Go to Post Success is the gleam in a child's eyes when they catch their first glimpse of your creation and their life is forever changed. - SlamminSammy [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 15 votes, 5.00 average. Display Modes
  #106   Spotlight this post!  
Unread 07-01-2013, 14:31
hugo3337's Avatar
hugo3337 hugo3337 is offline
Registered User
FRC #3753 (BulahBots!)
Team Role: Mentor
 
Join Date: Jan 2012
Rookie Year: 2010
Location: Louisiana
Posts: 13
hugo3337 is on a distinguished road
Re: Climbing Mechanism Ideas

I know some have think about pneumatics but then It comes to having a "light" robot.. anyone has thought about something?
Reply With Quote
  #107   Spotlight this post!  
Unread 07-01-2013, 14:34
washedout's Avatar
washedout washedout is offline
Registered User
AKA: Jason Bretzlaff
FRC #0067
Team Role: Mentor
 
Join Date: Jan 2011
Rookie Year: 2010
Location: MI
Posts: 24
washedout is just really nicewashedout is just really nicewashedout is just really nicewashedout is just really nicewashedout is just really nice
Re: Climbing Mechanism Ideas

Seeing 3 robots all score the 30 point bonus on one tower will be like seeing the Loch Ness Monster this season.

(Seeing one climb that high in about 4 seconds after the buzzer on the other hand...)



There ya go Paul!

J.
__________________
I am committed to this program because I know it works. It gets more students (than the school average) into college, it makes better adults of the students we mentor, it makes better employees of the mentors that participate, and it makes better schools in our communities.
-Al Skierkiewicz
Reply With Quote
  #108   Spotlight this post!  
Unread 07-01-2013, 15:37
jake517 jake517 is offline
Registered User
FRC #4294
 
Join Date: Jan 2013
Location: Lansing, MI
Posts: 15
jake517 is an unknown quantity at this point
Re: Climbing Mechanism Ideas

Where exactly is the auto zone? My team would like know exactly where on the field your robot can go up to 84 inches?
Reply With Quote
  #109   Spotlight this post!  
Unread 07-01-2013, 15:40
AndyBare AndyBare is offline
CAD Design and CNC Machinist
FRC #1261 (Robo Lions)
Team Role: Alumni
 
Join Date: Jan 2013
Rookie Year: 2011
Location: Burnsville, NC
Posts: 200
AndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of light
Re: Climbing Mechanism Ideas

Your colored carpet and i believe feeding station, not sure about the latter though
Reply With Quote
  #110   Spotlight this post!  
Unread 07-01-2013, 15:40
MetalJacket's Avatar
MetalJacket MetalJacket is offline
Has read the 2014 manual
AKA: Jesse Gibson
FRC #2068 (The Metal Jackets)
Team Role: CAD
 
Join Date: Oct 2012
Rookie Year: 2011
Location: Virginia
Posts: 164
MetalJacket has a spectacular aura aboutMetalJacket has a spectacular aura aboutMetalJacket has a spectacular aura about
Re: Climbing Mechanism Ideas

The auto zones are the areas marked out but the long pieces of red and blue tape that cross the fields on the side of the pyramids closest to the center of the field. If you look at the field drawings in the manual, look for the biggest pieces of colored tape. Whenever you are contacting carpet within the zone or are touching the pyramid, you can go to 84".
__________________
Team Role = !artTeam
2011 - Logomotion
- Virginia Regional : Tournament Semi-Finalist, Gracious Professionalism Award
2012 - Rebound Rumble
- Chesapeake Regional : Tournament Finalist, Gracious Professionalism Award
2013 - Ultimate Ascent
- Virginia Regional : Gracious Professionalism Award
Reply With Quote
  #111   Spotlight this post!  
Unread 07-01-2013, 15:57
NOV8R's Avatar
NOV8R NOV8R is offline
Registered User
AKA: Chuck Brant
FRC #1583
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2006
Location: Centennial, Colorado
Posts: 209
NOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud of
Re: Climbing Mechanism Ideas

Look what they did a few years back in FTC. Look familar?

http://www.youtube.com/watch?v=ZjEtPgTrYPQ
Reply With Quote
  #112   Spotlight this post!  
Unread 07-01-2013, 15:59
MetalJacket's Avatar
MetalJacket MetalJacket is offline
Has read the 2014 manual
AKA: Jesse Gibson
FRC #2068 (The Metal Jackets)
Team Role: CAD
 
Join Date: Oct 2012
Rookie Year: 2011
Location: Virginia
Posts: 164
MetalJacket has a spectacular aura aboutMetalJacket has a spectacular aura aboutMetalJacket has a spectacular aura about
Re: Climbing Mechanism Ideas

Yeah, that was VEX round up. The biggest difference between then and now is that in round up, you could latch on to the top and pull yourself all the way up which is, unfortunately, illegal in Ultimate Ascent.
__________________
Team Role = !artTeam
2011 - Logomotion
- Virginia Regional : Tournament Semi-Finalist, Gracious Professionalism Award
2012 - Rebound Rumble
- Chesapeake Regional : Tournament Finalist, Gracious Professionalism Award
2013 - Ultimate Ascent
- Virginia Regional : Gracious Professionalism Award
Reply With Quote
  #113   Spotlight this post!  
Unread 07-01-2013, 16:04
NOV8R's Avatar
NOV8R NOV8R is offline
Registered User
AKA: Chuck Brant
FRC #1583
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2006
Location: Centennial, Colorado
Posts: 209
NOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud ofNOV8R has much to be proud of
Re: Climbing Mechanism Ideas

That's true , but only grabbing the second rung with s similar technique would get you 10 points.
Reply With Quote
  #114   Spotlight this post!  
Unread 07-01-2013, 16:14
falconmaster's Avatar
falconmaster falconmaster is offline
Registered User
AKA: Ledge
FRC #0842 (Falcon Robotics)
Team Role: Teacher
 
Join Date: Jan 2004
Rookie Year: 2001
Location: Phoenix, Arizona
Posts: 1,406
falconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond reputefalconmaster has a reputation beyond repute
Send a message via MSN to falconmaster
Re: Climbing Mechanism Ideas

Ok it took awhile to find, but here is a climbing robot that could climb our pyramid legally

http://robotzeitgeist.com/tag/climbing-robot
__________________
Faridodin "Fredi" Lajvardi KD7WKD
Reply With Quote
  #115   Spotlight this post!  
Unread 07-01-2013, 16:16
Richard McClellan's Avatar
Richard McClellan Richard McClellan is offline
Engineering Mentor
FRC #0254 (Cheesy Poofs)
Team Role: Mentor
 
Join Date: May 2004
Rookie Year: 2004
Location: Palo Alto, CA
Posts: 322
Richard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud ofRichard McClellan has much to be proud of
Send a message via AIM to Richard McClellan
Re: Climbing Mechanism Ideas

Quote:
Originally Posted by falconmaster View Post
Ok it took awhile to find, but here is a climbing robot that could climb our pyramid legally

http://robotzeitgeist.com/tag/climbing-robot
Need idea, but that robot is touching more than 2 levels at a time, if you consider each rung of the ladder a level.
__________________
~ Richard McClellan ~
Former Student on 1477 | Northside Roboteers | 2004-2005
Former Lead Mentor for 2158 | ausTIN CANs | 2007-2010
Current Mentor for 254 | Cheesy Poofs | 2013
Reply With Quote
  #116   Spotlight this post!  
Unread 07-01-2013, 16:17
StAxis's Avatar
StAxis StAxis is offline
Mentor/Drive Coach
AKA: Zach CH
FRC #1902 (Exploding Bacon)
Team Role: Mechanical
 
Join Date: Jan 2012
Rookie Year: 2011
Location: United States
Posts: 153
StAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud ofStAxis has much to be proud of
Re: Climbing Mechanism Ideas

Quote:
Originally Posted by washedout View Post
Seeing 3 robots all score the 30 point bonus on one tower will be like seeing the Loch Ness Monster this season.

(Seeing one climb that high in about 4 seconds after the buzzer on the other hand...)



There ya go Paul!

J.
Not sure if this is only an allusion to 2010 or if we should all be very, very afraid...
Either way I can't wait to see what you guys come up with in terms of climbing this thing, if you can do it in 4 seconds, that will be a feat of engineering itself, before or after the bell!
Reply With Quote
  #117   Spotlight this post!  
Unread 07-01-2013, 16:21
MetalJacket's Avatar
MetalJacket MetalJacket is offline
Has read the 2014 manual
AKA: Jesse Gibson
FRC #2068 (The Metal Jackets)
Team Role: CAD
 
Join Date: Oct 2012
Rookie Year: 2011
Location: Virginia
Posts: 164
MetalJacket has a spectacular aura aboutMetalJacket has a spectacular aura aboutMetalJacket has a spectacular aura about
Re: Climbing Mechanism Ideas

That's one of the most complicated elements of this climb. It cannot be accomplished using a method that is intuitive to how a human would complete the task (aside from jumping up the levels but I don't think most people will feel comfortable with a 100-something lb robot jumping around 5'-8' in the air).
__________________
Team Role = !artTeam
2011 - Logomotion
- Virginia Regional : Tournament Semi-Finalist, Gracious Professionalism Award
2012 - Rebound Rumble
- Chesapeake Regional : Tournament Finalist, Gracious Professionalism Award
2013 - Ultimate Ascent
- Virginia Regional : Gracious Professionalism Award
Reply With Quote
  #118   Spotlight this post!  
Unread 07-01-2013, 16:23
frank.pendzich's Avatar
frank.pendzich frank.pendzich is offline
Mr.P
AKA: Mr. P
FRC #3011 (RoboWarriors)
Team Role: Coach
 
Join Date: Feb 2008
Rookie Year: 2007
Location: Wiesbaden, Germany
Posts: 20
frank.pendzich is an unknown quantity at this point
Red face Re: Climbing Mechanism Ideas

Noticeably absent in this year’s competition is the lack of overt scoring opportunities for cooper-tition. I thought this was strange considering FIRST’s ever-present focus on gracious professionalism and collaboration. After three days of mulling over any solution for robo-soloing the tower completely above the first rung, it dawned on me that the design of the tower requires a collaborative approach and that’s why the number of points that can be achieved or so high in comparison to tossing a Frisbee. Team efforts receive more points than those of individuals. Really – They always have.

Although Frisbees are certainly involved in play, they play a minor role in scoring and are probably (forgive me) a red herring. I believe this contest is really a test of team’s abilities to work together to scale that structure. That may be the reason why an individual robot can’t make contact with more than two rungs at a time and can only skip the first rung. It seems that we’re being setup to work together and it’s that feature that may in fact be designed into the game as the desired outcome by the game’s designers.

I think that this must be the rationale behind the game hint we received from the GDC in the form of a still-shot of Rick Ashley music video, “Never Gonna Give You Up.” Here’s the refrain.

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you

The good news… This makes climbing the pyramid much easier if teams work together. Now – How do you capture a Frisbee off the floor.
Reply With Quote
  #119   Spotlight this post!  
Unread 07-01-2013, 17:23
AlDee AlDee is offline
Registered User
FRC #1099
 
Join Date: Mar 2011
Location: Connecticut
Posts: 31
AlDee is an unknown quantity at this point
Re: Climbing Mechanism Ideas

Quote:
Originally Posted by AhAhPatel View Post
quick question, has anyone considered the pros and cons of climbing either inside or outside the pyramids? I mean obviously the size limits would come into effect if you were to climb inside, but there are more possibilities I think of getting up. Obviously this size limit wouldn't apply if you climb outside, but there are several problems, like the extra tubing at 30, 60 and 90 inches. I know in our team, we have debated this greatly, and still are split. anything you can add to this debate would be much appreciated.

Yes, I've thought about this multiple ways.

My immediate thought after kickoff was to scoot under and send a grappling hook up to level 3, and "ride the elevator up". Until I read the rules, and realized you have to touch each level in order. Then I thought, climbing from the inside might be easier, if you depend on gravity to lean you into the climb. But after wrestling with it a bit, it would seem like it might be easier to climb from the outside, where the pyramid is somewhat underneath you.

Has anyone give thought to building a ramp bot to assist others in climbing? They show one in the video, but I'm very unclear on how that would affect the climbing sequence rule.
Reply With Quote
  #120   Spotlight this post!  
Unread 07-01-2013, 18:40
ftlng ftlng is offline
Nuts and Bots
AKA: Todd
FRC #4508 (Schuylerville Robotics)
Team Role: Mentor
 
Join Date: Jan 2013
Rookie Year: 2012
Location: Schuylerville NY
Posts: 3
ftlng is an unknown quantity at this point
Re: Climbing Mechanism Ideas

The way I read the rules, I would say u r correct
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 17:37.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi