PVC arm?
__________________
Mentor / Drive Coach: 228 (2016-?)
...2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
---
College Mentor: 2791 (2010-2015)
...2015 TVR Motorola Quality, FLR GM Industrial Design
...2014 FLR Motorola Quality / SFs (with 341, 4930)
...2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
...2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 Minnesota 10,000 Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)
  #6   Spotlight this post!  
Unread 10-02-2012, 09:32 AM
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,799
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by BrendanB View Post
2005 MCC is difficult because all the end game required was a drivebase and as James said, scoring low was useless in a majority of matches.
Oh, about the end-game, either you could have all three of your alliance's robots in the end-zone, or have them all out scoring a tetra, earning 9 or 19 points (adding a row). Even scoring a single tetra to break one of the opposing alliance's rows was a 13-point swing (you earn 3, and break a row of theirs, -10) so the endgame was not very important. If you could complete a row for your alliance and break a row for the other alliance you got a 23 point swing by scoring 1 tetra.

For example, we played some matches defensively with one tetra on board. Near the of the match we would drop that one tetra on the far-corner goal, typically breaking the other alliance's home row and completing a side-row for our alliance. Sometimes we either scored a diagonal or broke a diagonal row also, so this one tetra was almost always a 13-pt swing at a minimum, sometimes a 23-pt swing, and at best a 33pt swing. During the main time of the match it was pretty easy to trap or slow down other robots because the goals divided the field into controllable segments, so the opposing alliance's scoring ability was reduced.
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
  #7   Spotlight this post!  
Unread 10-02-2012, 09:50 AM
Unsung FIRST Hero
JVN JVN is offline
@JohnVNeun
AKA: John Vielkind-Neun
FRC #0148 (Robowranglers)
Team Role: Engineer
 
Join Date: May 2001
Rookie Year: 2000
Location: Greenville, Tx
Posts: 3,159
JVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond reputeJVN has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by Chris is me View Post
I guess it would probably be 330's robot. How can you get simpler than a single degree of freedom PVC arm?
I love how your suggestion for MCC is one of the most elite robots of the year, and one of the World Champions. I also love that I really can't argue with you.

-John
  #8   Spotlight this post!  
Unread 10-02-2012, 09:54 AM
Mark McLeod's Avatar
Mark McLeod Mark McLeod is offline
Just Itinerant
AKA: Hey dad...Father...MARK
FRC #0358 (Robotic Eagles)
Team Role: Engineer
 
Join Date: Mar 2003
Rookie Year: 2002
Location: Hauppauge, Long Island, NY
Posts: 8,697
Mark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond reputeMark McLeod has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

In autonomous you could score by
  1. grabbing a special vision tetra on the floor and scoring on a goal earned bonus tetras on corner goal(s), unfortunately not very much time to get this done, however, the vision tracking could actually be done before the match started.
  2. grabbing or dropping starting tetras hanging under each of the corner goals. Very easy to do.
  3. Scoring a tetra one robot on each alliance could start with.
Also, scoring under a goal did confer alliance owership, until a higher tetra was scored.
__________________
"Rationality is our distinguishing characteristic - it's what sets us apart from the beasts." - Aristotle

Last edited by Mark McLeod : 10-02-2012 at 10:04 AM.
  #9   Spotlight this post!  
Unread 10-02-2012, 10:40 AM
efoote868 efoote868 is offline
foote stepped in
AKA: E. Foote
FRC #0868
Team Role: Mentor
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Noblesville, IN
Posts: 1,372
efoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by Mark McLeod View Post
In autonomous you could score by
  1. grabbing a special vision tetra on the floor and scoring on a goal earned bonus tetras on corner goal(s), unfortunately not very much time to get this done, however, the vision tracking could actually be done before the match started.
  2. grabbing or dropping starting tetras hanging under each of the corner goals. Very easy to do.
  3. Scoring a tetra one robot on each alliance could start with.
Also, scoring under a goal did confer alliance owership, until a higher tetra was scored.
Using the CMU2-cam in 2005 on the IFI board was a very difficult task, unlike using the web-cameras on the crio in recent years. One of the most challenging parts was that the lighting at every event was different, and the vision tetra could look white or green depending on how the light was hitting it and where your camera was positioned.

FIRST solved the problem in 2006/2007 by making the targets illuminated with cold cathods, but in my opinion anything that was "minimally competitive" had no use for the camera.
__________________
Be Healthy. Never Stop Learning. Say It Like It Is. Own It.

Like our values? Flexware Innovation is looking for Automation Engineers. Check us out!
  #10   Spotlight this post!  
Unread 10-02-2012, 12:11 PM
Lil' Lavery Lil' Lavery is online now
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,559
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: [MCC] Minimum Competitive Concept 2005

This is a difficult one. While there were a handful of exceptions, there really was only one useful task in this game (scoring on top of goals). Contact defense was highly risky with the 30-point loading zone penalties and the fact that the best "defense" was often breaking opposing rows via "offense" (capping). The end game only gave points if the entire alliance was in the home area, and the reward was often far less than the potential gain of continuing to score in key areas.

Scoring the vision tetras was difficult, but knocking off the corner tetras was incredibly simple and still conferred (often temporary) ownership of a corner goal. Simply put, there was no reason not to knock off the corner tetra, and doing so freed up a >MCC robots to focus on other tasks (vision tetras, loading from auto loaders like 233, or scoring the one pre-loaded tetra). Also, this was relatively early in the "autonomous era" (started in 2003), so there were plenty of teams who sat and did nothing in autonomous.

The auto loaders were surprisingly difficult for many teams to load from, but the human loaders were easy (albeit much more time consuming).

Many teams made cumbersome arms/elevators designed to score on high stacks (and the taller center goal), often resulting in all of their scoring taking much longer and being much less reliable. In most matches, stacks didn't even accumulate that high to begin with. Focusing on scoring on shorter stacks and leaving the center goal (beyond the first tetra or two) to alliance partners may enable a simpler and easier to operate design for teams with limited machining resources.

A tetra manipulator with some sort of stabilization (even as simple as the passive devices on 217/229, 330, and 254) greatly reduced the amount of time required to score and reduced the odds of dropping a tetra.

Scoring multiple tetras at a time was a beneficial feature, but ultimately not a particularly important one. No need for a MCC to focus on this.

So, to summarize:
A robot capable of knocking off the corner tetras, human loading, and scoring on short tetra stacks with some sort of stabilizing manipulator. Obviously the drive-base should be reliable, easy to control, and reasonably fast. And the driver should avoid penalties!!
  #11   Spotlight this post!  
Unread 10-02-2012, 12:39 PM
JohnBoucher JohnBoucher is offline
Blue Shirt
FRC #0237
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Watertown, CT
Posts: 2,926
JohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by JamesCH95 View Post
There was, I can only recall one team ever doing it though...
Two teams did it that year. 237 was one of them. We did it in NJ.
Video here
__________________
Blue Shirt Alaska Pics here and Amsterdam pics are here!!! and Puffin Pics


Last edited by JohnBoucher : 10-02-2012 at 12:42 PM.
  #12   Spotlight this post!  
Unread 10-02-2012, 12:42 PM
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,799
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by JohnBoucher View Post
Two teams did it that year. 237 was one of them. We did it in NJ.
Video here
Nice!

Do you remember who the other team was? I recall one team at Championships capping the center goal... but that was over 7 years ago!
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
  #13   Spotlight this post!  
Unread 10-02-2012, 12:49 PM
JohnBoucher JohnBoucher is offline
Blue Shirt
FRC #0237
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Watertown, CT
Posts: 2,926
JohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond reputeJohnBoucher has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Sorry I don't remember.

Here is another video giving a different field perspective.
__________________
Blue Shirt Alaska Pics here and Amsterdam pics are here!!! and Puffin Pics

  #14   Spotlight this post!  
Unread 10-02-2012, 01:33 PM
IKE's Avatar
IKE IKE is offline
Not so Custom User Title
AKA: Isaac Rife
no team (N/A)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2003
Location: Michigan
Posts: 2,145
IKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

I believe 66 managed to cap a goal that year as well, though they did a very inventive method of using the camera to track.

An interesting thing about that year, there were 2 vision tetras, and 8 positions where they could be placed. Thus if they are randomly placed, there were 3/8 chances of getting one if you just drove forward and had a trigger let you know if you acquired one...
  #15   Spotlight this post!  
Unread 10-02-2012, 01:39 PM
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,700
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: [MCC] Minimum Competitive Concept 2005

Quote:
Originally Posted by Chris is me View Post
I guess it would probably be 330's robot. How can you get simpler than a single degree of freedom PVC arm?
Quote:
Originally Posted by JVN View Post
I love how your suggestion for MCC is one of the most elite robots of the year, and one of the World Champions. I also love that I really can't argue with you.

-John
I would argue that there were at least 2 effective robots that were simpler.

In this picture, all three of 330's defensive wedges can be seen folded up. Yep, three of them. 2 retractable, 1 not.

I can't find any pictures on CD of the two robots I have in mind, so I'll try to describe them. Note that all three robots I'm talking about were on the winning alliance in L.A. 2005. All three were single-joint arms.

634, Van Nuys High School: Their tetra-stabilization device was a split claw that would do the same thing as 330's except by going around the far leg of the tetra.

69, HYPER: 4 wheels, single-joint arm. I don't remember the end of their claw.

Neither of those two teams had any sort of defensive wedge. I think I can think of a couple other teams with similar designs, but less success--I'd have to work at it, though.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 12:09 AM.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi