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Unread 05-01-2013, 13:36
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Re: Official Ultimate Ascent Thread!

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Originally Posted by S2K JDM View Post
so for hanging, could we just ride up the pipe like how some teams did in Breakaway?
Depends on how you do it. You can't attach to level 3 and then ride up (cause it violates both hight limit rules and pyramid level rules.) You have to start by getting onto level 1 and being off the ground, then attaching to level 2 and so on.
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Unread 05-01-2013, 13:40
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Re: Official Ultimate Ascent Thread!

good luck rookies....
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Unread 05-01-2013, 13:40
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Re: Official Ultimate Ascent Thread!

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Originally Posted by Tetraman View Post
Depends on how you do it. You can't attach to level 3 and then ride up (cause it violates both hight limit rules and pyramid level rules.) You have to start by getting onto level 1 and being off the ground, then attaching to level 2 and so on.
Nah just latch onto the bottom and then ride up. would that count as sequential climbing?
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Unread 05-01-2013, 13:43
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Re: Official Ultimate Ascent Thread!

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Also, as a 2012 Field Resetter... Field Reset for this game will suck. Hard.
As a 2013 field supervisor, I'm bringing a hard hat.
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Unread 05-01-2013, 14:38
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Re: Official Ultimate Ascent Thread!

AIR DEFENCE IS HERE!!
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Unread 05-01-2013, 14:43
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Re: Official Ultimate Ascent Thread!

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Originally Posted by S2K JDM View Post
Nah just latch onto the bottom and then ride up. would that count as sequential climbing?
It would, except it will be extremely difficult to slide up the bar considering this photo as taken by team 3467:

https://www.facebook.com/photo.php?f...type=3&theater

The bars that enforce the "levels" of the pyramid are on the outside of the legs.
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Unread 05-01-2013, 15:37
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Re: Official Ultimate Ascent Thread!

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Originally Posted by 1075guy View Post
Just realized something else too. For all the hype about Kinect playing a bigger role in 2013, I don't even see anything about the Kinect at all.
Well it does say in the rules that you can use a Microsoft Kinect as a controller. It just uses it as an example, but I don't really think it is necessary to drive.
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Unread 05-01-2013, 16:02
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Re: Official Ultimate Ascent Thread!

The colored discs certainly remind me of Empty Cells in Lunacy.

I also feel that these pyramids are going to create a great visibility hazard similar to that experienced in Rack N Roll.
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Unread 05-01-2013, 16:09
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Re: Official Ultimate Ascent Thread!

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Originally Posted by S2K JDM View Post
so for hanging, could we just ride up the pipe like how some teams did in Breakaway?
My thoughts exactly
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Unread 05-01-2013, 16:12
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Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by Tetraman View Post
It would, except it will be extremely difficult to slide up the bar considering this photo as taken by team 3467:

https://www.facebook.com/photo.php?f...type=3&theater

The bars that enforce the "levels" of the pyramid are on the outside of the legs.
It won't be a problem if you don't make it a problem
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Unread 05-01-2013, 16:43
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Re: Official Ultimate Ascent Thread!

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Originally Posted by cman23 View Post
It won't be a problem if you don't make it a problem
I'm curious what design you've dreamed up. The most widely successful climberbot from 2010 that I can remember is 2056's wheeled climber that regularly carried them to the top of the TOWERs. It couldn't work on 2013's PYRAMIDs as is because of the way the rungs cross the corner supports.

It might be possible to build some kind of related 2-stage device where you climb the first 30", then regrab above the bar, and continue, but to simply latch on and climb as in 2010 seems impossible.
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Unread 05-01-2013, 17:35
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Re: Official Ultimate Ascent Thread!

Robotic Frisbee Launcher Prototype

https://www.youtube.com/watch?v=Kh2p...yer_detailpage
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Unread 05-01-2013, 17:48
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Re: Official Ultimate Ascent Thread!

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good one
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Unread 05-01-2013, 17:50
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Re: Official Ultimate Ascent Thread!

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Originally Posted by 1075guy View Post
Also, as a 2012 Field Resetter... Field Reset for this game will suck. Hard. At least frisbees don't roll like basketballs will. 130 Frisbees to sort into 6 stacks of 15, 6 stacks of 2, plus a bunch more placed on the field. Ick.

Kind of surprises me a bit, since Field Reset is a big component of the time between matches, which they've been trying to minimize.
Team Queing is going to be a nightmare. We have to wait for teams to get safely removed from the towers after each match. It's gonna take forever and it still will be the que teams fault.
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Unread 05-01-2013, 18:49
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Re: Official Ultimate Ascent Thread!

so, my team was wondering, how deep are all 3 goals? it does not say in the packet.
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