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#301
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Re: 2013 Game Hint!
What if the rounds are three minutes long and the first team on an alliance has to use the kinect for the first minute, then the 2nd team the second minute, and third team the third minute.
Forces to use the kinect or just sit on the field for a minute of play, and will still only have one kinect station per alliance. |
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#302
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Re: 2013 Game Hint!
I really hope there is not a strong "Kinect Bonus". Professional game studios have problems using a Kinect properly in a controlled living room environment. Some of the most successful Kinect games (Happy Action series from Double Fine) are arguably about making fun of how bad the Kinect is. Perhaps the next generation of this hardware will be more worthwhile to work with.
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#303
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Re: 2013 Game Hint!
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#304
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Re: 2013 Game Hint!
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#305
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Re: 2013 Game Hint!
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I get what you're saying. Lighting can be tricky to deal with, whether the camera is sitting in the Kinect station or on the robot. |
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#306
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Maybe they're Rickrolling us by making us think we're being Rickrolled.. like double reverse psychology...
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#307
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Re: 2013 Game Hint!
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#308
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Re: 2013 Game Hint!
Not to mention that if another team decides to use a Kinect you will have interference from their Kinect as well...
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#309
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Re: 2013 Game Hint!
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So long as the two alliances are not really allowed to touch each other during the hybrid mode (ala a rule that you can't cross the midfield line, ect.) then teams are more confidant in their ability of making one simple back-and-fourth dead reckoning motion with their robot. You can not simply give a team points for using the kinect, and they can't make it so only one robot per alliance moves in a PreGame mode. The answer to this seems to be in what is moving. If it was an arm that had to pick up and lift an object, then sure more teams would try it (since nearly no one was able to autonomously in 2005). However unless the advantage for making the score was worth it, I'd still see less teams doing it. What the GDC is probably looking into is Aim High. THAT was a game where the atuonomous mode meant something. If you won, not only did you gain 10 bonus points, but you also had control over the play of the game. Ever since, Autonomous Mode has never really been important enough. I'm sure it has helped win games, but it never had an impact like 2006 did. If the GDC wants more teams to utilize the kinect, they need to make it not only worth it, but there would be a large disadvantage to not giving it a try. And I just don't think that is possible. |
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#310
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Re: 2013 Game Hint!
Good catch. That metal bar resembles the Bishop Wisecarver track for bushing wheels in the FIRST Choice parts selection.
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#311
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Re: 2013 Game Hint!
maybe , will be third alliance in FIRST , the yellow alliance
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#312
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Re: 2013 Game Hint!
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EDIT: I got it now. Forgot about that theory. Last edited by dellagd : 11-12-2012 at 15:16. |
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#313
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Re: 2013 Game Hint!
You might want to give a little context. Very few people will recognize that you're replying to post #12 in this thread.
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#314
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Re: 2013 Game Hint!
That yellow tack looks like a tennis ball.
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#315
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Re: 2013 Game Hint!
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