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Unread 29-12-2012, 21:48
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Re: 2013 ACTUAL game hint!!!

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Unread 29-12-2012, 22:06
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Re: 2013 ACTUAL game hint!!!

How do you send an extra team per regional to championships when it's already packed? Assuming it's 4 teams on the winning alliance.
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Unread 29-12-2012, 22:21
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Re: 2013 ACTUAL game hint!!!

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Originally Posted by connor.worley View Post
How do you send an extra team per regional to championships when it's already packed? Assuming it's 4 teams on the winning alliance.
Thats saying that we dont have any kind of double winners at all. It would be good to know if someone could post how many spots were given away because teams had won more than 1 slot at CMP.
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Unread 29-12-2012, 22:39
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Re: 2013 ACTUAL game hint!!!

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Originally Posted by dodar View Post
Thats saying that we dont have any kind of double winners at all. It would be good to know if someone could post how many spots were given away because teams had won more than 1 slot at CMP.
They're implementing "Wild Card" spots this year. Based on my understanding, any team that wins a second slot at a second regional by winning a regional will give that spot to a team on the finalist alliance. As a result, we're probably going to see much greater utilization of earned spots than we've seen in the past. The only cases we won't see it is for teams that earn their second spot through award (Chairman's, Engineering Inspiration, Rookie All-Star), or who win two spots at a single regional.

Do the math though... There are 58 regionals, two districts, and pre-qualified teams (Original and Sustaining Teams, Hall of Fame Teams, Einstein teams).

Lets focus on those 58 regionals. If we assume 4 teams on the winning alliance, plus 3 teams earning their way through awards, thats over 400 spots FIRST has to make available. Add in the districts and pre-qualified teams, and you're guaranteed to have over 400 teams at Champs. FIRST would have to make some big changes to be able to support that many teams at Champs - there just isn't enough room.
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Unread 29-12-2012, 22:43
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Re: 2013 ACTUAL game hint!!!

Quote:
Originally Posted by Jon Stratis View Post
They're implementing "Wild Card" spots this year. Based on my understanding, any team that wins a second slot at a second regional by winning a regional will give that spot to a team on the finalist alliance. As a result, we're probably going to see much greater utilization of earned spots than we've seen in the past. The only cases we won't see it is for teams that earn their second spot through award (Chairman's, Engineering Inspiration, Rookie All-Star), or who win two spots at a single regional.

Do the math though... There are 58 regionals, two districts, and pre-qualified teams (Original and Sustaining Teams, Hall of Fame Teams, Einstein teams).

Lets focus on those 58 regionals. If we assume 4 teams on the winning alliance, plus 3 teams earning their way through awards, thats over 400 spots FIRST has to make available. Add in the districts and pre-qualified teams, and you're guaranteed to have over 400 teams at Champs. FIRST would have to make some big changes to be able to support that many teams at Champs - there just isn't enough room.
Exactly though, 58*7=406. So lets say 450 teams.I think there usually is something close to 50 open slots.
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Unread 29-12-2012, 23:06
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Re: 2013 ACTUAL game hint!!!

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Originally Posted by dodar View Post
If FIRST moved to 4v4, why not just take the picking lineup that IRI uses?
The only reason that works is because IRI is stacked with excellent teams: whether you pick 1st or 8th, you can still pick an alliance with a good chance of winning. At your average regional, there is barely enough depth in the field of robots to have a competitive elimination tournament as is. Using a picking lineup like IRI would merely confer a massive advantage to the top few seeds.
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Unread 29-12-2012, 23:16
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Re: 2013 ACTUAL game hint!!!

Seal's self-titled 1994 album did include his best selling song "Kiss from a Rose". FIRST tries to pick catchy phrases for their game titles. Another song on that album is Bring it On.
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Unread 29-12-2012, 23:42
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Re: 2013 ACTUAL game hint!!!

Another thing to ponder: here's the Seal of New Hampshire. Note the ship under construction. Water game! I know you're all groaning, but FIRST can simulate a water game without using water. They simulated low gravity in Lunacy. On a side note, one of Dean Kamen's "toys" is a LARC-V amphibious cargo vehicle.

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Unread 29-12-2012, 23:50
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Re: 2013 ACTUAL game hint!!!

Quote:
Originally Posted by Kevin342 View Post
Seal's self-titled 1994 album did include his best selling song "Kiss from a Rose". FIRST tries to pick catchy phrases for their game titles. Another song on that album is Bring it On.

I think we're going too far away from the hint. What have we had in previous years is immediately obvious after the game is released without much analysis

2008's coordinates and direction for the tortoise and the hare statue

2009's MOONfish and poem

2010's pic of a field part and the extra gate

2011's pic of the FIRST logo and (forgot the person's name) who sings Locomotion.


Every single one was extremely obvious after the game was released. After all of this analysis, it seems obvious to me that we are over analyzing, and far from what the hint intended.
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Unread 30-12-2012, 00:13
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Re: 2013 ACTUAL game hint!!!

What. if qual matches had 8 or 9 robots on the fielf and then finals went down to 3 v3. Sort of like the coop bridge not being used in finals last year
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Unread 30-12-2012, 00:29
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Re: 2013 ACTUAL game hint!!!

Quote:
Originally Posted by Gregor View Post
Both the Waterloo and Western Canada regionals have 30 teams registered. Neither could support 4v4 eliminations with 8 alliances.
Who is to say that there will still be 8 alliances. That is not sacred. FTC this year went to only 4 elimination alliances at every event.

If FRC was going to 4v4 and went to 6 elimination alliances (giving 1 and 2 seed a bye) then the same number of teams would be participating in eliminations.

Not that I have any clue if FRC is going to be 3v3 or 4v4, just don't hold any thing as sacred never to be changed. (I'm not with an FRC team but I sure enjoy the hint thread)

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Unread 30-12-2012, 00:35
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Re: 2013 ACTUAL game hint!!!

I look at this a different way i guess. All hints aside. If i look at pass games starting from 2011.

2011- Logomotion (2007 Rack 'n' Roll with a twist)
Instead of us lifting robots at the end of the match we have minibots for a end game.

2012- Rebound Rumble (2006 Aim High with a twist)
Instead of us having ramps near the scoring zone they were in the middle of the field.

2013- ???????? (2005 Triple Play with a twist maybe)
Any guess what this year game twist will be.

Just my guess though. All the 3's coming up in the hint and the past game trends; i think it might be a remake of Triple Play with a twist and if i remember correctly didn't they try a new field layout that year and ended up changing it back because it didn't work to well in the first week of regionals. I also remember that this was the first year they went from a 2v2 2004 to a 3v3 2005. Maybe another change.
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Unread 30-12-2012, 00:39
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Re: 2013 ACTUAL game hint!!!

Quote:
Originally Posted by ReapersRule View Post
I think we're going too far away from the hint. What have we had in previous years is immediately obvious after the game is released without much analysis

2008's coordinates and direction for the tortoise and the hare statue

2009's MOONfish and poem

2010's pic of a field part and the extra gate

2011's pic of the FIRST logo and (forgot the person's name) who sings Locomotion.


Every single one was extremely obvious after the game was released. After all of this analysis, it seems obvious to me that we are over analyzing, and far from what the hint intended.
While I think you're correct that there's a bit of undue stretching going on (isn't there always?), those aren't entirely fair comparisons. Do you remember the most recent poem hint we've had?

Take your machine out of the shop on Colorado in Paramount;
stop by and get connected on Central in Phoenix;
drive by and make a pickup on Minnetonka in Minnetonka;
then head to the field on Evergreen in Dover.


...Can you [plural] even guess what game this is? Poems can be rough, and I'd argue that was easier (more useful information/cross-checking).
'09
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Unread 30-12-2012, 00:43
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Re: 2013 ACTUAL game hint!!!

Quote:
Originally Posted by Siri View Post
While I think you're correct that there's a bit of undue stretching going on (isn't there always?), those aren't entirely fair comparisons. Do you remember the most recent poem hint we've had?

Take your machine out of the shop on Colorado in Paramount;
stop by and get connected on Central in Phoenix;
drive by and make a pickup on Minnetonka in Minnetonka;
then head to the field on Evergreen in Dover.


...Can you [plural] even guess what game this is? Poems can be rough, and I'd argue that was easier (more useful information/cross-checking).
'09
That is the 2009 game hint and my brother figured it out. You have to go to Google maps and literally go to where the clue says to and you can put it together about what Lunacy was.
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Unread 30-12-2012, 02:11
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Re: 2013 ACTUAL game hint!!!

Quote:
Originally Posted by Siri View Post
While I think you're correct that there's a bit of undue stretching going on (isn't there always?), those aren't entirely fair comparisons. Do you remember the most recent poem hint we've had?

Take your machine out of the shop on Colorado in Paramount;
stop by and get connected on Central in Phoenix;
drive by and make a pickup on Minnetonka in Minnetonka;
then head to the field on Evergreen in Dover.


...Can you [plural] even guess what game this is? Poems can be rough, and I'd argue that was easier (more useful information/cross-checking).
'09

This is the exact poem I was referring to from 2009. If you actually go to the locations on google maps (or don't, just read it and think about it) it is quite obvious what each line refers to.

"Take your machine out of the shop on Colorado in Paramount" Zamboni shop - low coefficient of friction, like ice

"stop by and get connected on Central in Phoenix" the u haul - and we connected to our trailers

"drive by and make a pickup on Minnetonka in Minnetonka" - forgot what was there, but we had to pick up the empty cells.

"then head to the field on Evergreen in Dover" - if I need to explain this one, there will be epic facepalms.


It may have made no sense at the time, but it doesn't seem that complex now.
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