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#1
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Using a linear shooting system what would be the best way to drive those motors? By looking at Andymark I noticed the Double Doozy assembly http://www.andymark.com/product-p/am-0629.htm for the AM 9015 motors and then the http://www.andymark.com/product-p/am-0449.htm gearbox. From what i've roughly calculated that would give around a 2,000 rpm output. Would this be enough to launch a frisbee a reasonable distance?
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#2
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Re: Best motor/gearing option to drive a shooter?
You won't know for sure until you slap the thing together and toss a frisbee. Also, a "reasonable distance" might be anything from 2 feet to 40 feet. It depends on what "reasonable" is to you. Check your game strategy.
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#3
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Re: Best motor/gearing option to drive a shooter?
That truly depends on how far and what goals you are aiming for. Just to give you an idea, watch the robot in 3 days video about their linear shooter. They are using a CIM geared up to roughly 8,000 RPM (if I'm remembering correctly they are gear up about 1.5:1 and a CIM standard is around 5,200 RPM). You also have to consider the pressure you are applying to a disc and how much that affects the speed of your shooter. I would suggest looking through all the legal motors that you don't plan on using for other things and see what you can find. A good place to start can be the BaneBots motors. Many of those motors have a very high RPM output and have many options to how you can apply them for your needs.
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#4
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Re: Best motor/gearing option to drive a shooter?
Quote:
Quote:
Theoretical frisbee exit speed in mph (no slipping) is given by pi*d*s/2112 "d" is wheel diameter in inches. "s" is wheel speed in rpm If there is slippage between the wheel and frisbee, the exit speed will be lower. If there is slippage between the chute and frisbee, the exit speed will be higher. Last edited by Ether : 09-01-2013 at 00:13. |
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#5
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Re: Best motor/gearing option to drive a shooter?
Quote:
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#6
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Re: Best motor/gearing option to drive a shooter?
I believe he has it listed in miles per hour. Just do some unit conversions.
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#7
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Re: Best motor/gearing option to drive a shooter?
That would give an 8,000rpm, 8inch wheel (exactly like robot in 3 days) and exit speed of 95 MPH. Seems a tad fast for a frisbee exit speed.
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#8
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Re: Best motor/gearing option to drive a shooter?
Just to throw it out there, the MiniCim actually spins faster than the CIM motor (free speed 6200 rpm, compared to the CIM motor's 5310).
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#9
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Re: Best motor/gearing option to drive a shooter?
question:
answer: |
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#10
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Re: Best motor/gearing option to drive a shooter?
Quote:
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#11
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Re: Best motor/gearing option to drive a shooter?
5200 rpm CIM geared at 1.5:1 => 7800 rpm. He rounded that up.
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#12
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Re: Best motor/gearing option to drive a shooter?
Who said they are running it at full voltage ?
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#13
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Re: Best motor/gearing option to drive a shooter?
Before we can answer the question of the best motor/gearing option, we need to determine the ideal exit speed.
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#14
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Re: Best motor/gearing option to drive a shooter?
Does anyone have any data (actual measurements) for the following? 1) what effect do different shooter wheel speeds have on frisbee flight path (e.g. height at the target distance) ? 2) how much does your shooter wheel slow down when a frisbee passes through it ? |
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#15
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Re: Best motor/gearing option to drive a shooter?
Your best bet to determine any of this is to put together something with a launch speed in the desired ballpark and test the desired shot. Then you don't need any math beyond knowing how things scale. We have run all of our tests off of a UPS (uninterruptible power supply) so that we can adjust the voltage to get the desired launch speed. Knowing this speed makes it much easier to design the final mechanism, and we haven't needed any frisbee flight models, only repeated testing.
Of course, we are not simulating any shooter spin down with a UPS, but as already mentioned, leaving headroom for speed control should take care of this. |
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