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#1
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Level 2 climber concept
We believe this to be a safe, repeatable, and easy to manufacture way to score 20 points on the tower. There may be ways to modify it for a 30 point climb, but we will start with this.
http://youtu.be/slfFu3tg7VQ Spoiler for look hard:
Last edited by indubitably : 16-01-2013 at 13:48. |
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#2
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Re: Level 2 climber concept
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#3
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Re: Level 2 climber concept
Pull this off and any alliance would want you for style points...
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#4
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Re: Level 2 climber concept
I feel like this isn't safe at all. If that initial bar hook slips (Which it may, consider the momentum of the bot) your bot is flying through the air. A landing from 3 feet will bend and break components. Slowly but surely may be a sure way to climb.
Style points are nice, but your robot breaking at your first regional isn't. EDIT:: I've been duped! Last edited by Iaquinto.Joe : 16-01-2013 at 15:36. |
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#5
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Re: Level 2 climber concept
I don't think you'll be able to make a robot go fast enough to make it 180 degrees around the first bar.
Actually, with a standard 150lbs FRC robot I would be suprised if you lifted the robot up by more than a few inches. |
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#6
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Re: Level 2 climber concept
Clearly it's possible.
![]() In all seriousness, we're not trying to tear you down, but simply help you realize that this is not a feasible theory for tower climbing. |
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#7
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Re: Level 2 climber concept
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#8
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Re: Level 2 climber concept
And I quote:
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#9
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Re: Level 2 climber concept
Seems like it's not worth the risk. This is my cost-benefit analysis.
Benefits: 20 pts. Style. (It WOULD be very cool) Costs: Lightweight in order to flip, which means Sacrificing other functionality. Potential Benefits: Ummmmm. Potential Costs: Destruction of Robot. To me, I feel like there's a simpler way to climb to the second level without risking the safety of your robot like that. |
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#10
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Re: Level 2 climber concept
Quote:
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#11
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Re: Level 2 climber concept
haha. Another member and me were actrully joking that we should do that
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