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#91
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Re: 2013 Game Hint!
I think that if there was a third alliance, it would be a white alliance, because the FIRST logo colors are red, blue, and white, the 3 colors of the FIRST logo.
Just a quick thought, more to come later. |
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#92
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Re: 2013 Game Hint!
personally, as a driver, i would LOVE a 3 minute match! more time, more competition, bigger scores
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#93
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Re: 2013 Game Hint!
Perhaps the "3" represents 3 game pieces? This year we only had one game piece, Logomotion had 4 if you count ubertubes. Lunacy, however, had 3. Lunacy revisited? I think so.
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#94
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Re: 2013 Game Hint!
Rick Astley does repeatedly say "Never gonna run around a desert you." I would assume a "Never desert" would have lots of water. Also, a limit on "running" would seem to point towards a challenge more geared towards swimming or floating.
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#95
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Re: 2013 Game Hint!
Do the game hints ever give meaningful hints about the game?
Anyway, I think the GDC is just rick-rolling all of us. Last edited by z_beeblebrox : 11-10-2012 at 22:24. Reason: Spelling mistake |
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#96
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Re: 2013 Game Hint!
You know, this came from the GDC lab. They never said it was a game hint. Maybe they just really like the song...
(if it is in fact a game hint, it seems a little earlier than usual. I had always thought of game hint as holiday gifts) |
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#97
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Re: 2013 Game Hint!
Quote:
In 2011, our hint was another picture "music/song/artist/singer" related. She sang the song "Locomotion". The name of the game that year was "Logomotion". Did anyone connect "Locomotion" to scoring inner tubes on pegs to form the FIRST logo with a minibot endgame? I think not. This year might just be the same thing: a hint to the name of the game, which really can not tell us anything. Especially because (according to CD patterns), this year's game will not be sport oriented (Rebound Rumble sort of implied basketball). |
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#98
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Re: 2013 Game Hint!
Quote:
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#99
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Re: 2013 Game Hint!
Quick! Someone count the number of minute holes in the corkboard! It must be a clue!
All joking aside, I think the game will have something to do with the Curiosity landing. Just an educated guess, and probably a bad one at that... |
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#100
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Re: 2013 Game Hint!
Quote:
However, this is not an official game hint. Official game hints are given a page on the FIRST website and given proper fanfare as a Game Hint in an email blast. All other 'hints' by members of the GDC or FIRST before then are just poking at the collective mind of CD to squeeze out some ideas for next year's design discussion they haven't thought of yet. Which is a good thing. That said...I think the only thing here that can be considered a game hint at all is the screenshot at the 3:00 mark. I would welcome a 3 minute game - like 2:30 match with 30 second hybrid. Last edited by Tetraman : 11-10-2012 at 23:18. |
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#101
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Re: 2013 Game Hint!
Quote:
Quote:
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#102
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Re: 2013 Game Hint!
I just hope for a game where I can hold as many game objects as I design for. (2006, 2009) I'm kind of tired of the limits, one soccer ball, one tube, three basketballs. Give me some flexibility
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#103
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Re: 2013 Game Hint!
Quote:
People in 2010 figured out that Hint #2 was an extra gate, and therefore there would be a field split into 3rd by a barrier we weren't supposed to carry robots over. Some even deciphered Hint #1 as a ball track and connected it with soccer (because it was a World Cup year and/or they determined the scale). I don't remember much useful coming out of 2009, but 2008 was the IR year. It was also the GPS coordinate year, and there were people that found the tortoise and the hare statue and determined it was a race (presumably NASCAR-style given field size limitations). ...Now, if you're asking whether anything useful was done as a result of a game hint, that's less clear (barring the IR sensor). If any teams trusted their conclusions enough, they certainly could've gotten a head start on everything from barrier traversers and NASCAR drivetrains to soccer ball possessors and inner tube grippers, among others. Whether anyone did is another story. It's a bit of a leap of faith. EDIT: and what efoote said. |
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#104
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Re: 2013 Game Hint!
Quote:
You know what that means! ![]() |
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#105
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Re: 2013 Game Hint!
Quote:
The real problem is this: You're going at your sprinting speed, and you have to stop, completely stop, in a rectangle that's about 2'x3', and you're going in the 2' direction, or the robot enables and immediately disables. You can slow down, but that increases the "disabled" time. (The target at the other end was more like 4' square.) Oh, and you have to have your full weight on it for it to be active. As I recall, some offseasons used a hand-pressed button, so you had a bit more time to hit the brakes. |
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