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I've checked out gamedev and pscode and have used them for quite a while. As to rbayer's question, I've done a small bit in DirectX before (simple polygons with a tiny bit of rotation) using c++ and a bit more using vb. I once tried to import a .x mesh by way of the SDK tutorials but it didn't work correctly. I wasn't sure if it was my code, the .3ds file, or the mesh conversion... I would like to get it working though...
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