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View Poll Results: Who will use the kinect?
We will! 4 6.67%
Maybe just for fun. 11 18.33%
Not us. 22 36.67%
NOOO! The kinect is back?!? 23 38.33%
Voters: 60. You may not vote on this poll

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Unread 17-01-2013, 20:53
TheMadCADer TheMadCADer is offline
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Re: Kinect in auton allowed

Does a Kinect on the Driver Station have to be pointed at the drivers? I'm currently looking for a rule that prohibits directing it at the field and using it as a sensor for the robot that isn't on the robot. Somehow I have a feeling the GDC wouldn't approve of this...

Who knows? Maybe it could be useful. Pathfinding, maybe?
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Unread 17-01-2013, 21:38
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Re: Kinect in auton allowed

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Originally Posted by TheMadCADer View Post
Does a Kinect on the Driver Station have to be pointed at the drivers? I'm currently looking for a rule that prohibits directing it at the field and using it as a sensor for the robot that isn't on the robot. Somehow I have a feeling the GDC wouldn't approve of this...

Who knows? Maybe it could be useful. Pathfinding, maybe?
the Kinect only senses out to about 12 ft so it wouldn't be able to see the whole field at once. Neat idea though!
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Unread 17-01-2013, 22:14
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Re: Kinect in auton allowed

Were probably gonna use it for fun, but maybe for autonomous sequencing. Literally just like a button.

Raise/lower hand to proceed to the next item in your auton for spacing out when your alliance shoots.
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Unread 17-01-2013, 22:34
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Re: Kinect in auton allowed

True autonomous is better than a Kinect-driven "Hybrid" mode, but it is definitely not something to always dismiss, because it can (read: has a small-ish chance of us considering it to) be useful.

Take our current plan for using it, for instance:

The SmartDashboard accesses the Kinect. It takes a photo of them, and then uses the Kinect bone coordinate data to turn said photo into a paper doll of the person using the Kinect.

Then, it keeps updating the drawn parts of the paper doll to match the driver. The SmartDashboard then draws a sword in the driver's paper doll's hand, and starts shooting bombs at the driver's paper doll. The driver must chop the bombs, or he/she will be hit and blow up. The goal will be to last through all of auton.

This works well, as now we can do something while we wait for field issues to be resolved
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Unread 18-01-2013, 00:13
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Re: Kinect in auton allowed

Quote:
Originally Posted by Johnbot View Post
True autonomous is better than a Kinect-driven "Hybrid" mode, but it is definitely not something to always dismiss, because it can (read: has a small-ish chance of us considering it to) be useful.

Take our current plan for using it, for instance:

The SmartDashboard accesses the Kinect. It takes a photo of them, and then uses the Kinect bone coordinate data to turn said photo into a paper doll of the person using the Kinect.

Then, it keeps updating the drawn parts of the paper doll to match the driver. The SmartDashboard then draws a sword in the driver's paper doll's hand, and starts shooting bombs at the driver's paper doll. The driver must chop the bombs, or he/she will be hit and blow up. The goal will be to last through all of auton.

This works well, as now we can do something while we wait for field issues to be resolved
So a game within a game?

I like it.
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Unread 18-01-2013, 00:17
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Re: Kinect in auton allowed

Quote:
Originally Posted by nighterfighter View Post
So a game within a game?

I like it.
That's the idea
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Unread 18-01-2013, 01:46
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Re: Kinect in auton allowed

I thought the driver station and/or control system was designed so that no joystick inputs were sent during autonomous mode. Has it changed since my day?
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Unread 18-01-2013, 10:58
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Re: Kinect in auton allowed

I think they do allow data to pass from the driver station to the robot. One example is using the driver station to do vision processing off-board.
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Unread 18-01-2013, 11:40
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Re: Kinect in auton allowed

Quote:
Originally Posted by StevenB View Post
I thought the driver station and/or control system was designed so that no joystick inputs were sent during autonomous mode. Has it changed since my day?
I don't think joystick data is sent, but as the Kinect handled uniquely, it is still sent over.
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