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Old 13-10-2012, 01:52
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Re: 2013 Game Hint!

Quote:
Originally Posted by apples000 View Post
The picture has GPS coordinates in its metadata.... It points near DEKA in New Hampshire, but not quite in the building.
Actually, it points to FIRST HQ.

The world has never seen a group of people who have taken such interest and delight in being rickrolled.
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Old 13-10-2012, 10:17
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Re: 2013 Game Hint!

Im more concerned with the fact that that he says that "we know the game, and were gonna play it"

In the recording off the "Behind the Game Design" videos FRC put out on their channel, he DOES say that they are not above replaying games, and that, as a backup to rebound rumble, they would have basically replayed Aim High.

Personally, I believe that would be really lame, since some teams have played that game before, others have not. It would really not help with leveling the playing field.


But, more then likely, I think were probably not supposed to pay attention to the video that much, as it IS used to troll people, and this isnt really an "Official" full blown hint as Libby Kamen said.

Things that probably are significant:

The pushpins:
If they had only put three pushpins on there, I would think that a red, yellow, and blue pin represent a new alliance, but the fact that they put a fourth red one on throws me off. If they really wanted to convey that idea, why not just leave out a pushpin? It doesnt make since to me, and has me wondering why there are two red...

The time of the screenshot:
3 minutes in? Probably a longer match, including a longer auton period. Why? Because they want the kinect to be more part of the game this year. A longer auton would mean utilizing your sensors correctly is even more important than before. Plus, if they lowered the match time for teleop, people would probably get mad, so they increased the game time.

Thats all for now
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Last edited by dellagd : 13-10-2012 at 10:25.
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Old 13-10-2012, 10:43
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Re: 2013 Game Hint!

Quote:
The world has never seen a group of people who have taken such interest and delight in being rickrolled.

Bam! New signature!

Thanks, StevenB!

Also, this thread is so much fun, I have nothing useful to add, but I'm really enjoying reading it.
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Old 13-10-2012, 16:25
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Re: 2013 Game Hint!

Quote:
Originally Posted by dellagd View Post
The pushpins:
If they had only put three pushpins on there, I would think that a red, yellow, and blue pin represent a new alliance, but the fact that they put a fourth red one on throws me off. If they really wanted to convey that idea, why not just leave out a pushpin? It doesnt make since to me, and has me wondering why there are two red...

The time of the screenshot:
3 minutes in? Probably a longer match, including a longer auton period. Why? Because they want the kinect to be more part of the game this year. A longer auton would mean utilizing your sensors correctly is even more important than before. Plus, if they lowered the match time for teleop, people would probably get mad, so they increased the game time.
I think this is the most likely scenario.

I can't see 3 alliances happening. I think that's a false lead, and the 4th pushpin implies otherwise.

After thinking about it, I'm almost positive that your second point is correct. Currently matches are 2 minutes 15 seconds long, with a 15 second hybrid period. I wouldn't be surprised if the hybrid period was extended to 30 or 45 seconds, with a 2:30 or 2:15 teleop period, respectively.

Since it's easy to program a 15 second autonomous with an efficiency difficult to match with the Kinect, I see this as a fairly straightforward method of incentivising teams to use Kinect without introducing a potential imbalance if it were to be heavily weighted in the points.
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Old 26-10-2012, 02:14
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Re: 2013 Game Hint!

Quote:
Originally Posted by dellagd View Post
The pushpins:
If they had only put three pushpins on there, I would think that a red, yellow, and blue pin represent a new alliance, but the fact that they put a fourth red one on throws me off. If they really wanted to convey that idea, why not just leave out a pushpin? It doesnt make since to me, and has me wondering why there are two red...

I agree. There must be a reason for the two red ones. What about unbalanced (as in number of teams per alliance) alliances? For example, perhaps the red alliance is made up of two teams, the blue one, and the yellow one:
red alliance: two teams
Blue alliance: one team
Yellow (new) alliance: one team
(I guess the yellow and blue would really be "alliances"
when you are a red alliance, you have strength in numbers, but goals scored would count less (or half) of goals scored by yellow or blue.

This would add another layer of complexity to the game, and I also agree with other's posts that a 2x2x2 and definitely a 3x3x3 would get way too crowded.

Thats my two bits
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