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#61
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Re: Ideal FRC Game
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#62
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Re: Ideal FRC Game
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#63
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Re: Ideal FRC Game
I like how this started on the Official game hint thread, it was decided game ideas were "hijacking" that thread then there was the pre-season drive trains(got a new thread), and now the Kinect.....
On another note a game where we get to use six CIMs could be interesting.... |
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#64
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Re: Ideal FRC Game
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-A lot of Weight -Thermal mass -A bit of power You currently have up to 8 550-sized motors which provide a lot of power. For reference: Code:
CIM: ~340w RS 550 (Banebots): ~250w RS 775 (Banebots): ~265w @12v FP 9015: ~185w FP 0673: ~290w Andyprice: ~185w As for mechanisms, stalling anything will burn it up eventually. Don't stall it. Even a CIM dosen't really like to be stalled forever. You have 8 HIGH POWERED MOTORS. You don't need any more CIMs. |
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#65
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Re: Ideal FRC Game
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************************************************** ****** I am a huge fan of Tic-Tac-Toe style games where you get points for scoring objects, and you can get a bonus for scoring objects in a row. |
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#66
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Re: Ideal FRC Game
I agree, but sometimes a typical 3x3 board causes a bit of boring play because the center space is so heavily defended. I would like to see some change, possibly a 4x4 grid where you can effectively create 4 separate 3x3 boards that you could score on. There might be a problem with this, but I think that it would make things more interesting...
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#67
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Re: Ideal FRC Game
Ok I see what you mean.
I like games where there is some sort of obstacle to traverse. The other thing that may be interesting is if you had longer finals matches, as the last two or three matches should be the best display of robotics at an event. |
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#68
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Re: Ideal FRC Game
I liked the Aim High field where there was no obstacle in the field, but a ramp you had to climb for the end game.
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#69
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Re: Ideal FRC Game
agreed. lets make gregor the game piece
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#70
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Re: Ideal FRC Game
looks like we get six cims and hanging
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#71
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Re: Ideal FRC Game
A game where Human Players are used more often to score, like '98 or '99.
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#72
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Re: Ideal FRC Game
Me personally? I think catapaulting giant yoga balls (Those just seem like such fun game pieces) and having to cross over rough terrain (Like a 1-foot tall, sudden 90 degree slope) with no human interaction, maybe longer autonomous (Its a ROBOTICS competition, not human competition) seems like an awesome game.
A full autonomous game would be pretty cool if you ask me, though. Robots unknowingly bashing into each other... could make for some very interesting gameplay. |
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