|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Re: Shooting Vs. Time hanging 30
IMO if your robot can get 20 points it will be in good shape. I think 50 to 80 would make you the star of most regionals. If history is anything to go by, the answer to this question is probably hang. In the games I have been a part of, only the top robots have been able to outscore the endgame, and most choose to attempt it anyway.
|
|
#2
|
||||
|
||||
|
Re: Shooting Vs. Time hanging 30
Quote:
|
|
#3
|
||||
|
||||
|
Re: Shooting Vs. Time hanging 30
Quote:
EDIT: I stand corrected: http://youtu.be/MFRCiEeyjDU Last edited by ohrly? : 19-01-2013 at 20:13. |
|
#4
|
|||||
|
|||||
|
Re: Shooting Vs. Time hanging 30
Quote:
|
|
#5
|
||||
|
||||
|
Re: Shooting Vs. Time hanging 30
Quote:
|
|
#6
|
||||
|
||||
|
Re: Shooting Vs. Time hanging 30
If teams are concerned about disc warping, I quickly learned this year that it will be almost a non-issue.
http://www.chiefdelphi.com/forums/sh...66&postcount=9 http://www.chiefdelphi.com/forums/sh...7&postcount=13 http://www.chiefdelphi.com/forums/sh...3&postcount=15 I made this assumption on another thread and was quickly corrected. After receiving several replies, I do not believe that this will be an issue..... I think that a 30 pt hang is completely worth it if it can be accomplished. Teams just need to consider what they can do. The bottom line in all robot designs is that the best designs are the ones that work. I'm guessing, based off of Rebound Fumble, that if a team just developed a dumper and 10 point hanger that works reliably every time, they could win a fair amount of qualifying matches and be picked for elims at most regionals. |
|
#7
|
||||
|
||||
|
Re: Shooting Vs. Time hanging 30
Quote:
Many CDenizens have a bad habit of conjectures that are only based in thought. Don't change your mind solely on account of them. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|