Go to Post The engineers and mentors provide the "I" in FIRST and FIRST would be nowhere near where it is today without this exceptional leadership shown by so many of these volunteers. - Chris Fultz [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 17-01-2013, 22:25
mikemat mikemat is offline
Registered User
no team
Team Role: Alumni
 
Join Date: Mar 2011
Rookie Year: 2011
Location: Michigan
Posts: 88
mikemat has a spectacular aura aboutmikemat has a spectacular aura aboutmikemat has a spectacular aura about
Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by Ronnie314 View Post
Very true on Einstein matches lol. But if your robot alone can get 50-80 points you are in good shape in my opinion. But we are in Michigan....States will for sure be interesting.
IMO if your robot can get 20 points it will be in good shape. I think 50 to 80 would make you the star of most regionals. If history is anything to go by, the answer to this question is probably hang. In the games I have been a part of, only the top robots have been able to outscore the endgame, and most choose to attempt it anyway.
Reply With Quote
  #2   Spotlight this post!  
Unread 17-01-2013, 22:30
RonnieS's Avatar
RonnieS RonnieS is offline
Just a tad washed up
AKA: Ronnie Sherrer
FRC #0314
Team Role: College Student
 
Join Date: Jan 2013
Rookie Year: 2006
Location: Flint/Warren
Posts: 389
RonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond reputeRonnieS has a reputation beyond repute
Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by mikemat View Post
IMO if your robot can get 20 points it will be in good shape. I think 50 to 80 would make you the star of most regionals. If history is anything to go by, the answer to this question is probably hang. In the games I have been a part of, only the top robots have been able to outscore the endgame, and most choose to attempt it anyway.
100% correct! I think for most teams, they need to be able to secure a 10pt hang, very easy, can do it without any moving parts. Auto will be huge too! If teams can pick up off floor and score lets say 4-5(HOT, Simbotics, etc..) they will have a huge advantage.
__________________
"Do not argue with an idiot. He will drag you down to his level and beat you with experience"
Reply With Quote
  #3   Spotlight this post!  
Unread 19-01-2013, 16:36
ohrly?'s Avatar
ohrly? ohrly? is offline
Griffin Alum
AKA: Colin Poler
FRC #1884 (The Griffins)
Team Role: Alumni
 
Join Date: Jan 2013
Rookie Year: 2011
Location: London
Posts: 58
ohrly? is an unknown quantity at this point
Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by Ronnie314 View Post
100% correct! I think for most teams, they need to be able to secure a 10pt hang, very easy, can do it without any moving parts. Auto will be huge too! If teams can pick up off floor and score lets say 4-5(HOT, Simbotics, etc..) they will have a huge advantage.
Woah, hold on there! How do you climb without any moving parts? Lifting yourself off the ground requires doing work, which necessitates moving parts... (unless you use straight kinetic energy, but then you have to stay above the ground for 5 seconds before it is scored)

EDIT: I stand corrected: http://youtu.be/MFRCiEeyjDU

Last edited by ohrly? : 19-01-2013 at 20:13.
Reply With Quote
  #4   Spotlight this post!  
Unread 19-01-2013, 16:39
z_beeblebrox's Avatar
z_beeblebrox z_beeblebrox is offline
Custom User Title
AKA: Cal
FRC #4183 (Bit Buckets)
Team Role: Alumni
 
Join Date: Jan 2012
Rookie Year: 2012
Location: Cambridge MA
Posts: 811
z_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond reputez_beeblebrox has a reputation beyond repute
Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by ohrly? View Post
Woah, hold on there! How do you climb without any moving parts? Lifting yourself off the ground requires doing work, which necessitates moving parts... (unless you use straight kinetic energy, but then you have to stay above the ground for 5 seconds before it is scored)
http://3847.blogspot.com/2013/01/day...ck-around.html
__________________
2012 Utah Regional Rookie All-Star
2013 Phoenix Regional Judge's Award for "design process and prototyping"
2014 Hub City Regional Quality Award, Arizona Regional Excellence in Engineering Award
2015 Arizona East Regional Creativity Award, Winner
2016 Arizona North Regional Finalist, Arizona West Excellence in Engineering Award, Finalist
Reply With Quote
  #5   Spotlight this post!  
Unread 19-01-2013, 19:08
lcoreyl's Avatar
lcoreyl lcoreyl is offline
WittyTitleGen can't link to library
AKA: Milner
no team
 
Join Date: Jan 2009
Rookie Year: 2009
Location: Colorado Springs
Posts: 201
lcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud oflcoreyl has much to be proud of
Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by z_beeblebrox View Post
that's fantastic!
Reply With Quote
  #6   Spotlight this post!  
Unread 20-01-2013, 21:52
cmrnpizzo14's Avatar
cmrnpizzo14 cmrnpizzo14 is offline
Registered User
AKA: Cam Pizzo
FRC #3173 (IgKNIGHTers)
Team Role: Mentor
 
Join Date: Jan 2011
Rookie Year: 2006
Location: Boston
Posts: 522
cmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond reputecmrnpizzo14 has a reputation beyond repute
Re: Shooting Vs. Time hanging 30

If teams are concerned about disc warping, I quickly learned this year that it will be almost a non-issue.

http://www.chiefdelphi.com/forums/sh...66&postcount=9
http://www.chiefdelphi.com/forums/sh...7&postcount=13
http://www.chiefdelphi.com/forums/sh...3&postcount=15

I made this assumption on another thread and was quickly corrected. After receiving several replies, I do not believe that this will be an issue.....

I think that a 30 pt hang is completely worth it if it can be accomplished. Teams just need to consider what they can do. The bottom line in all robot designs is that the best designs are the ones that work. I'm guessing, based off of Rebound Fumble, that if a team just developed a dumper and 10 point hanger that works reliably every time, they could win a fair amount of qualifying matches and be picked for elims at most regionals.
__________________
FIRST Team 3173 The IgKNIGHTers

"Where should we put the battery?"
Reply With Quote
  #7   Spotlight this post!  
Unread 21-01-2013, 09:51
JesseK's Avatar
JesseK JesseK is offline
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,622
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by cmrnpizzo14 View Post
If teams are concerned about disc warping, I quickly learned this year that it will be almost a non-issue.

http://www.chiefdelphi.com/forums/sh...66&postcount=9
http://www.chiefdelphi.com/forums/sh...7&postcount=13
http://www.chiefdelphi.com/forums/sh...3&postcount=15

I made this assumption on another thread and was quickly corrected. After receiving several replies, I do not believe that this will be an issue....
Don't take anyone's word for it. Take some of your own discs, put them through your prototype shooter at max speed with the exit pointed straight at a wall that's only a few feet away. Take some of of your other discs and drive last year's robot over them, bot right-side-up and up-side-down. Then make your own decision as to whether or not the dsics can warp. Then perhaps listen to CD about probabilities of occurance (or run the simulation to figure out how often things happen -- either way).

Many CDenizens have a bad habit of conjectures that are only based in thought. Don't change your mind solely on account of them.
__________________

Drive Coach, 1885 (2007-present)
CAD Library Updated 5/1/16 - 2016 Curie/Carver Industrial Design Winner
GitHub
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 03:07.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi