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#1
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Re: Depth of the High and Low Goals..limit to # of disks per goal
Quote:
A good way to see what I'm talking about is to pause at 2:37 in the video. Last edited by Rangel : 07-01-2013 at 23:04. Reason: Reference |
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#2
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Re: Depth of the High and Low Goals..limit to # of disks per goal
I see what you're saying and I do not know the answer to that question. If the goal is really that shallow, I fear that not all the discs will go completely in and there will be a disc half in and half out and that will affect the weight I'm sensing scoring devices.
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#3
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Re: Depth of the High and Low Goals..limit to # of disks per goal
There are 14 frisbees and what looks like plenty of room left in the bin in this photo. I don't see a game where more than 30 are scored in the 3 point goal (2 decent shooters with high accuracy loading up - ie likely driving the length of the field three times and only missing 1/16 frisbees) Given the accuracy in Aim High where if I remember right you could carry as many balls as you wanted, I can't say I'm terribly concerned. I heard a rumor that the goals were all tested (at least weight sensor wise) for 120 frisbees. So I would have to imagine there is some way for them to fit in there (whether the last 20 bounce out or not, I dont think we have to worry about)
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#4
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Re: Depth of the High and Low Goals..limit to # of disks per goal
But say that a frisbee that actually went into the goal fell out. What would happen? Would it be called a field error like in Rebound Rumble?
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#5
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Re: Depth of the High and Low Goals..limit to # of disks per goal
Points are counted after the match is over, not when a frisbee goes into a goal. If a disc isn't in a goal at the end of the match, then it won't be counted for points even if it had previously entered a goal.
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