Quote:
Originally Posted by dellagd
I thought that too, and thats what scares me.
Personally, I think thats pretty lame, because there will be two distinct groups of teams playing in such a scenario.
Those who played the game once ago, and those who didnt. Unfair advantage, maybe?
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If it's not a recent game (aka past 3 years), then there won't be any returning students. It's kind of hard to quantify the impact returning mentors can make, however the further back you go, you get fewer of them as well.
Further, with sites like the blue alliance, if it is a replay of a previous game, then everyone can learn the exact same information: how to play the game and what designs did well.
Also keep in mind that aspects of games have already been replayed recently. LogoMotion was similar to Rack 'N Roll when it came to picking up and hanging tubes. Rebound Rumble involved picking up and shooting balls, much like Aim High.