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Unread 09-01-2013, 00:28
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54 in cylinder

For the 54in cylinder rule, does the base of the cylinder stay parallel to the ground if the base of the robot is not parallel with the ground (i.e. when the robot is trying to climb the pyramid).
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Unread 09-01-2013, 00:34
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Re: 54 in cylinder

Rules R03 and G23 specify the projected cylinder is horizontal, with a very clear picture of a robot enclosed in a figurative cylinder with its bottom base mashed against the ground and the top face parallel with the roof of the arena.

For future reference, FRC doesn't like it when you lawyer the rules, so I would avoid it. The spirit of the rule is made very clear with both the diagram and repetition of the rule.

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Unread 09-01-2013, 00:35
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Re: 54 in cylinder

The way I have read this, is that the 54 inch cylinder applies to the area parallel to the bumpers while on the ground. Hence the penalties for tipping.
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Unread 09-01-2013, 00:46
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Re: 54 in cylinder

I find myself seeing a submission to the Q&A. I do not think it is clear as to whether the cylinder tilts with the robot or remains perpendicular to the floor. That distinction can affect how one designs a mechanism to operate.
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Unread 09-01-2013, 01:00
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Re: 54 in cylinder

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Originally Posted by PayneTrain View Post
For future reference, FRC doesn't like it when you lawyer the rules, so I would avoid it. The spirit of the rule is made very clear with both the diagram and repetition of the rule.
I'm going to politely disagree and say that I wouldn't consider this lawyering, especially since this is probably the 10th time I've seen this question asked since Saturday and the answer to this is a make-it-or-break-it for a lot of design constraints. Something like "is it legal to do this really complicated maneuver because rule <J33> technically doesn't say it applies when you're on the same alliance"...that's more like lawyering.
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Unread 09-01-2013, 01:11
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Re: 54 in cylinder

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Originally Posted by Karibou View Post
I'm going to politely disagree and say that I wouldn't consider this lawyering, especially since this is probably the 10th time I've seen this question asked since Saturday and the answer to this is a make-it-or-break-it for a lot of design constraints. Something like "is it legal to do this really complicated maneuver because rule <J33> technically doesn't say it applies when you're on the same alliance"...that's more like lawyering.
Fair enough. I thought this was a rule brought over from 2012, but it's more of a modification of the 14-inch rule to go along with the new frame perimeter, and now I just look belligerent.
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Unread 09-01-2013, 12:37
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Re: 54 in cylinder

I believe the base of the cylinder would tilt with the robot, because otherwise, a legal 60 inch tall robot would stop being legal if it were at a certain angle relative to the ground (unless this is intended, in order to force taller robots to design around this extra constraint).
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Unread 09-01-2013, 12:41
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Re: 54 in cylinder

Quote:
Originally Posted by lorem3k View Post
I believe the base of the cylinder would tilt with the robot, because otherwise, a legal 60 inch tall robot would stop being legal if it were at a certain angle relative to the ground (unless this is intended, in order to force taller robots to design around this extra constraint).
Seeing rules extremely similar to this one being put to use through previous years it would lead me to believe that the cylinder would stay flat on the ground. For instance, back in 2008, if you fell over while trying to hurdle the trackball and your robot had to extend itslef to put the ball over, you woulod incur the "too-big" rule.
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Unread 09-01-2013, 12:45
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Re: 54 in cylinder

For those unsure, ask in the Q&A. Personally, I believe the rule is very clear:

Quote:
G23
A ROBOT’S horizontal dimensions may never exceed a 54 in. diameter vertical cylinder.
You can't lawyer the word "horizontal" or "vertical". My dictionary defines both as being in relationship to the ground.

Horizontal: "at right angles to the vertical; parallel to level ground."
Vertical: "being in a position or direction perpendicular to the plane of the horizon; upright; plumb."
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Unread 09-01-2013, 12:50
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Re: 54 in cylinder

Quote:
Originally Posted by Jon Stratis View Post
For those unsure, ask in the Q&A. Personally, I believe the rule is very clear:



You can't lawyer the word "horizontal" or "vertical". My dictionary defines both as being in relationship to the ground.

Horizontal: "at right angles to the vertical; parallel to level ground."
Vertical: "being in a position or direction perpendicular to the plane of the horizon; upright; plumb."
I guess what might be troubling them is what viewpoint are the rules looking at? Robot-centric or Human-centric? If it is from robot, then the cylinder obviously tilts with the robot; if it is from human(which I think it is) then it stays on the ground even if the robot tilts.
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Unread 09-01-2013, 12:55
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Re: 54 in cylinder

Horizontal and vertical are with respect to the field. For reference, the carpet is horizontal; the alliance station walls are vertical. FRANK the robot shown in <G23> is tilted, but the cylinder is still based from the floor.
Horizontal is horizontal, vertical is vertical, regardless of the robot's orientation.
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Unread 09-01-2013, 12:57
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Re: 54 in cylinder

Quote:
Originally Posted by dodar View Post
I guess what might be troubling them is what viewpoint are the rules looking at? Robot-centric or Human-centric? If it is from robot, then the cylinder obviously tilts with the robot; if it is from human(which I think it is) then it stays on the ground even if the robot tilts.
The view point doesn't matter. Horizontal and vertical are constants, defined with respect to level ground. If you lay on your back on the floor, do you suddenly say that the floor is vertical and the walls are horizontal, just because your perspective has changed?
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Unread 09-01-2013, 13:03
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Re: 54 in cylinder

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Originally Posted by Jon Stratis View Post
The view point doesn't matter. Horizontal and vertical are constants, defined with respect to level ground. If you lay on your back on the floor, do you suddenly say that the floor is vertical and the walls are horizontal, just because your perspective has changed?
Laying down and looking out of your own eyes, then yes the floor is now vertical and the walls are horizontal because that is your perspective. But looking at it in the perspective of someone else looking at a robot, then no it never changes because your perspective isnt changing when the robot moves.
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Unread 09-01-2013, 13:43
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Re: 54 in cylinder

This needs to be asked in Q&A, because FIRST has ruled differently in different years. In 2008, the cylinder was vertical regardless of robot orientation, but many years they have ruled that incidental excursions due to transient conditions such as tilting or being off-balance was not a violation of the rule. With the variety of hanging styles I expect to see this year, clarification is necessary. Would a robot be penalized if it briefly swings outside the cylinder during a winching process from the 1st to the 2nd level of the pyramid? How would that even be determined?

The BUMPER ZONE is also ruled a horizontal plane, but last year they had to modify it to be in relation to the robot's stable driving orientation because of bridges and barrier crossing. I expect a similar interpretation may be necessary this year due to climbing rules.
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Unread 09-01-2013, 14:32
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Re: 54 in cylinder

Quote:
Originally Posted by Jon Stratis View Post
The view point doesn't matter. Horizontal and vertical are constants, defined with respect to level ground. If you lay on your back on the floor, do you suddenly say that the floor is vertical and the walls are horizontal, just because your perspective has changed?
Interesting thought, as when a similar field vs. robot question was asked on the Q&A last year, the response specifically defined "vertical" as in relation to the robot. In fact, virtually all such questions with regard to both orthogonal axes were deemed to be in relation to the robot that year, and in several others I can remember offhand.

Note that this is not to say that 2013 will be the same as 2012 or any other year, only to point out that the GDC has written in similar ambiguity in the past and ruled it robot-centric. It was really the only logical approach for many of the 2012 questions; this is significantly more ambiguous.
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