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#13
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Re: Why not to shift?
Why we haven't shifted in the past:
1. Adds complexity to the design 2. Adds weight to the design 3. Servo shifters can be unpredictable 4. We often don't have pneumatics on the robot already; adding the compressor for one purpose is a poor use of weight/real estate 5. Adds complexity to the programming 6. Adds cost 7. In some games, we don't see ourselves driving far and fast often enough to justify shifting mechanisms 8. Physical barriers on the field reduce effectiveness of shifters 9. We had a non-shifting drivebase done in a matter of days - we could use this for testing, practice, etc. Last edited by Taylor : 11-12-2012 at 10:35. |
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