Go to Post Things that get said on the field should stay on the field. - Bongle [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 3 votes, 5.00 average. Display Modes
  #76   Spotlight this post!  
Unread 05-01-2013, 20:40
inkspell4's Avatar
inkspell4 inkspell4 is offline
Registered User
FRC #3650 (Robo Raptors)
Team Role: Programmer
 
Join Date: Jan 2011
Rookie Year: 2011
Location: Maryland
Posts: 326
inkspell4 will become famous soon enough
Quote:
Originally Posted by Radical Pi View Post
It's provided as part of your programming language's update package. For C++, you'll find it in C:\Wind River\WPILib after running the WPILib update
What about with java?
__________________
Chesapeake Regional : 2013, 2012, 2011
Rookie Year: 2011
2013 RoboRaptors Team 3650 Programming Team Captain
Team Website : http://www.roboraptorsfrcteam3650.com/index.html
_____________________________________________
Reply With Quote
  #77   Spotlight this post!  
Unread 05-01-2013, 21:02
protoserge's Avatar
protoserge protoserge is offline
CAD, machining, circuits, fun!
AKA: Some call me... Tim?
FRC #0365 (MOE) & former 836 Mentor)
Team Role: Mentor
 
Join Date: Jan 2012
Rookie Year: 2002
Location: Wilmington, DE
Posts: 745
protoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond repute
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by Redo91 View Post
While there are rules about team members climbing on the PYRAMID, I don't recall seeing anything about field personnel not being allowed to ascend the PYRAMID...

I imagine they have an easy way to retrieve the discs that does not involve having to leave the ground. At least via the PYRAMID.
I highly doubt that there will be climbing by field personnel. I believe OSHA regulations require fall protection for personnel at or above 6 feet elevation. http://www.osha.gov/doc/outreachtrai.../subpartm.html
Reply With Quote
  #78   Spotlight this post!  
Unread 05-01-2013, 22:16
ThePlagueDoctor's Avatar
ThePlagueDoctor ThePlagueDoctor is offline
ArduinoFTW
AKA: Anthony
FRC #0375 (The Robotic Plague)
Team Role: Engineer
 
Join Date: Jan 2013
Rookie Year: 2012
Location: Staten Island
Posts: 9
ThePlagueDoctor is an unknown quantity at this point
Re: Official Ultimate Ascent Thread!

So I guess that using a grappling hook like in the animation is out of the question because if it used the tower for support while attached to the top rung it would give it a chance to be in more than two sections at the same time? Right?
Reply With Quote
  #79   Spotlight this post!  
Unread 05-01-2013, 22:21
Wildcats1378 Wildcats1378 is offline
Registered User
no team
 
Join Date: Jan 2012
Rookie Year: 2011
Location: hawaii
Posts: 93
Wildcats1378 is an unknown quantity at this point
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by ThePlagueDoctor View Post
So I guess that using a grappling hook like in the animation is out of the question because if it used the tower for support while attached to the top rung it would give it a chance to be in more than two sections at the same time? Right?
From my understanding, I believe that is considered climbing more then 2 levels at a time. you can't touch a bar above the first rung from the ground, etc. since you would be in 3 zones at once.
Reply With Quote
  #80   Spotlight this post!  
Unread 05-01-2013, 22:24
protoserge's Avatar
protoserge protoserge is offline
CAD, machining, circuits, fun!
AKA: Some call me... Tim?
FRC #0365 (MOE) & former 836 Mentor)
Team Role: Mentor
 
Join Date: Jan 2012
Rookie Year: 2002
Location: Wilmington, DE
Posts: 745
protoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond repute
Re: Official Ultimate Ascent Thread!

Possibly. As always, verify your design ideas with the rules of the game and the rules of the robot.

You could use a grappling hook if connecting to the first level with the hook before detaching and connecting to the next one.
Reply With Quote
  #81   Spotlight this post!  
Unread 05-01-2013, 22:28
THE DYNAMO's Avatar
THE DYNAMO THE DYNAMO is offline
omygodjimihavethebestidea ever!!!
AKA: Scott Strange
FRC #2984 (Viking Robotics)
Team Role: Leadership
 
Join Date: Jan 2012
Rookie Year: 2001
Location: La Jolla
Posts: 41
THE DYNAMO will become famous soon enough
Re: Official Ultimate Ascent Thread!

I believe contacting the pyramid means actual physical contact, so passing into the plane is fine as long as you dont touch the floor, 30", and 60" bars all at once, OR touch the 30", 60", and 90" bars all at once.
__________________
Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.

I reject your reality and substitute my own.
- Adam Savage

Motors are powered by a magical black smoke. when the smoke leaks out, the motors stop working.

The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Impossible is just a big word for small men who find it easier to live in the world they've been given than to explore the power they have to change it. Impossible is not a fact. It's an opinion. Impossible is not a declaration. It's a dare Impossible is potential. Impossible is temporary. Impossible is nothing.
~ Unknown
Reply With Quote
  #82   Spotlight this post!  
Unread 05-01-2013, 22:30
jason701802's Avatar
jason701802 jason701802 is offline
Registered User
FRC #0753 (The High Desert Droids)
Team Role: College Student
 
Join Date: Jan 2007
Rookie Year: 2002
Location: Oregon/Univ. of Southern Calif.
Posts: 234
jason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant futurejason701802 has a brilliant future
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by Wildcats1378 View Post
From my understanding, I believe that is considered climbing more then 2 levels at a time. you can't touch a bar above the first rung from the ground, etc. since you would be in 3 zones at once.
There is nothing prohibiting your robot from being in more than two zones at the same time, just touching the pyramid in more than two zones. The robot to which you are referring does not make a legal climb because it does not touch the bars in sequential order.
__________________
Jason
Reply With Quote
  #83   Spotlight this post!  
Unread 05-01-2013, 22:35
jvriezen jvriezen is offline
Registered User
FRC #3184 (Burnsville Blaze)
Team Role: Mentor
 
Join Date: Jan 2010
Rookie Year: 2008
Location: Burnsville, MN
Posts: 636
jvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond reputejvriezen has a reputation beyond repute
Re: Official Ultimate Ascent Thread!

So will some team build a bot that can climb to the point of being solely supported by the disk on top of the goal (either by hanging from it or sitting on top of it.) Why would you do this? "Because its there."
__________________
John Vriezen
FRC, Mentor, Inspector #3184 2016- #4859 2015, #2530 2010-2014 FTC Mentor, Inspector #7152 2013-14
Reply With Quote
  #84   Spotlight this post!  
Unread 05-01-2013, 22:44
protoserge's Avatar
protoserge protoserge is offline
CAD, machining, circuits, fun!
AKA: Some call me... Tim?
FRC #0365 (MOE) & former 836 Mentor)
Team Role: Mentor
 
Join Date: Jan 2012
Rookie Year: 2002
Location: Wilmington, DE
Posts: 745
protoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond reputeprotoserge has a reputation beyond repute
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by jvriezen View Post
So will some team build a bot that can climb to the point of being solely supported by the disk on top of the goal (either by hanging from it or sitting on top of it.) Why would you do this? "Because its there."
I see your challenge and raise you! Quite literally, I raise your robot above mine!

I'm kidding, of course...
Reply With Quote
  #85   Spotlight this post!  
Unread 05-01-2013, 22:44
BlueNova's Avatar
BlueNova BlueNova is offline
Registered User
FRC #2704 (Order 2 Chaos)
Team Role: Alumni
 
Join Date: Mar 2011
Rookie Year: 2005
Location: Batavia, Illinois
Posts: 13
BlueNova is an unknown quantity at this point
Re: Official Ultimate Ascent Thread!

I'm officially loving this game!
Here are my predictions.

Driving and Aiming: I think we are going to see a lot of fast west coast drives trains. There isn't very much emphasis on being able to strafe this year (as compared to games like Logomotion). I also think we are going to see a lot of rotating turrets.

Scoring Frisbees: It's all about accuracy. The frisbees are going to be difficult to pick up off the ground, and I don't think there will be many just rolling around. Basically, if you get possession of a frisbee, you had better score it in A goal.

The End Game: Climbing is a must. Most, if not all, of the frisbees will be scored by this point in the game, and Climbing will be a very effective way of getting ten or twenty points. That being said, I don't think we are going to see very many teams scoring thirty points by climbing.
As for the colored disks, I think a few teams will score them as they are climbing the ladder (just lob them in, don't worry about spin). I also expect a few Human Players to be a part of a local Ultimate Frisbee Team, and score as much as some robots on their own.

All in all, I think this is going to be a very high scoring, high speed game.

Good Luck!
__________________
"We're all nerds here, no need to be socially awkward"
"Oh, you want to know what I would do? I'd make a helicopter."

Once a FIRST Student, ALWAYS a FIRST Student

Reply With Quote
  #86   Spotlight this post!  
Unread 05-01-2013, 22:49
seinchin seinchin is offline
Registered User
AKA: Kevin
FRC #4144 (Semi-Con-Duck-tors)
Team Role: Coach
 
Join Date: Feb 2007
Rookie Year: 2006
Location: Los Angeles, CA
Posts: 23
seinchin is an unknown quantity at this point
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by pacoliketaco View Post
So after looking through the manual a few times, I haven't seen anything that would prevent the following strategy:

1. Collect 4 colored disks.
2. climb (sequentially) to the top of your pyramid
3. score disks into pyramid goal
4. retrieve falling disks from beneath goal
5. repeat steps 3&4 till the game ends
6. profit???
If you take the disc out of the goal, it no longer counts. I believe the pyramid goals have baskets that catch the discs.

3.1.5.1 DISC Points

Points are awarded for DISCS SCORED in the GOALS per Table 3-2.

A DISC is considered SCORED in an ALLIANCE’S GOAL if any part of the DISC has crossed through the opening of the GOAL, is in the GOAL at the end of the MATCH, and is not in contact with any ROBOT from that ALLIANCE. GOAL openings are outlined in yellow in Figure 3-2 and Figure 3-3.
__________________
Student on FRC 1014: Bad Robots -- 2006-2007
Mentor for FRC 1014: Bad Robots -- 2008-2011
Coach for FRC 4144: Semi Con-Duck-Tors -- 2012 - ?
Reply With Quote
  #87   Spotlight this post!  
Unread 05-01-2013, 22:52
j_chen_1676's Avatar
j_chen_1676 j_chen_1676 is offline
FRC Team 1676: 2012-2013 CO-C.E.O
FRC #1676 (Pascack Pioneers)
Team Role: Mechanical
 
Join Date: Jan 2013
Rookie Year: 2011
Location: Hillsdale, NJ
Posts: 9
j_chen_1676 is an unknown quantity at this point
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by BlueNova View Post
I also expect a few Human Players to be a part of a local Ultimate Frisbee Team, and score as much as some robots on their own.

All in all, I think this is going to be a very high scoring, high speed game.
Looking that the angle at which you're throwing and the pyramids directly in the way, feels like it'll take "mad G skillz" to score frisbee shots as human player.

Agree on the fast paced game, very aggressive too. Not sure how many frisbees will actually be shot. Slow drop in system might mean either starving game or not a chaotic amount of frisbees until all hell breaks loose @ 30 seconds
__________________
FRC Team 1676 : The Pascack Pioneers
2012-2014 CO-C.E.O
Mechanical
Head Scout Manager
Reply With Quote
  #88   Spotlight this post!  
Unread 05-01-2013, 22:54
Patrick Chiang Patrick Chiang is offline
Programming
FRC #3070 (Team Pronto)
Team Role: Mentor
 
Join Date: Feb 2009
Rookie Year: 2009
Location: Seattle
Posts: 162
Patrick Chiang is a name known to allPatrick Chiang is a name known to allPatrick Chiang is a name known to allPatrick Chiang is a name known to allPatrick Chiang is a name known to allPatrick Chiang is a name known to all
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by inkspell4 View Post
What about with java?
Find your "sunspotfrcsdk" folder (which is in your user folder). Then, tools/RobotBuilderr614.jar
Reply With Quote
  #89   Spotlight this post!  
Unread 05-01-2013, 23:00
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,295
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: Official Ultimate Ascent Thread!

Quote:
Originally Posted by j_chen_1676 View Post
Looking that the angle at which you're throwing and the pyramids directly in the way, feels like it'll take "mad G skillz" to score frisbee shots as human player.
Consider what happens if you accidentally hit an opponent's climbing robot...
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
Reply With Quote
  #90   Spotlight this post!  
Unread 05-01-2013, 23:03
joelg236 joelg236 is offline
4334 Retired Mentor & Alumni
AKA: Joel Gallant
no team
Team Role: Mentor
 
Join Date: Dec 2011
Rookie Year: 2012
Location: Calgary
Posts: 733
joelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond reputejoelg236 has a reputation beyond repute
Re: Official Ultimate Ascent Thread!

Not sure if anyone would find this useful, but I made a cleaner version of the field picture to use for showing strategies and whatnot. Useful for the first week and competition. http://i.imgur.com/kC2md.png
__________________
All opinions are my own.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 07:37.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi