Go to Post Once you go to your first (FIRST) competition... thats when you fall in love with it. - Jaine Perotti [more]
Home
Go Back   Chief Delphi > FIRST > Rumor Mill
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rating: Thread Rating: 2 votes, 5.00 average. Display Modes
  #1   Spotlight this post!  
Unread 01-01-2013, 19:25
JJackson's Avatar
JJackson JJackson is offline
Registered User
FRC #0781 (Kinetic Knights)
Team Role: Driver
 
Join Date: Mar 2011
Rookie Year: 2004
Location: Kincardine
Posts: 47
JJackson is an unknown quantity at this point
Re: Ideal FRC Game

You could even use a roomba as the puck... as long as you don't have bridges.

http://www.youtube.com/watch?v=s3FzCCJaJi0
Reply With Quote
  #2   Spotlight this post!  
Unread 01-01-2013, 19:34
Koko Ed's Avatar
Koko Ed Koko Ed is offline
Serial Volunteer
AKA: Ed Patterson
FRC #0191 (X-Cats)
Team Role: Mentor
 
Join Date: Mar 2002
Rookie Year: 2002
Location: Rochester,NY
Posts: 22,914
Koko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond repute
Re: Ideal FRC Game

Quote:
Originally Posted by JJackson View Post
You could even use a roomba as the puck... as long as you don't have bridges.

http://www.youtube.com/watch?v=s3FzCCJaJi0
I think Roombas would make great game pieces (they certainly aren't very good at cleaning). They just need to make them move faster and add evasive programming.
__________________
Reply With Quote
  #3   Spotlight this post!  
Unread 01-01-2013, 20:55
Flimsor's Avatar
Flimsor Flimsor is offline
The Mad Cadder
FRC #1983 (Skunkworks Robotics)
Team Role: Alumni
 
Join Date: Dec 2011
Rookie Year: 2011
Location: Tukwila, WA
Posts: 157
Flimsor will become famous soon enough
Re: Ideal FRC Game

Quote:
Originally Posted by JJackson View Post
You could even use a roomba as the puck... as long as you don't have bridges.

http://www.youtube.com/watch?v=s3FzCCJaJi0
I remember something like that happening at a regional
__________________

- 2014
- 2013

Thinking outside the box implies you have limited yourself in the first place.

Robots
Reply With Quote
  #4   Spotlight this post!  
Unread 01-01-2013, 21:07
cmrnpizzo14's Avatar
cmrnpizzo14 cmrnpizzo14 is offline
Registered User
AKA: Cam Pizzo
FRC #3173 (IgKNIGHTers)
Team Role: Mentor
 
Join Date: Jan 2011
Rookie Year: 2006
Location: Boston
Posts: 522
cmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond repute
Re: Ideal FRC Game

Quote:
Originally Posted by JJackson View Post
that's where the tetras and rubber maid bins came in handy. FIRST could also just use the kop totes as a game piece
I was not on an FRC team in '05, were tetras easy to make out of PVC or something? And I think the KOP bins might be tough with the lids. Maybe something similar to FTC where it is an open-top bin that you load pieces into?
__________________
FIRST Team 3173 The IgKNIGHTers

"Where should we put the battery?"

Last edited by cmrnpizzo14 : 01-01-2013 at 21:10.
Reply With Quote
  #5   Spotlight this post!  
Unread 01-01-2013, 21:26
Cuog's Avatar
Cuog Cuog is offline
Registered Linux User: 390661
AKA: Alex
FRC #0422
Team Role: Mentor
 
Join Date: Nov 2005
Rookie Year: 2004
Location: Richmond, Virginia
Posts: 852
Cuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond repute
Send a message via AIM to Cuog
Re: Ideal FRC Game

Quote:
Originally Posted by cmrnpizzo14 View Post
I was not on an FRC team in '05, were tetras easy to make out of PVC or something? And I think the KOP bins might be tough with the lids. Maybe something similar to FTC where it is an open-top bin that you load pieces into?
Yes, the kit came with very easy instructions and I don't remember there being any issues with places running out of PVC since the quantities most teams needed was pretty small compared to use in construction etc.

My ideal game: projectiles and exciting end game, that's really all I want
__________________
KK4KQO
http://voltair.us
Too many projects, too little time.
Reply With Quote
  #6   Spotlight this post!  
Unread 01-01-2013, 21:36
CalTran's Avatar
CalTran CalTran is offline
Missouri S&T Senior
FRC #2410 (BV CAPS Metal Mustang Robotics)
Team Role: College Student
 
Join Date: Apr 2010
Rookie Year: 2010
Location: Overland Park, Kansas
Posts: 2,369
CalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond repute
Re: Ideal FRC Game

Quote:
Originally Posted by Cuog View Post
My ideal game: projectiles and exciting end game, that's really all I want
I always thought basketball would make an interesting game...perhaps then an end game where the robots could flip either way. Teeter-totters would be an interesting challenge.

My ideal game would be something easy to explain to the audience, have short enough segments that a quick match segment would explain the game, but challenging enough that significant thought would have to be put in by the teams to compete at the top level. And even though it breaks the game, a hidden choke hold strategy would be nice. It makes for an interesting robot every now and then.
__________________
Team 2410 thinks KISSing is amazing! Keep It Super Safe!
  • "You know you've been in robotics too long when you start talking to your tools." "Well, you've been in robotics CLEARLY too long when they start talking back"
  • Theory is when you know everything but nothing works. Practice is when everything works but you don't know why. On our team, theory and practice comes together - nothing works and nobody knows why.
MMR 2410 Student (2010 - 2013) | MMR 2410 Mentor (2013 - Present)
FTC Game Announcer / EmCee (2014 - Present) | FRC EmCee (2015 - Present) | FRC Referee (2016)
Academic Student (Forever)
Reply With Quote
  #7   Spotlight this post!  
Unread 01-01-2013, 21:37
Walter Deitzler's Avatar
Walter Deitzler Walter Deitzler is offline
UAH Class of 2019
FRC #3397 (Robolions)
Team Role: Alumni
 
Join Date: Jul 2011
Rookie Year: 2010
Location: University City, MO
Posts: 775
Walter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond reputeWalter Deitzler has a reputation beyond repute
Re: Ideal FRC Game

A lot of bot on bot action would be nice. An open field with few safe zones, and intense defensive possibilities.
__________________

(Hanging out with my buddies at 610)
Robotics, it's not just a club, it's a career.
FLL Referee (2012-Present)

2014 Gateway Robotics Challenge winners (With 2481 and 1985)
2011 St. Louis Regional Winners (With 1985 and 3284)
2010 Highest Rookie Seed
I am the guy in the golden hat, say "Hi!" to me at WORLD CHAMPIONSHIPS!!!
Reply With Quote
  #8   Spotlight this post!  
Unread 01-01-2013, 21:42
dellagd's Avatar
dellagd dellagd is offline
Look for me on the field!
AKA: Griffin D
FRC #2590 (Nemesis) #2607 (The Fighting Robovikings)
Team Role: Mentor
 
Join Date: Sep 2011
Rookie Year: 2011
Location: PA
Posts: 889
dellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond repute
Re: Ideal FRC Game

Quote:
Originally Posted by LedLover96 View Post
A lot of bot on bot action would be nice. An open field with few safe zones, and intense defensive possibilities.
Agreed. I wish defense was more "allowed"
__________________
Check out some cool personal projects in computers, electronics, and RC vehicles on my blog!

2016 MAR DCMP Engineering Excellence Award
2016 MAR Westtown Innovation in Control Award
2016 MAR Hatboro-Horsham Industrial Design Award
2015 Upper Darby District Winners - Thanks 225 and 4460!
2015 Upper Darby District Industrial Design Award
2015 Hatboro-Horsham District Winners - Thanks 2590 and 5407!
2014 Virginia Regional Winners - Thanks so much 384 and 1610, I will never forget that experience!
2014 Virginia Quality Award
2014 MAR Bridgewater-Raritan Innovation in Control Award
2014 MAR Hatboro-Horsham Gracious Professionalism Award
2013 MAR Bridgewater-Raritan Innovation in Control Award
2012 MAR Lenape Quality Award
Reply With Quote
  #9   Spotlight this post!  
Unread 01-01-2013, 22:09
Tristan Lall's Avatar
Tristan Lall Tristan Lall is offline
Registered User
FRC #0188 (Woburn Robotics)
 
Join Date: Aug 2001
Rookie Year: 1999
Location: Toronto, ON
Posts: 2,484
Tristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond repute
Re: Ideal FRC Game

Quote:
Originally Posted by dellagd View Post
Agreed. I wish defense was more "allowed"
I'd be happy to see vigourous defence being allowed in the game again. That way we could at least get some use out of the bumpers.

An ideal implementation would include defensive opportunities with skill/capability required, and meaningful strategic tradeoffs. (For example, goaltending allowed if the defending robot is not making contact with anything inside a certain safe area, or if the defender is entirely supported by something precarious.)
Reply With Quote
  #10   Spotlight this post!  
Unread 01-01-2013, 21:43
Andrew Lawrence
 
Posts: n/a
Re: Ideal FRC Game

I'd like to see another game where teams can hold an infinite number of game pieces, but make it so that handling more than 1 is natural (ie it was awkward for most handling two tetras in 2005).
Reply With Quote
  #11   Spotlight this post!  
Unread 02-01-2013, 00:33
z_beeblebrox's Avatar
z_beeblebrox z_beeblebrox is offline
Custom User Title
AKA: Cal
FRC #4183 (Bit Buckets)
Team Role: Alumni
 
Join Date: Jan 2012
Rookie Year: 2012
Location: Cambridge MA
Posts: 811
z_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond repute
Re: Ideal FRC Game

Quote:
Originally Posted by SuperNerd256 View Post
I'd like to see another game where teams can hold an infinite number of game pieces, but make it so that handling more than 1 is natural (ie it was awkward for most handling two tetras in 2005).
I second that. You haven't been able to hold a large number of game pieces since Lunacy and it seems fun to design a high-capacity robot. I think that 1-2' pieces of 1' PVC pipe could be fun. Maybe some kind of defensive end-game.
__________________
2012 Utah Regional Rookie All-Star
2013 Phoenix Regional Judge's Award for "design process and prototyping"
2014 Hub City Regional Quality Award, Arizona Regional Excellence in Engineering Award
2015 Arizona East Regional Creativity Award, Winner
2016 Arizona North Regional Finalist, Arizona West Excellence in Engineering Award, Finalist
Reply With Quote
  #12   Spotlight this post!  
Unread 02-01-2013, 00:46
Tetraman's Avatar
Tetraman Tetraman is offline
FIRST on my mind
AKA: Evan Raitt
no team
Team Role: Alumni
 
Join Date: Mar 2006
Rookie Year: 2002
Location: Manchester, NH
Posts: 1,322
Tetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond repute
Re: Ideal FRC Game

I have two simple wishes.

1. Water Cooler barrels as game pieces - most of them empty, some with a gallon of water in them, and two or three completely filled.

2. The game element that robots must score is parts of the field. Such as teams must "capture" parts of the field, and are given a score at the end of the game equal to the percentage of the field they owned at the end of the match.
__________________
"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
Reply With Quote
  #13   Spotlight this post!  
Unread 01-01-2013, 22:52
ChristopherSD's Avatar
ChristopherSD ChristopherSD is offline
Registered User
FRC #0201 (FEDS 201)
Team Role: Driver
 
Join Date: Apr 2010
Rookie Year: 2010
Location: Rochester Hills
Posts: 106
ChristopherSD has much to be proud ofChristopherSD has much to be proud ofChristopherSD has much to be proud ofChristopherSD has much to be proud ofChristopherSD has much to be proud ofChristopherSD has much to be proud ofChristopherSD has much to be proud ofChristopherSD has much to be proud of
Re: Ideal FRC Game

Quote:
Originally Posted by LedLover96 View Post
A lot of bot on bot action would be nice. An open field with few safe zones, and intense defensive possibilities.
Safe zones are for the weak.
__________________
Reply With Quote
  #14   Spotlight this post!  
Unread 01-01-2013, 23:05
Damiaen_Florian's Avatar
Damiaen_Florian Damiaen_Florian is offline
Do It Until You Can't Get It Wrong
FRC #0195 (The Cyber Knights)
Team Role: Coach
 
Join Date: Dec 2011
Rookie Year: 2011
Location: Southington CT
Posts: 94
Damiaen_Florian is a name known to allDamiaen_Florian is a name known to allDamiaen_Florian is a name known to allDamiaen_Florian is a name known to allDamiaen_Florian is a name known to allDamiaen_Florian is a name known to all
Re: Ideal FRC Game

Honestly I would just like to see 2011 again

Except allow descoring of the tubes (probably could get pretty messy, but I would still like to see some concepts that teams could come up with)

Oh and make the minibots worth less points, what I was thinking was 20pts. for 1st, 15 - 2nd, 10 - 3rd and 5- 4th, oh and maybe a little less value on coopertition as well
Reply With Quote
  #15   Spotlight this post!  
Unread 01-01-2013, 23:10
gyroscopeRaptor's Avatar
gyroscopeRaptor gyroscopeRaptor is offline
Registered ConfUser
AKA: Mark McGivern
FRC #3633 (Catalyst)
Team Role: College Student
 
Join Date: Dec 2010
Rookie Year: 2011
Location: Albert Lea, MN / Troy, NY
Posts: 360
gyroscopeRaptor has a spectacular aura aboutgyroscopeRaptor has a spectacular aura about
Re: Ideal FRC Game

Personally I would like an endgame like 2004 in the sense that all robots cannot possibly do the endgame and an alliance can move to deny the opposing alliance of the endgame.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 11:04.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi