Quote:
Originally Posted by Tetraman
Ever since, Autonomous Mode has never really been important enough. I'm sure it has helped win games, but it never had an impact like 2006 did. If the GDC wants more teams to utilize the kinect, they need to make it not only worth it, but there would be a large disadvantage to not giving it a try.
And I just don't think that is possible.
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I'd argue that in Rebound Rumble the autonomous was slightly more important than in previous years. For Breakaway and Logomotion, the advantage was nearly nonexistent, and the endgame for Breakaway was pitiful. Rebound Rumble, I think, has started (hopefully) a trend towards making it relevant again. But you have to remember that the endgame and autonomous are just components of the game
as a whole. The main game is still "the game" and thus, it should be the most important