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#121
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Re: Climbing Mechanism Ideas
The difficult thing about helping partner robots up the pyramid is that they also have to satisfy the rules for ascending the pyramid in the proper order. They couldn't simply drive up a giant ramp or ride a lift up to the 3rd level, since they would need to contact a point on each level of the pyramid on the way up.
I think an inside climb might be slightly easier because you can grab a bar from beneath and winch or lift up, but I'm concerned about accidentally contacting the ground (level 0) when going from level 1 to level 2. Also you couldn't fit multiple robots inside the pyramid very well (not that we'll see many triple climbs anyway...). |
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#122
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Re: Climbing Mechanism Ideas
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The triple climb could go a number of ways. Three robots on three different corners/planes at the third level means 90 points(!) Even three robots on the same plane/corner could be 60 points, which means it's worth considering creating a really strong climber that can bring one or two other robots with it. |
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#123
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Re: Climbing Mechanism Ideas
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#124
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Re: Climbing Mechanism Ideas
I'm worried. I see a lot of posts from folks who are misinterpreting the rules, and I'm worried that we'll see a host of unusable robots at the regionals. Yes, there is need for clarification from QA about whether the airspace directly above the tops of each rung constitutes a new zone, but I think the clear intention of the rules is that we find a solution that only allows us to touch (or exist in) two zones at a time. We therefore can't slide up the rungs, or use a hooked conveyor belt, or ski up them. Clearly, it would be much easier if you could balance on two rungs as you reach for a third, but you can't. you will have to freely swing from each rung as you try grasp the next one up.
Not trying to be a party pooper. I really do want to see some cool solutions, but I have been to enough events to have seen the heartbreak of teams who misread the rules, and have to play defense as a fallback, or completely rebuild on game day. ![]() |
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#125
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Re: Climbing Mechanism Ideas
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I agree there needs to be clarification from QA, but I see nothing that indicates the "air" in a level is "contacting" or "touching" the pyramid. So I'm not clear how such posts are "misintrepreting" the rules. Please show the rule or part of the manual that suggests your intrepretation. Thanks! Steve |
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#126
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Re: Climbing Mechanism Ideas
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#127
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Re: Climbing Mechanism Ideas
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Coming from the Montreal region, almost half of the teams at the Montreal regional will be rookies (either brand new teams, or 1 to 2 years old). Granted, some of them are insanely good, and are quickly catching up to us, but still, it would be really hard to organize and get everyone to stick with it. If we could devise a standardized way to get two robots to climb together, that would be cool... but would it be a waste of time? |
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#128
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Re: Climbing Mechanism Ideas
I think you will see teams go up in 4 secs but if you can do it after the buzzer then i will bow down now.
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#129
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Re: Climbing Mechanism Ideas
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#130
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Re: Climbing Mechanism Ideas
I'm also taking into account that in order to score 10, 20 or 30 points, the robot must exist entirely above the plane that defines each zone. I don't think (from my reading) that a robot could, for instance, grab the first bar, then the second, release the first, grab the third, release the second, and be hanging with the wheels below the plane of first (or second) bar, and still get 30 points, regardless of whether the robot is touching any but the third bar.
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#131
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Re: Climbing Mechanism Ideas
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So this coordination...how much would a team REALLY need beforehand? A team could design a robot that is nothing more than a rectangle with an unbelievably strong climbing mechanism to push robots up as needed. That's a reasonable plan, in my view. What about this for a vaguely universal coordination system: ![]() Those are push pull scrapers. Basically one pulls up behind the other, lowers a big hoop onto a hook on the back of the other, and the amount of power available for pulling dirt up off the ground is instantly greater. So for FIRST teams, they could (very easily it seems) put a hook on the back and a window motor actuated hoop on the front and boom-universal system is ready to go. At least one team doing this has to be the first one on the pyramid, however, and they are going to need a climbing mechanism, so at least in theory a team could have only the hook on the back of their robot and others could hook on. Point is, this is well within the reach of most teams and the strains on a push pull scraper are many many times greater than what we would have with our FIRST robots, so making it smaller seems like it could work. Now...does it make sense for teams to do this? I have no idea. I do think it's a reasonable thing for teams to put together and providing it does not violate any rules (none are coming to mind), it seems solid as long as a few teams close to one another do it. |
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#132
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Re: Climbing Mechanism Ideas
this is cool
http://youtu.be/kqGOwqWBV-E |
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#133
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Re: Climbing Mechanism Ideas
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Skiing: Ok, if that's your definition of skiing, then true (illegal). That isn't so much the way I've heard it used, but definitely agree people considering it should be made aware. Perhaps reach out to them directly? |
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#134
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Re: Climbing Mechanism Ideas
Then the robot would not have performed a proper CLIMB, since it has not made contact with the pyramid. This results in no score.
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#135
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Re: Climbing Mechanism Ideas
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It also depends on how you interpret the climbing rules... but it is my belief that robots have successfully climbed if they get to level 3 height without touching any parts of the pyramid. |
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