|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: Best FRC Games
I'm a little surprised at how far down FIRST Frenzy is in the rankings. If you go look at some discussions here on CD from the mid to late 2000's it often rose to the top just behind Aim High. It's only one spot above Stack Attack (by a healthy margin though) which is certainly in the running for worst game ever.
I agree with the sentiments about Breakaway here. It's the season I've been least involved in FIRST since joining in high school so I was more of a spectator than anything else at our regional. It had some good Finals matches but outside of that was very difficult to watch from a spectator view due to the struggles in scoring. |
|
#2
|
||||
|
||||
|
Re: Best FRC Games
Quote:
|
|
#3
|
||||
|
||||
|
Re: Best FRC Games
Quote:
Our team was around in 2004, but I wasn't - I started in 2009, our seniors started in 2010, and we only have a couple of mentors left from our 2004 team. It just goes to show that FIRST can safely recycle big chunks of a game from 8 years ago and not bore most of the people in FIRST. If they do it in a smart way, of course. Based on most of the comments I've seen about FIRST Frenzy, it would probably be pretty fun if they paid homage to the 2004 game with a new game that revisited the basic game with new twists. |
|
#4
|
||||
|
||||
|
Re: Best FRC Games
Quote:
I think a replay of some elements of FIRST Frenzy would be awesome. A big key to that game is that the end game is worth a lot of points (10 scored balls equivalent per robot) and that the end game is shared, which made it almost impossible for all robots to score it. The only shared end game since then is Lunacy where either alliance could score the super cells. This made for interesting tactics because some alliances would go for the end game as soon as possible since it could deny their opponents the end game bonus. Our elimination alliance used this tactic at least once, hanging 2 robots and then only making 3 of your human player shots still scored 115 which was hard to overcome if your opponents had no room to hang due to your robot positioning. However hanging early runs the risk that your now un-defended opponents go crazy and put up 150 in ball points. I totally understand why a shared end game would have been a horrible idea for many recent games, but I do wish that competitive element would be bright back. |
|
#5
|
||||
|
||||
|
Re: Best FRC Games
It's interesting to note that for both the 7-9 and 10+ years in FRC groups the 2004-2007 games make up 4 of the top 5. Is that just nostalgia from when these FIRSTers were in high school or was the GDC on top of their game?
|
|
#6
|
||||
|
||||
|
Re: Best FRC Games
Quote:
I am not sure how individuals who have only experienced the last few games can rank those old games. I don't feel qualified to rank the first few games because I didn't play them... I wish the survey had asked that question too...the best we can do is to screen those with less experience and see what individuals with experience in at least 10+ years of games think ... I don't mean to dismiss the younger members but i really don't know how you can rate a game if you haven't played it or at least seen lots of videos of the game (which are hard to find for the early games...) |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|