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#317
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Re: 2013 ACTUAL game hint!!!
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#318
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Re: 2013 ACTUAL game hint!!!
3 Alliances is not feasible unless it is something like Coopertition FIRST where all are working toward a common goal. The GDC has proven they don't mind changing the game up for eliminations. What if there are coopertitious qualification rounds (3 alliances work towards one goal) and then competitive eliminations (two alliances compete)?
Last edited by Grim Tuesday : 22-12-2012 at 13:34. |
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#319
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Re: 2013 ACTUAL game hint!!!
"Dinner missed, holding weight" is what wrestlers do before matches.
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#320
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Re: 2013 ACTUAL game hint!!!
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http://www.chiefdelphi.com/forums/sh...&postcount=100 Last edited by Akash Rastogi : 22-12-2012 at 14:44. |
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#321
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Re: 2013 ACTUAL game hint!!!
"Never Gonna Give You Up" is the first track on Rick Astley's compilation "3 Originals" (there's the 3 again) which was released in 2003
.2003's game was "stack attack" where boxes had to be stacked in scoring areas to earn points. Well what if in some variation of the game, the boxes had to actually "hold weight" this year. In addition, there have been posts stating that the boxes might be too small to be holding larger game pieces... So maybe the boxes themselves are the games pieces? Just some ideas. Creds: Thomas |
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#322
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Re: 2013 ACTUAL game hint!!!
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#323
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Re: 2013 ACTUAL game hint!!!
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#324
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Re: 2013 ACTUAL game hint!!!
The 120 pound limit has been modified in the recent past, with an option for a tall, light robot or a shorter, heavy robot. You had to make the trade-offs. I think you could be 5' tall and 110 pounds or 4' tall and 120 pounds - 2007 maybe.
On the three alliance point - this years player station would support that - what if one alliance had a driver station at each end of the field. The ball collection area formed a natural barrier to "separate" this drive team from the others? And for a three phase match - what about Auto - Human - Auto? You have to set yourself up to do some autonomous task at the very end? I could also see the GDC going to a smaller frame size. Lots of teams are getting good at 28x38 drive bases - wide or long. A change to a smaller size would force all of the veterans back to the design table to find a new, smaller system that worked. |
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#325
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Re: 2013 ACTUAL game hint!!!
It was Rack 'n Roll that had this rule.
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#326
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Re: 2013 ACTUAL game hint!!!
Everyone's making connections to the number 3, but I think it is connections to pi. The game hint hint said it might have to do with the Mesoamerican Long Calendar ending. The Mayan Calendar was a circle, and circles have to do with pi. Someone said something about the numbers in the hint adding to 31, which are the first digits in pi. The hint was also decoded using pi. I think we have a circular game piece, possibly a forced circular robot, or, as strange as it seems, a circular field.
Also, our coach said the SINGER GREAT might have to do with will.i.am, as in 2011 he was at kickoff. Just some speculation... ![]() |
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#327
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Re: 2013 ACTUAL game hint!!!
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#328
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Re: 2013 ACTUAL game hint!!!
I still think that we will have three alliances, but only 2v2v2. We can keep the field set up, but it does create something of a challenge. Your alliance partner is on the other side of the field. Sounds like a FIRST challenge to me!
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#329
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Re: 2013 ACTUAL game hint!!!
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If the frame size were to be 30" instead of 38", with similar aspect ratio, and the weight were to stay the same, many teams would only change a few dimensions and delete/modify a few wheels from their shelf designs. A days work max. It's similar to using a long-ratio shelf design for a wide-ratio robot, it really only changes the length of the main frame rails, and you might debate 6wd vs 8wd (again), and that's really it. The bumps in 2010 arguably forced more teams to redesign drivetrains than a change in size would. On a completely unrelated note, I really hope to see the Kinect go. It has no place at the FRC driver station, period. |
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#330
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Re: 2013 ACTUAL game hint!!!
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