|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
|||||
|
|||||
|
Re: 2013 Game Hint!
Best idea yet
|
|
#2
|
||||
|
||||
|
Re: 2013 Game Hint!
Or worst, depending on how much you liked plastic wheels, cheap motors prone to burning out, and using motion-sensing videogame controllers for driving robots.
![]() |
|
#3
|
||||
|
||||
|
Re: 2013 Game Hint!
I see things a little more like this:
3 pushpins: one red, one blue, one yellow. 3 alliances, but what if they were 1 robot each. 3 minutes into the video for the screenshot giving 3 minute matches as predicted. 3 robots on a field gives room for 2 smaller fields. Which does not disrupt event flow. More time to play, less reliance on teammates, more individual success. Maybe that 4th pin which is red but not a pushpin plays a major role. Also Rack n Roll similar to Rick Roll |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|