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Originally Posted by Wildcats1378
I think that picking up the frisbees is going to be a waste of time. There's a pretty small number sitting on the field, and the main way to get most of the frisbee's is through the feeding station.
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Although I agree that we're going to see the feeding slots used more than ever in the past few years, picking up discs from the field will be a HUGE advantage, because it's actually something that not all the teams will be able to do, nevertheless do it well. There will be quite a few discs lying around the field from missed shots, I imagine.
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I think it's quite possible to build a launcher that will toss discs equally well when they're upside down as right side up, or near enough that there isn't a noticeable difference at the type of ranges you might see in this game. I've heard a human throw type called the "Hammer" or the "Tomahawk"; it goes from vertical to inverted in flight and stays inverted. It also travels a fair ways, if thrown correctly.
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I addressed this in another post, but if you're planning to throw the disc with any resemblance of accuracy over any distance greater than, say, 3ft, you're going to have to do it the way it was intended: right side up, and with spin. I guarantee you we will see 0 robots that emulate the human throw called the hammer. A hammer is hard for a human, it'd be even harder for a robot. (Source: ultimate player)