Go to Post Be the change you want to see. - staplemonx [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 8 votes, 4.63 average. Display Modes
  #46   Spotlight this post!  
Unread 07-01-2013, 10:59
ThirteenOfTwo's Avatar
ThirteenOfTwo ThirteenOfTwo is offline
College...
FRC #2438 (`Iobotics)
Team Role: College Student
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Honolulu
Posts: 118
ThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to all
Re: How to pick up a frisbee

In answer to the original question...

I'd be very tempted to steal an intake from VRC Gateway. Those had to pick up cylinders (though those cylinders were much taller) and the intake design that ultimately emerged was efficient and lightning-fast. Rollers are king.
__________________
Reply With Quote
  #47   Spotlight this post!  
Unread 07-01-2013, 11:41
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,296
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: How to pick up a frisbee

Quote:
Originally Posted by MrForbes View Post
Autonomous would not be the only advantage, but to me it appears to be the main advantage. Thinking of how many game pieces can be scored during a match, it's going to be a challenge for an alliance to use up all 45 in two minutes
I'd rather spend ten seconds picking up disks I and my partners just missed with and re-shoot them, than spend twenty seconds driving down to the feeder, getting fed, and coming back to score.
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
Reply With Quote
  #48   Spotlight this post!  
Unread 07-01-2013, 11:44
MrForbes's Avatar
MrForbes MrForbes is offline
Registered User
AKA: Jim
FRC #1726 (N.E.R.D.S.)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Sierra Vista AZ
Posts: 6,010
MrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond repute
Re: How to pick up a frisbee

If you can figure out how to pick up 4 discs in ten seconds, then you definitely should be doing that.
Reply With Quote
  #49   Spotlight this post!  
Unread 07-01-2013, 11:49
DonRotolo's Avatar
DonRotolo DonRotolo is offline
Back to humble
FRC #0832
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2005
Location: Atlanta GA
Posts: 7,007
DonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond repute
Re: How to pick up a frisbee

Getting back to the thread title, how does one pick up a disk from the floor?

If we postulate a bot 24" wide, we can put rails near the floor (high enough to clear field imperfections) both fromt and back that funnel the disks to a given spot near robot center. Then, when a disk is detected in the right spot, rollers on both sides pop the disk up a bit. Something captures the disk and sends it off for further processing, maybe a pneumatic cylinder kicks it forward or something.

The rollers would be somewhat small diameter so they can catch the edge of the disk, maybe with little fingers of tubing instead of a solid foam/soft surface.
__________________

I am N2IRZ - What's your callsign?
Reply With Quote
  #50   Spotlight this post!  
Unread 07-01-2013, 12:06
Tom Line's Avatar
Tom Line Tom Line is offline
Raptors can't turn doorknobs.
FRC #1718 (The Fighting Pi)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 1999
Location: Armada, Michigan
Posts: 2,532
Tom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond reputeTom Line has a reputation beyond repute
Re: How to pick up a frisbee

Quote:
Originally Posted by Speeder View Post
I'm not sure that Autonomous would be the only advantage. Even if all the 'bots were able to score at an 80% average, that could leave ~25 game pieces on the floor if they stayed on the Field.
I suspect you will see much much higher accuracy in this game. The game pieces aren't highly variable, and from 15 feet away there is one magic rule for these frisbees: the faster you fire it and the harder you spin it, the more accurate it will be, and the less drop (or more rise) you'll get.

Go back and look at 2006, where you were shooting into a vertically oriented goal instead of trying to bank things in off the backboard. That should be a more accurate representation of accuracy, and top robots that year were absolutely deadly (85-90%).

Prototyping shooters is absolutely key (if you plan on being a shooting bot).
Reply With Quote
  #51   Spotlight this post!  
Unread 07-01-2013, 12:11
Bill_B Bill_B is offline
You cannot not make a difference
FRC #2170
 
Join Date: Jan 2010
Rookie Year: 2004
Location: Connecticut
Posts: 1,099
Bill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond repute
Re: How to pick up a frisbee

How about if the rollers were inside out duct tape, like a lint roller? Just put on a new "belt" for each match, maybe?
__________________
Nature's Fury FLL team 830 - F L eLements
FRC team 2170 - Titanium Tomahawks
Reply With Quote
  #52   Spotlight this post!  
Unread 07-01-2013, 12:16
gabrielau23's Avatar
gabrielau23 gabrielau23 is offline
Registered User
FRC #2537
Team Role: Alumni
 
Join Date: Oct 2012
Rookie Year: 2012
Location: MD
Posts: 177
gabrielau23 is just really nicegabrielau23 is just really nicegabrielau23 is just really nicegabrielau23 is just really nice
Re: How to pick up a frisbee

Personally, I think that picking up frisbees will be a waste of time unless you can do it in under 15 seconds. Given that at the beginning of the match there are VERY few frisbees to be collected, the first minute or so should be a period when you aren't even using your collection mechanism. The last 50 or so seconds, the room starts to populate with frisbees. However, you still have the endgame to play. Plus since each alliance can use 17 frisbees, I doubt teams will be able to make 4 runs back and forth. @ 20 seconds a run, thats 80 seconds, or 1 min and 20 seconds elapsed in tele=op. you still have 40 seconds left. This isn't even taking into account problems like defense and unexpected stuff that just "happens". I think 20 seconds will be a very fast turnaround time near the beginning of the game. 30 seconds left people should definitely start going for the climb.
__________________
The higher I go up, the the faster the best times in my life (like build season) pass...so sad.
Reply With Quote
  #53   Spotlight this post!  
Unread 07-01-2013, 12:30
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,296
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: How to pick up a frisbee

Quote:
Originally Posted by gabrielau23 View Post
I think 20 seconds will be a very fast turnaround time near the beginning of the game.
Yup. The times I chose were somewhat arbitrary in illustrating my point:

To be a great robot you can't just do things well--you also have to do them fast.
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
Reply With Quote
  #54   Spotlight this post!  
Unread 07-01-2013, 12:36
jimwick's Avatar
jimwick jimwick is offline
jim wick
FRC #0885 (the Green Team)
Team Role: Engineer
 
Join Date: Feb 2006
Rookie Year: 2006
Location: tunbridge, vermont
Posts: 94
jimwick is a glorious beacon of lightjimwick is a glorious beacon of lightjimwick is a glorious beacon of lightjimwick is a glorious beacon of lightjimwick is a glorious beacon of light
Re: How to pick up a frisbee

There is a video this morning showing a shooter that seems to be able to make shots consistently from 50 feet.
So... one strategy might be to park at your feeder and just try to pump in shot after shot.
But.... if you miss, having a bot that could pick up from the floor and convert each miss to a score might be a big advantage.

And another strategy might be to shoot from the feeder into your end zone, have your teamates pick up and score. Lot quicker than driving around.
Reply With Quote
  #55   Spotlight this post!  
Unread 07-01-2013, 12:43
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,507
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: How to pick up a frisbee

I wasn't saying their shooter isn't precise, it could be for all I know. Just a word of caution to people trying to infer off the video. They only show a few shots, and with camera cuts. This could be a perfect shooter, it could be a mediocre one.

Teams really need to prototype and prove this for themselves to be truly confidant in their ability to perform.

Quote:
Originally Posted by Tom Line View Post
I suspect you will see much much higher accuracy in this game. The game pieces aren't highly variable, and from 15 feet away there is one magic rule for these frisbees: the faster you fire it and the harder you spin it, the more accurate it will be, and the less drop (or more rise) you'll get.

Go back and look at 2006, where you were shooting into a vertically oriented goal instead of trying to bank things in off the backboard. That should be a more accurate representation of accuracy, and top robots that year were absolutely deadly (85-90%).

Prototyping shooters is absolutely key (if you plan on being a shooting bot).
Not only did they have higher accuracy in 06, but they were able to shoot MUCH faster than 2012 due to this.
Reply With Quote
  #56   Spotlight this post!  
Unread 07-01-2013, 13:54
JohnFogarty's Avatar
JohnFogarty JohnFogarty is offline
Trapped under a pile of MECANUMS :P
AKA: @doctorfogarty
FTC #11444 (Garnet Squadron) & FRC#1102 (M'Aiken Magic)
Team Role: Mentor
 
Join Date: Aug 2009
Rookie Year: 2006
Location: SC
Posts: 1,577
JohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond reputeJohnFogarty has a reputation beyond repute
Re: How to pick up a frisbee

One of my co-workers sent me this. The end of the video is more pertinent than the beginning.
http://www.youtube.com/watch?v=mDlHG...ature=youtu.be
__________________
John Fogarty
2010 FTC World Championship Winner & 2013-2014 FRC Orlando Regional Winner
Mentor FRC Team 1102 M'Aiken Magic
"Head Bot Coach" FTC Team 11444 Garnet Squadron
Former Student & Mentor FLL 1102, FTC 1102 & FTC 3864, FRC 1772, FRC 5632
2013 FTC World Championship Guest Speaker
Reply With Quote
  #57   Spotlight this post!  
Unread 07-01-2013, 14:11
DonRotolo's Avatar
DonRotolo DonRotolo is offline
Back to humble
FRC #0832
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2005
Location: Atlanta GA
Posts: 7,007
DonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond repute
Re: How to pick up a frisbee

Quote:
Originally Posted by Bill_B View Post
How about if the rollers were inside out duct tape, like a lint roller? Just put on a new "belt" for each match, maybe?
I think you may find the glue loses its effectiveness after a few pickups, but definitely TRY IT. Dont take MY word for it!
Quote:
Originally Posted by gabrielau23 View Post
Personally, I think that picking up frisbees will be a waste of time unless you can do it in under 15 seconds. Given that at the beginning of the match there are VERY few frisbees to be collected, the first minute or so should be a period when you aren't even using your collection mechanism.
You mean, aside from the 10 or more already placed on the ground, and the autonomous shots that missed? I think you are wrong, but please dont take it personally.
Quote:
Originally Posted by AdamHeard View Post
Teams really need to prototype and prove this for themselves to be truly confidant in their ability to perform.
Quoted for truth.
__________________

I am N2IRZ - What's your callsign?
Reply With Quote
  #58   Spotlight this post!  
Unread 07-01-2013, 14:17
DonRotolo's Avatar
DonRotolo DonRotolo is offline
Back to humble
FRC #0832
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2005
Location: Atlanta GA
Posts: 7,007
DonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond reputeDonRotolo has a reputation beyond repute
Re: How to pick up a frisbee

Quote:
Originally Posted by John_1102 View Post
One of my co-workers sent me this.
cool. I had seen that before, years ago, thanks for the reminder.

Just get something thin and flexible, like bumper cloth, hold it at the top and push out a thin sheet of something that rolls it out. Get under the disk, flip it up like a pancake, and repeat.
__________________

I am N2IRZ - What's your callsign?
Reply With Quote
  #59   Spotlight this post!  
Unread 07-01-2013, 14:30
nich nich is offline
Registered User
FRC #3843
 
Join Date: Jan 2013
Location: Murray
Posts: 1
nich is an unknown quantity at this point
Re: How to pick up a frisbee

One of the ideas that our team has tossed around is using some kind of vacume device to create suction in order to pick up the frisbee. We found that it took very little suction to do so. If you are using suction you can pick up the frisbee no matter what side is up. But we havn't discussed how to get the frisbee right side up in order to throw it yet.
Reply With Quote
  #60   Spotlight this post!  
Unread 07-01-2013, 14:57
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,632
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: How to pick up a frisbee

Quote:
Originally Posted by donnie99 View Post
2. The rules state that you may block people at any point as long as they are not touching their pyramid, their safe zone next to the feeder station, and you do not pin them for more than 5 seconds. Although it would be against the spirit of FIRST and stopping the flow of the game, it is legal at this point in the season before any rule updates to block the feeder station. This is something that if seen at a competition, would most likely be changed for the rest of the season.
History would suggest the opposite. While FIRST has implemented many rules in order to encourage offense and protect offensive robots in the past few years, they haven't fully eliminated defense. Pushing and attempting to interfere with robot's transit across the field has been a long standing part of FRC games, and was a critical element in many games in which your alliance's human loaders are located on the far side of the field from where you score (2006 and 2011 being two recent examples).
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 21:58.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi