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#1
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Re: 2002 Robot Design
I'm sure there are numerous rules that have resulted from teams in a gray area. Whether or not FIRST created those rules to make flop bots illegal or it was just part of the game is another story.
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#2
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Re: 2002 Robot Design
No metal contacting carpet was a change that was obviously in response to a number of teams in 2002 with metal cleats/treads/spikes/etc.
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#3
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Re: 2002 Robot Design
No more filecards...
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#4
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Re: 2002 Robot Design
No more of these either...
http://www.chiefdelphi.com/media/photos/13515 Also, flippy-floppy: http://www.chiefdelphi.com/media/photos/14204 And just because it's 2002, and I'm nostalgic: http://www.chiefdelphi.com/media/photos/13459 |
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#5
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Re: 2002 Robot Design
Quote:
60's strategy was simple: drop a tether at the start of the match (I think it was shock-corded segments) and go racing out to grab two goals and drag them into their scoring area. That's when the fun began. They'd lift both goals, increasing their total weight to something like 490 lbs--try breaking traction with that! Then when someone tried to push one of the goals back into the neutral zone, or to their own zone, the merry-go-round started turning. And turning. And turning. For the rest of the match--or until whoever it was got bored and went to bug someone else, like whoever had the third goal. The human players would then let fly, if a robot didn't load the goals first, and try to score a few. Also, look closely--that's not a WCD, but WCD was at least loosely based on that drive and came out as WCD two years later when 60 and 254 collaborated. |
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#6
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Re: 2002 Robot Design
It could have gotten an "eh I found the 45 cleated tank treads photo; I think I'll stop searching through these 96 pages of 2002-related photos now", but luckily for you, I had nothing better to do at the time.
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#7
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Re: 2002 Robot Design
In 2002, 190's robot had a removable box that contained all of the necessary components to be considered a "robot" (the definition back then was only that it had to contain a minimum amount of electronics and be able to communicate with the field). It was velcroed into the chassis.
During the team's first several matches at Granite State that year, the drivetrain wasn't working, so they just stuck the small "robot" box in the home zone and left it there. Because it qualified as a robot, it counted for the bonus at the end. They ended up winning several matches, simply because their opponents didn't notice/remember the robot was there and scoring endgame points. 190's robot that year also had the filecards like 71 used for their "doom-march", except that the WPI robot drove to their final spot on wheels and then dropped them to stay put, making them effectively immovable. At the end of championships, 190 challenged 71 to a pushing match, the quintessential immovable object vs unstoppable force. The set up the robots, 71 started walking.... ...and the carpet ripped. |
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#8
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Re: 2002 Robot Design
Why has Kevin (one of 71's 2002 drivers) never told me this story???
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#9
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Re: 2002 Robot Design
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I guess you could still argue that it's 'playing' configuration is not the normal configuration, and thus you would not need bumpers. <sarcasm> Such a shame that FIRST does not want us to 'lawyer' the rules. </sarcasm> |
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#10
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Re: 2002 Robot Design
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Doesn't show them spinning much, since 71 is hooked on. I wish I had saved the 2002 Einstein matches to my computer. They were hosted by NASA for a long time but disappeared awhile ago. The semifinal matchup was one of the greatest set of matches in FIRST history. Quintessential "irresistible force meets immovable object" matchup. The finals with 180 vs 71 were nearly as good as well. A lot of people really hated 2002, but I loved that game. There were so many amazingly well engineered robots that solved the challenge in a lot of different ways. 60's robot is perhaps the most gorgeously sleek robot of all time. We'll probably never see another game in which there were multiple robots that were practically unbeatable. Last edited by Cory : 05-11-2012 at 23:56. |
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#11
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Re: 2002 Robot Design
SPAM added a deployable lexan wedge (legal that year) at the championship to counter the heavy lifting / file card grabbing robots. When you drive the wedge under another robot, all their weight and traction is transferred to you. Only used it once, against Wildstang in the Division Semi's I think, pushing them across the field.
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#12
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Re: 2002 Robot Design
Don't forget team 308's double goal grabber. http://www.chiefdelphi.com/media/photos/14111
They too had metal cleats and a nice design. They were teamed with SPAM and their alliance captain team 311 for the Einstein Finals in 2002. As a matter of fact I think that '02 was the last year there was an Einstein division as well as having the finals on Einstein as well. Ahhhhh EPCOT was definitely neat......... |
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#13
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Re: 2002 Robot Design
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#14
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Re: 2002 Robot Design
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They didn't play each other at all during the matches that counted, though. |
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