Go to Post Sometimes the team really needs the kid, and sometimes the kid really needs the team. - Taylor [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 20-01-2013, 18:47
cRIOandMilk cRIOandMilk is offline
Registered User
FRC #0649
 
Join Date: Jan 2011
Location: CA
Posts: 5
cRIOandMilk is an unknown quantity at this point
Changing shooter angle?

Is anyone planning on tilting your shooter to change the angle? How are you planning to do that in combination with your storage/hopper?

We are currently hung up on transporting our frisbees to the shooter and having them enter the shooter at the shooter's angle.
Reply With Quote
  #2   Spotlight this post!  
Unread 20-01-2013, 18:53
Andrew Lawrence
 
Posts: n/a
Re: Changing shooter angle?

Our linear shooter will be able to change its angle vertically. Our frisbees will enter the shooter at the height parallel to the shooter when it's horizontal. When the shooter angles up, the frisbees will simple fall into place.
Reply With Quote
  #3   Spotlight this post!  
Unread 20-01-2013, 19:16
MrForbes's Avatar
MrForbes MrForbes is offline
Registered User
AKA: Jim
FRC #1726 (N.E.R.D.S.)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Sierra Vista AZ
Posts: 6,017
MrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond repute
Re: Changing shooter angle?

We're building one assembly, the hopper is above the shooter, they'll both move together. The current plan is to see if we can get away with one angle for shooting, the other for driving under the pyramid/hanging at the end of the match. The hanging stuff will be integrated with the hopper/shooter assembly.
Reply With Quote
  #4   Spotlight this post!  
Unread 20-01-2013, 20:27
Anupam Goli's Avatar
Anupam Goli Anupam Goli is offline
PCH Q&A co-founder/Scouting Mentor
AKA: noops
FRC #1648 (G3 Robotics)
Team Role: Mentor
 
Join Date: Dec 2010
Rookie Year: 2008
Location: Atlanta, Georgia
Posts: 1,242
Anupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond repute
Re: Changing shooter angle?

This is something we're still trying to test. One thing that we want to see is if we need to change shooter angle, or if reducing the speed enough will allow variations in peak height.
__________________
Team 1002: 2008-2012
Team 1648: 2012-2016
Georgia Tech Class of 2016
Reply With Quote
  #5   Spotlight this post!  
Unread 20-01-2013, 20:59
Ben Martin's Avatar
Ben Martin Ben Martin is offline
Long Distance Mentor
FRC #0225 (TechFire)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2005
Location: York, PA
Posts: 464
Ben Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond repute
Re: Changing shooter angle?

We're planning for two positions right now. One position for autonomous/close shots, and one for long-range shots across the field.
__________________
TechFire 225 -- Website -- Facebook
2015 & 2016 MAR Champions
Past teams: 234, 1747
Reply With Quote
  #6   Spotlight this post!  
Unread 21-01-2013, 10:43
MrBydlon's Avatar
MrBydlon MrBydlon is offline
Registered User
AKA: Jeremy Bydlon
FRC #3313 (Mechatronics)
Team Role: Coach
 
Join Date: Jan 2012
Rookie Year: 2010
Location: Alexandria, MN
Posts: 86
MrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud of
Re: Changing shooter angle?

We are planning on doing this! Check out our prototype robot playlist for our idea. See the "Pneumatic Piston" or "Hanging Idea" to see what we thought up.

http://www.youtube.com/playlist?list...ANL0nXDlcM_1GF
__________________

Head Coach
FRC Team 3313 Mechatronics
Alexandria, MN

2014 10,000 Lakes: Chairman's Award Winner
2014 10,000 Lakes: Winner with 2052 and 2227
2014 Lake Superior: Finalist and Engineering Excellence

Website Twitter Facebook YouTube
Reply With Quote
  #7   Spotlight this post!  
Unread 21-01-2013, 11:30
Herbblood's Avatar
Herbblood Herbblood is offline
Knowledgeable
AKA: Ally
FRC #3044 (OxBE4)
Team Role: Programmer
 
Join Date: Oct 2011
Rookie Year: 2008
Location: Ballston Spa
Posts: 247
Herbblood is an unknown quantity at this point
Re: Changing shooter angle?

We're hopefully going to! We just have to work on the cad for it.
__________________
Off to WPI!
Go OxBE4
Reply With Quote
  #8   Spotlight this post!  
Unread 21-01-2013, 11:35
JesseK's Avatar
JesseK JesseK is online now
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,696
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Changing shooter angle?

We're planning on at least a default and a steep angle. Depending on how well the vision system works, we'll have full control from ~10 degrees to ~45 degrees. We've designed in a 9015 or RS-540 through a gearbox to an acme screw. If we wind up only needing 2 angles, we'll swap in a small-bore pneumatic cylinder. Similar to what others have posted, the storage device tilts with the variable angle.
__________________

Drive Coach, 1885 (2007-present)
CAD Library Updated 5/1/16 - 2016 Curie/Carver Industrial Design Winner
GitHub
Reply With Quote
  #9   Spotlight this post!  
Unread 21-01-2013, 11:38
kingbrandon14's Avatar
kingbrandon14 kingbrandon14 is offline
FRC 4188 Engineering Mentor
AKA: Brandon King
FRC #4188 (Columbus Space Program)
Team Role: Mentor
 
Join Date: Jan 2013
Rookie Year: 2008
Location: Columbus, Georgia
Posts: 68
kingbrandon14 will become famous soon enough
Thumbs up Re: Changing shooter angle?

Quote:
Originally Posted by MrBydlon View Post
We are planning on doing this! Check out our prototype robot playlist for our idea. See the "Pneumatic Piston" or "Hanging Idea" to see what we thought up.

http://www.youtube.com/playlist?list...ANL0nXDlcM_1GF
That was really good for just a prototype robot! Was that pneumatic cylinder the kind that just goes all the way in or out; or was it the kind that could stop at any point you wanted it to? It looked strange to me the way it went up just a little bit then stopped... Or was it just out of air?
__________________
2012 Peachtree Regional Rookie All-Star; 2015 Peachtree Regional Winner; 2016 PCH District Columbus Winner, Albany Finalist & EI; 2016 Rocket City Regional Finalist, Wildcard



Reply With Quote
  #10   Spotlight this post!  
Unread 21-01-2013, 11:44
MrBydlon's Avatar
MrBydlon MrBydlon is offline
Registered User
AKA: Jeremy Bydlon
FRC #3313 (Mechatronics)
Team Role: Coach
 
Join Date: Jan 2012
Rookie Year: 2010
Location: Alexandria, MN
Posts: 86
MrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud ofMrBydlon has much to be proud of
Re: Changing shooter angle?

Quote:
Originally Posted by kingbrandon14 View Post
That was really good for just a prototype robot! Was that pneumatic cylinder the kind that just goes all the way in or out; or was it the kind that could stop at any point you wanted it to? It looked strange to me the way it went up just a little bit then stopped... Or was it just out of air?
We have a 3 way (don't know the exact name) solenoid valve that allows us to stop the piston at any point. Still follows all pneumatic rules that we are aware of. Extremely handy.
__________________

Head Coach
FRC Team 3313 Mechatronics
Alexandria, MN

2014 10,000 Lakes: Chairman's Award Winner
2014 10,000 Lakes: Winner with 2052 and 2227
2014 Lake Superior: Finalist and Engineering Excellence

Website Twitter Facebook YouTube
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 11:17.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi