|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools |
Rating:
|
Display Modes |
|
#226
|
||||
|
||||
|
Re: 2013 Game Hint!
"You know the rules and so do I"
We're replaying last year's game! |
|
#227
|
|||||
|
|||||
|
Re: 2013 Game Hint!
Just wanted to float this really old video out there to answer everyone's questions about next year's game. Even though it was about the 2002 season, it still holds some merit. Pay attention to Dean and Woodie at the end.
http://www.youtube.com/watch?v=D-ua5iYUI6A |
|
#228
|
|||
|
|||
|
Re: 2013 Game Hint!
Hint or not, if you want to guess what the next year's game in one FIRST program, it will serve you well to look at what the other challenges in other years have contained. Last year FRC had balancing on bridges. The year before that FTC had (wait for it) balancing on bridges. This year FLL has, yep you guessed it, balancing on a "bridge" or at least a tippy platform.
Last year FTC had a flock of little balls, a couple of bowling balls, and some crates to stack. How much of that makes it to the 2013 FRC game remains to be seen. In the light of all the analyses that mention rolling, never giving UP and knowing the game, etc., it would seem that ignoring the other programs' games will leave out too many possibilities. This year's FTC challenge has rings on pegs and lifting the alliance robot off the mat in the end game. Sound familiar? Oh, about the third alliance idea? Hate, hate, hate the prospect! Irrespective of having a crowded field, anyone else itching to make a third set of colored bumpers? That's the payoff for inventing faster ways to change them? Thanks, but no thanks, GDC! |
|
#229
|
|||||
|
|||||
|
Re: 2013 Game Hint!
Quote:
|
|
#230
|
|
Yeah, that's what he said. ^
There was no reference to aim high for 2013. |
|
#231
|
|||||
|
|||||
|
Re: 2013 Game Hint!
This is from the first page of this thread.
Have you ever seen those boats that tow logs near logging camps? Like these: ![]() Sticky = sticks, which come off of logs. Maybe lake as in water game? Robots are boats that have to drag logs into their zones. These logs will gather X amount of points. More advanced robots can pick up the logs and move them to conveyors along the perimeter of the field. These are worth Y amount of points. There could be platforms (6 for 6 robots) around the outside of the field. The robots would have to pick themselves out of the water and move onto these platforms. There's my crazy idea ![]() |
|
#232
|
||||
|
||||
|
And I thought Truck Town was crazy before James joined...
|
|
#233
|
||||
|
||||
|
Re: 2013 Game Hint!
I think the word you're looking for is terrifying.
![]() |
|
#234
|
||||
|
||||
|
Re: 2013 Game Hint!
Quote:
|
|
#235
|
||||
|
||||
|
Re: 2013 Game Hint!
Quote:
Seriously though. There is a guy in one of my classes that says "Water game" like it's a thing but he has no idea about robotics. It's creeping me out. |
|
#236
|
||||
|
||||
|
Re: 2013 Game Hint!
Hm... pins... rolling... Rick Astley...
Bowling? Or potentially, since a rick is a stack of some sort of crop plant, it could be a game about stacking something (tetra or Rubbermaid tote anyone?), and potentially knocking it over with what I would presume would be a type of ball. |
|
#237
|
||||
|
||||
|
Re: 2013 Game Hint!
Quote:
|
|
#238
|
|||
|
|||
|
Re: 2013 Game Hint!
Three minute match duration per Rick Astley still photo.
At the centerline of the field there are eight duelling tree targets (something like this: http://www.kisstactical.com/catalog_...oduct_id=11725). On every tree each of the eight individual targets has a different color on opposing sides (red, blue, yellow). Prior to the match, the red alliance secretly pre-stages colors on targets on four of the eight trees (north side of the field). Blue does the same for the four other trees (south side). Alliances can divulge the target color pattern to the opposing alliance prior to the match or not (aka rick-roll). The hybrid portion of the match starts when the tarp (http://www.chiefdelphi.com/forums/sh....php?p=1192364) is pulled back revealing the trees and target color combinations. Two of the three alliance partner robots begin the match tethered together (explains the reference to a number of "couplers" in FIRST Choice). During the 45 second hybrid mode, robots attempt to create columns of targets facing them that match their alliance's color (like the game Connect Four) by selectively shooting targets on the trees. Less advanced teams use the IR remote while more advanced teams use the Kinect to steer, detect color and aim. A sub-total score is captured automatically at the end of hybrid. Similar play continues in tele-op. At the end of the match, Connect Four type scores are tallied. Alliances get bonus points for maintaining their two-robot tether (www.andymark.com/FIRST-Choice-p/fc13-009.htm) throughout the entire match. Extra bonus points are awarded to both alliances if, at the end buzzer, one robot from the red alliance is tethered to one robot from the blue alliance. Either that or a robot tug of war. |
|
#239
|
|||||
|
|||||
|
Re: 2013 Game Hint!
This year's FLL game also has a bowling mission.
|
|
#240
|
|||||
|
|||||
|
Re: 2013 Game Hint!
Quote:
Then again, they could not have and it could be a coincidence (I'd like to think it isnt though ). |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|